Still a HUGE Telltale fan, and probably will be for quite some time.
Became a fan when Sam & Max was released.
Loved Monkey Island.
Loved Back To The Future.
Liked Jurassic Park.
Loved The Walking Dead.
My only real criticism is their tech. support, that could and SHOULD be improved. With no disrespect to DjNDB though. He saved a lot of our asses.
I just can't wrap my head around the fact that someone would dislike a game or studio just because of the violence or language. In my mind that's just sad. Move out of your bubble, take a look at the world around you and just relax.
Ill say it again; there are no bad words, only bad intentions.
I'm one of the newer people to this thread but I might also leave as well
I joined for the Sam and Max, Strong Bad, BTTF and other point and clicks but Recently Telltale might be going in a more interactive movie direction and if all the point and click fans are leaving...
We may be stuck with impatient New fans who only want the Walking Dead and don't care about the classics
I was a huge fan of Telltale back in the Sam & Max and Monkey Island days, but I hate the new direction. The company is growing, right? If so why don’t make just once a year a game for the old fans?
They aren’t interested in Monkey Island anymore? Well, they were until it was the best license they could get and it was their highest grossing game at the time, now they wouldn’t even try to get the license. We fans gave them enough money to purchase bigger licenses and now they’re like “ok, thanks but we don’t need you anymore, go play other games”. I’m disappointed and I still hate the fact that they left Tales of Monkey Island with an open ending. Why the f... leave an open ending if you weren’t sure to do a sequel… if you aren’t even interested in doing a sequel? I won’t buy any new telltale games until I see some interest in old fans. By now I feel betrayed.
I was a huge fan of Telltale back in the Sam & Max and Monkey Island days, but I hate the new direction. The company is growing, right? If so why don’t make just once a year a game for the old fans?
They aren’t interested in Monkey Island anymore? Well, they were until it was the best license they could get and it was their highest grossing game at the time, now they wouldn’t even try to get the license. We fans gave them enough money to purchase bigger licenses and now they’re like “ok, thanks but we don’t need you anymore, go play other games”. I’m disappointed and I still hate the fact that they left Tales of Monkey Island with an open ending. Why the f... leave an open ending if you weren’t sure to do a sequel… if you aren’t even interested in doing a sequel? I won’t buy any new telltale games until I see some interest in old fans. By now I feel betrayed.
I understand
The closest us old fans get is Sam in Poker Night 2?
I suppose there is just more money in the new series which are getting GOTY whilst classic Sam and Max and Monkey Island which should have been getting GOTY just don't cut it...
It's funny ive been gone during the whole TWD stuff, I came back for the fables game... that was the one I was curious about anyway...
It seems like a lot is changed here... Ive never played JP or TWD the last I played was BttF and I thought that was ok. Hope the wolf among us will be ok as well.. Don't know untill I try. Sad to hear telltale is stepping of the more traditional point and click adventure. Sure hope they will still tell a tale..
I would love to see you guys over at the Double Fine forums if the community here dies. It's the only other forums I visit daily and I think they generally have a good crowd there even if it's a bit unwieldy in the DFA backer forums at times.
It's also a major plus that DF employees are very active on the forums and of course that they've made some really good games there over the years. Personally I also love that they're actively targeting Linux now.
This is how I see it. There's Telltale the community and Telltale the company.
As a community, I'll be blunt, these forums have been getting worse and worse, especially since The Walking Dead's brought a bunch of people who are seemingly out to hijack the familiar community and completely replace it with their own. Posters from the old days have gotten rarer and rarer, and when they do show up it's mostly to complain (which is somewhat justified, but still). I don't plan on leaving anytime soon, but it is getting a lot harder to enjoy myself.
As for Telltale the company...I try to stay optimistic (and not just because I'm hoping to get hired ). I mean, let's look at The Walking Dead. Ignore what it's done to the community (and, as it seems, Telltale's future game design philosophy) and look solely at the game itself. It's a solid, well-written title, and while I have my complaints I'd be lying if I said I didn't like it overall.
I guess what I'm trying to say is this. I miss Telltale's point-and-click adventures as much as anyone (though fortunately a lot more developers are springing up to fill that need), but in the end as long as the games are good I don't care about the specifics. Hell, if Telltale decided to go really off the wall and make an RPG or FPS or, I don't know, a kart racer, I'd be OK with that too, provided it's done well.
That said, I really hope The Walking Dead doesn't become the new standard for Telltale. Just because the Heavy Rain-style interactive movie format worked there doesn't mean every game from this point on should be the same way, especially since that sort of game is extremely limited in the gameplay department. It's pretty discouraging when Telltale has at least two more games of that type down the pipeline while King's Quest has been cancelled. But like I said, cautiously optimistic.
This is how I see it. There's Telltale the community and Telltale the company.
As a community, I'll be blunt, these forums have been getting worse and worse, especially since The Walking Dead's brought a bunch of people who are seemingly out to hijack the familiar community and completely replace it with their own. Posters from the old days have gotten rarer and rarer, and when they do show up it's mostly to complain (which is somewhat justified, but still). I don't plan on leaving anytime soon, but it is getting a lot harder to enjoy myself.
As for Telltale the company...I try to stay optimistic (and not just because I'm hoping to get hired ). I mean, let's look at The Walking Dead. Ignore what it's done to the community (and, as it seems, Telltale's future game design philosophy) and look solely at the game itself. It's a solid, well-written title, and while I have my complaints I'd be lying if I said I didn't like it overall.
I guess what I'm trying to say is this. I miss Telltale's point-and-click adventures as much as anyone (though fortunately a lot more developers are springing up to fill that need), but in the end as long as the games are good I don't care about the specifics. Hell, if Telltale decided to go really off the wall and make an RPG or FPS or, I don't know, a kart racer, I'd be OK with that too, provided it's done well.
That said, I really hope The Walking Dead doesn't become the new standard for Telltale. Just because the Heavy Rain-style interactive movie format worked there doesn't mean every game from this point on should be the same way, especially since that sort of game is extremely limited in the gameplay department. It's pretty discouraging when Telltale has at least two more games of that type down the pipeline while King's Quest has been cancelled. But like I said, cautiously optimistic.
I have to agree completely with this the Walking Dead was fine but I don't want it and games like it to be the new norm for the company and I also don't want these Forums to become completely flooded with people looking for Walking Dead.
I am one of the new members to the forums as I've only been here for half a year but I have to admit that the forums are drying up since I joined and I am still hopeful that when another Point and Click is announced that will attract more of a positive vibe and re-attract some of the old members
I'm fine with the new direction. It shows they've grown up, accepted the fact that they're not needed anymore, and are moving on to do stuff they want to do while leaving the job of keeping the classic adventure gaming seat warm to the new guard.
They never kept the adventure game seat warm afaic. Sam and Max was at best a fun distraction. On it's best day (episode), it never came close to the experience of the adventure era. It also never came close to the games coming from companies like Daedalic.
Each planning meeting seems to be the same: "Ok, we have 5 episodes about 2-3 hours long each. Each episode will have 3 locations and less than 10 manipulatable objects. So, what is the game about?"
At that point TT is more about a mechanics formula than a game. I'm not saying I didn't enjoy any of their "adventure" games, but I did quickly grow tired of the repetition. After I blindly paid $50 or so for the BttF collectors box and got what amounted to some postcards and paper scraps (compared to the Samn Max/TFMI feelies which were much better), I realized things had changed.
If repeating the same formula over and over is growing up, then more power to them.
I don't think they've objectively gone downhill. I think it's a bit sad that they've gone from exclusively making games that I'm interested in to exclusively making games that I'm not interested in.
I'm sticking around here because I like the community and because I want to keep an eye out for when Telltale does something that interests me again.
When my opinion of Telltale started going downhill was, I think, after I got the TOMI Deluxe Edition box.
It was scheduled to be sent out in spring, but it wasn't until July 6th that I got it, with no word from Telltale as to the delay; and what I did get included an unremarkable white slipcover with stupid cardboard cutout dolls on the back, and a feelie map which was nothing more than a cropped screenshot printed on a white restaurant napkin.
...and people have said that the BTTF feelies were worse.
It's also a major plus that DF employees are very active on the forums
That USED to be the case here to! Now TellTale is too good for us, why chat with the common peasants when they can shine their trophy room filled with mass Walking Dead GOTY Awards.
Remember the Sam & Max Soundtrack CD's? Those were great, remember that awesome soundtrack they did for Season 3? That was also great, remember how we didn't get a CD of that? Not so great, and the excuse given was that the tracks were not mastered and mixed properly for a releases and that they might do it when they have free time, ...three years ago.
Back to the Future was my last TellTale Store purchase.
I admit, I miss the good ol' point and click days as well. I miss the free hard copies we'd get with commentary and bonus features when we pre-ordered a season. I miss the annual Halloween contest and the cool, unique items you used to be able to purchase in the store. I miss the 3-4 year sweet spot where they seemed to announce and make games based solely on the things that I loved (Bone, Sam & Max, Monkey Island, Wallace & Gromit, etc.). I miss the fantastic customer service and the regular interesting blogs that made us feel like we were seeing behind the curtain, like we were an integral part of the company. I miss the openness with the fans, being well-informed of what's going on because I frequented the blogs and forum, instead of learning Telltale news for the first time on Gamespot or IGN. I miss the friendlier, more excited, less jaded forum community.
I miss a lot of things about Telltale that I loved, but the truth is they still make good games. The Walking Dead was superb, one of the best games that I've ever played. And even though they take their fair share of licks, JP and BttF were more true to the movies that I loved than any other game has ever been and likely will ever be and I enjoyed them for that. As long as Telltale keeps putting out good games, I'll be here. I'll just miss some things.
You know, I kid, but they do need to make money. They can do whatever they want, I just don't have to play them. It would be nice if we'd get a great classic game now and then sprinkled in with these mainstream targeted releases. I know it's not likely and I probably shouldn't get my hopes up, but damn it, I want S&M4.
...This whole thing kind of has a George Lucas feel about it. While TTG aren't going back and defiling their previous games, the modern releases still give me that feeling of a somewhat betrayal in my heart. I feel a bit alienated by a company I loved.
Walking Dead was one of the best experiences I've ever had, full stop. If Telltale keeps doing stuff like that, then I'm okay getting my adventure gaming elsewhere.
I personally hope that won't be their MAIN focus. I enjoyed it, though too much of something makes you like it less; like overplaying a song on the radio. I hope they continue to experiment with different genres and give them as much love and attention as they did with The Walking Dead and S&M. Also giving us a few classic Adventure Games now and again, then I'll be good.
I don't know what my problem is with TWD. I'm a huge horror fan and I enjoy horror games(not shooters). I couldn't get into the show and I couldn't really get into the game. Watched the first season of the show and it was okay, nothing special though. Bought the game after everyone was raving about it and I dragged myself through the first 4 chapters(still haven't finished it yet). I don't have a reason NOT to enjoy either of them. Something about them just isn't meshing with me.
Maybe I'm just sick of zombies. That's probably the most plausible reason. Back when there was that lull in the 90's, it was interesting. That changed with the popularity of the Resident Evil games and 28 Days Later. Then whoosh, it became the horror go-to. I guess it could be worse, it could be vampires.
While R.E. and 28 helped revive it by adding interesting elements(not all good, mind you) to a dead genre, zombies themselves aren't that interesting.
I remember. Those were good times. Jake and Shaun dropped by the DF game club recently and were very talkative and pleasant. I'm guessing the reason why we don't see them around here much anymore is partly because of strict company policy regarding what they can speak about.
I'm guessing the reason why we don't see them around here much anymore is partly because of strict company policy regarding what they can speak about.
Thanks Darth.
I think I said this in another thread, but I read a lot more than I post now. It's sometimes a fine balance walking the line between what I can say, and as a representative of the company, what I'm obliged to hold back. I've always loved the community here, and was active on this forum for over 3 years before I started working for Telltale... I have no intention of that changing where it can be helped!
To be honest, LucasArts has been taken out back and shot, and it also feels like Telltale--what was left of old-school LucasArts--has declared adventure games as dead to them.
It makes me sad.
Likewise, I've found myself moving away from TTG (heck I haven't been back in , i think, over a year) as the IP they were perusing didn't interest me. I certainly would have preferred a S&M season 4 over TWD S2 and from the looks of the interview it seems that things like ToMI and S&M are dead in favour of bigger profit tie-ins.
It feels like the TTG I used to champion has gone away, though that's fair enough they need to evolve I guess. Hopefully another studio will pick up those IP.
1)
Is there a trailer for the Fables game or anything about what type of gameplay it will be?
2)
Seymour Skinner: Any sign of the burglar yet?
Homer Simpson: He'll show.
Seymour Skinner: How's that?
Homer Simpson: It's his job.
Seymour Skinner: How's that?
Homer Simpson: He's a burglar.
It's sometimes a fine balance walking the line between what I can say, and as a representative of the company, what I'm obliged to hold back.
And that's one thing that noticeably changed about TellTale. The things that are held back from us peasants have become bigger and bigger until we can no longer see the things they want us to see.
I was completely shocked to see Mike and Jake post here this week. That really has become a rare thing. Maybe it's because we remember those posts and are disappointed if certain promises made in them aren't made real (NutriSpecs for PC or the Soundtrack for S&MS3).
Telltale just feels more like a company now then they used to.
Less community interaction(and as much as I wish it did, hiring one of the mods and putting an NDA on her doesn't really change that much), and games that seem more "mass-market" than normal.
Wasn't King's Quest planned for "after Fables"? And now TWD Season Two is taking that game's place now that it's canceled. There could be a connection there.
Telltale just feels more like a company now then they used to.
Now that I think about it, you're right. When I first came here I've seen Jake and many other Telltale staff post way more in one day then they would post in the span of a week now. That's also true by the fact that they couldn't post on their own blog that King's Quest was cancelled instead relying on other news outlets to spread the word for them. It's like they don't even care anymore...
Wasn't King's Quest planned for "after Fables"? And now TWD Season Two is taking that game's place now that it's canceled. There could be a connection there.
Yes it was, I wonder if we still would have gotten a King's Quest if Jurassic Park didn't push everything back...
Now, that doesn't mean that I don't want to see traditional point-n-clicks too, but there are other (admittedly lower profile) companies putting those games out, plus the plethora of Kickstarter funded adventure games coming down the pipes.
So it's hard for me too disappointed if Telltale continues in the direction of TWD, assuming they maintain the quality. We also shouldn't assume that just because TWD has done well that every game TTG ever does from this point on will be exactly the same. I believe Back to the Future sold pretty well but that didn't stop them from making The Walking Dead the way it is.
Comments
I joined for the Sam and Max, Strong Bad, BTTF and other point and clicks but Recently Telltale might be going in a more interactive movie direction and if all the point and click fans are leaving...
We may be stuck with impatient New fans who only want the Walking Dead and don't care about the classics
They aren’t interested in Monkey Island anymore? Well, they were until it was the best license they could get and it was their highest grossing game at the time, now they wouldn’t even try to get the license. We fans gave them enough money to purchase bigger licenses and now they’re like “ok, thanks but we don’t need you anymore, go play other games”. I’m disappointed and I still hate the fact that they left Tales of Monkey Island with an open ending. Why the f... leave an open ending if you weren’t sure to do a sequel… if you aren’t even interested in doing a sequel? I won’t buy any new telltale games until I see some interest in old fans. By now I feel betrayed.
I understand
The closest us old fans get is Sam in Poker Night 2?
I suppose there is just more money in the new series which are getting GOTY whilst classic Sam and Max and Monkey Island which should have been getting GOTY just don't cut it...
It seems like a lot is changed here... Ive never played JP or TWD the last I played was BttF and I thought that was ok. Hope the wolf among us will be ok as well.. Don't know untill I try. Sad to hear telltale is stepping of the more traditional point and click adventure. Sure hope they will still tell a tale..
Seriously, TTG hasn't made a game I was interested in for years, so I'm mostly around because I like the forums. Y'all're alright.
It's also a major plus that DF employees are very active on the forums and of course that they've made some really good games there over the years. Personally I also love that they're actively targeting Linux now.
As a community, I'll be blunt, these forums have been getting worse and worse, especially since The Walking Dead's brought a bunch of people who are seemingly out to hijack the familiar community and completely replace it with their own. Posters from the old days have gotten rarer and rarer, and when they do show up it's mostly to complain (which is somewhat justified, but still). I don't plan on leaving anytime soon, but it is getting a lot harder to enjoy myself.
As for Telltale the company...I try to stay optimistic (and not just because I'm hoping to get hired ). I mean, let's look at The Walking Dead. Ignore what it's done to the community (and, as it seems, Telltale's future game design philosophy) and look solely at the game itself. It's a solid, well-written title, and while I have my complaints I'd be lying if I said I didn't like it overall.
I guess what I'm trying to say is this. I miss Telltale's point-and-click adventures as much as anyone (though fortunately a lot more developers are springing up to fill that need), but in the end as long as the games are good I don't care about the specifics. Hell, if Telltale decided to go really off the wall and make an RPG or FPS or, I don't know, a kart racer, I'd be OK with that too, provided it's done well.
That said, I really hope The Walking Dead doesn't become the new standard for Telltale. Just because the Heavy Rain-style interactive movie format worked there doesn't mean every game from this point on should be the same way, especially since that sort of game is extremely limited in the gameplay department. It's pretty discouraging when Telltale has at least two more games of that type down the pipeline while King's Quest has been cancelled. But like I said, cautiously optimistic.
I have to agree completely with this the Walking Dead was fine but I don't want it and games like it to be the new norm for the company and I also don't want these Forums to become completely flooded with people looking for Walking Dead.
I am one of the new members to the forums as I've only been here for half a year but I have to admit that the forums are drying up since I joined and I am still hopeful that when another Point and Click is announced that will attract more of a positive vibe and re-attract some of the old members
Each planning meeting seems to be the same: "Ok, we have 5 episodes about 2-3 hours long each. Each episode will have 3 locations and less than 10 manipulatable objects. So, what is the game about?"
At that point TT is more about a mechanics formula than a game. I'm not saying I didn't enjoy any of their "adventure" games, but I did quickly grow tired of the repetition. After I blindly paid $50 or so for the BttF collectors box and got what amounted to some postcards and paper scraps (compared to the Samn Max/TFMI feelies which were much better), I realized things had changed.
If repeating the same formula over and over is growing up, then more power to them.
I'm sticking around here because I like the community and because I want to keep an eye out for when Telltale does something that interests me again.
It was scheduled to be sent out in spring, but it wasn't until July 6th that I got it, with no word from Telltale as to the delay; and what I did get included an unremarkable white slipcover with stupid cardboard cutout dolls on the back, and a feelie map which was nothing more than a cropped screenshot printed on a white restaurant napkin.
...and people have said that the BTTF feelies were worse.
That USED to be the case here to! Now TellTale is too good for us, why chat with the common peasants when they can shine their trophy room filled with mass Walking Dead GOTY Awards.
Back to the Future was my last TellTale Store purchase.
I miss a lot of things about Telltale that I loved, but the truth is they still make good games. The Walking Dead was superb, one of the best games that I've ever played. And even though they take their fair share of licks, JP and BttF were more true to the movies that I loved than any other game has ever been and likely will ever be and I enjoyed them for that. As long as Telltale keeps putting out good games, I'll be here. I'll just miss some things.
...This whole thing kind of has a George Lucas feel about it. While TTG aren't going back and defiling their previous games, the modern releases still give me that feeling of a somewhat betrayal in my heart. I feel a bit alienated by a company I loved.
Maybe I'm just sick of zombies. That's probably the most plausible reason. Back when there was that lull in the 90's, it was interesting. That changed with the popularity of the Resident Evil games and 28 Days Later. Then whoosh, it became the horror go-to. I guess it could be worse, it could be vampires.
While R.E. and 28 helped revive it by adding interesting elements(not all good, mind you) to a dead genre, zombies themselves aren't that interesting.
I remember. Those were good times. Jake and Shaun dropped by the DF game club recently and were very talkative and pleasant. I'm guessing the reason why we don't see them around here much anymore is partly because of strict company policy regarding what they can speak about.
Thanks Darth.
I think I said this in another thread, but I read a lot more than I post now. It's sometimes a fine balance walking the line between what I can say, and as a representative of the company, what I'm obliged to hold back. I've always loved the community here, and was active on this forum for over 3 years before I started working for Telltale... I have no intention of that changing where it can be helped!
Likewise, I've found myself moving away from TTG (heck I haven't been back in , i think, over a year) as the IP they were perusing didn't interest me. I certainly would have preferred a S&M season 4 over TWD S2 and from the looks of the interview it seems that things like ToMI and S&M are dead in favour of bigger profit tie-ins.
It feels like the TTG I used to champion has gone away, though that's fair enough they need to evolve I guess. Hopefully another studio will pick up those IP.
Is there a trailer for the Fables game or anything about what type of gameplay it will be?
2)
Seymour Skinner: Any sign of the burglar yet?
Homer Simpson: He'll show.
Seymour Skinner: How's that?
Homer Simpson: It's his job.
Seymour Skinner: How's that?
Homer Simpson: He's a burglar.
2) Off-topic, but funny. I'll allow it this time.
And that's one thing that noticeably changed about TellTale. The things that are held back from us peasants have become bigger and bigger until we can no longer see the things they want us to see.
I was completely shocked to see Mike and Jake post here this week. That really has become a rare thing. Maybe it's because we remember those posts and are disappointed if certain promises made in them aren't made real (NutriSpecs for PC or the Soundtrack for S&MS3).
Less community interaction(and as much as I wish it did, hiring one of the mods and putting an NDA on her doesn't really change that much), and games that seem more "mass-market" than normal.
Wasn't King's Quest planned for "after Fables"? And now TWD Season Two is taking that game's place now that it's canceled. There could be a connection there.
Now that I think about it, you're right. When I first came here I've seen Jake and many other Telltale staff post way more in one day then they would post in the span of a week now. That's also true by the fact that they couldn't post on their own blog that King's Quest was cancelled instead relying on other news outlets to spread the word for them. It's like they don't even care anymore...
Yes it was, I wonder if we still would have gotten a King's Quest if Jurassic Park didn't push everything back...
Now, that doesn't mean that I don't want to see traditional point-n-clicks too, but there are other (admittedly lower profile) companies putting those games out, plus the plethora of Kickstarter funded adventure games coming down the pipes.
So it's hard for me too disappointed if Telltale continues in the direction of TWD, assuming they maintain the quality. We also shouldn't assume that just because TWD has done well that every game TTG ever does from this point on will be exactly the same. I believe Back to the Future sold pretty well but that didn't stop them from making The Walking Dead the way it is.