clems ridiculous strength

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Comments

  • a very very white woman voices her. Tell tale must be racist.

    Viva-La-Lee posted: »

    I'm the same way! I even go as far as trying very hard to avoid seeing the faces of the people who voice act my favorite characters. I hope to

  • the stitching was a life or death situation, she knew it to be so, she suffered greatly but kept on... I think anyone of us would've toughened up, or have to, in such a moment.
    She's living in a world where it doesn't care if you're 11 years old, adapt or die.
    Give the girl and writers a little credit, it wasn't overly surreal.

  • Rage is a hell of an anaesthetic.

  • Of course they are racist.

    a very very white woman voices her. Tell tale must be racist.

  • I mean by Michoneisclem's idea of racism, just bringing up race is being racist.

    a very very white woman voices her. Tell tale must be racist.

  • Alt text

    Thegunner18 posted: »

    Rage is a hell of an anaesthetic.

  • Humans yes, Dogs not so much.
    Disagree, there's a big difference in animals then there is humans.
    I.e Animals kill other Animals for food, us Humans kill for greed.

    Jexx21 posted: »

    not really, situations like this happen more often than you would really think in both animals and humans.. different stimuli and all that. not all animals function the same way as others, even in the same species, just like humans

  • Alt text

    DomeWing333 posted: »

    Adrenaline's a hell of a hormone.

  • I don't know exactly what part of "Clem is badass" you can't seem to comprehend, but just remember that Clem has seen all kinds of stuff (gruesome deaths), done all kinds of stuff (killed multiple walkers and a living person), and been taught all kinds of stuff(shooting a gun, stitching cuts, etc.). Now would you please just.. deal with it?

    Shes still only a little girl. How can she take all that pain healing her nasty bite without passing out. Then kill a walker after all that pain?

  • Lee was there, she'd have obviously went looking for something to cover her cut on her own if he wasn't there. It's just that having older people around you as a child makes life easier.

    Yes she have combat experience, but how did she become that great at living in that world? Christa had to be awesome, really awesome for clem

  • Guess you weren't ever pissed of people in your puberty, huh? lol
    Well, don't blame us for the probability that you always had your parents to defend you.
    No excessive offense, but it's different under other circumstances.. like where I personally were once in.

    Ja1862 posted: »

    A skinny little girl would not be able to push a adult and all the dead weight away. Unless they did insane and I mean insane leg workouts. Just wouldn't happen

  • There's no "better way" to it. It's a zombie goddamn-world-overruning apocalypse. What would you expect?
    Most of the walkers she's been going up against have been decaying in open air since the beginning of the apocalypse.
    And those bandits she's encountered KNEW she was a little girl. damn.

    Ja1862 posted: »

    No they could have set the situation on a better way.

  • I wonder how much you weigh.. or how regularly strong you are in terms of average standards, not only yours.
    Probably "there's-a-small-chance-for-you-to-survive-the-twd-universe lbs". smh
    Sometimes, you've got to consider other people's abilities...

    I don't, i feel it's unrealistic.

  • She's human. Deal with it, races don't exist. -_-
    Just saying...

    Well some people don't like that Clementine is black but they still enjoy the game alot and buy it. So what's your point?

  • And when a cast of adults treats a 10-year-old girl like she's John McClane simply as an excuse to justify the "thriller" plot, it sets off bullshit detectors in a way that the existence of zombies does not.

    Except they didn't treat her like "John McClane". They treated her like someone who might have an involvement with an actual "John McClane", if you will, in the form of this Carver fellow. Kids have been used by adults to sabotage other people in times of war, after all, and this is the end of the world and Carver sounds pretty frightening. The only ones who don't trust her at this point are Carlos and Rebecca, Carlos because she exhibited a surprising drive and skill of sneaking around and stealing their supplies, and Rebecca because she still suspects her... and is kind of a bitch. Honestly, I thought the way the adults acted in this episode was miles more realistic than the way Larry acted in episode 1 of the first season with Duck possibly being bitten. It was basically the same issue, a child with a possible walker bite who would be a threat once they turned, as well as dealing with their own internal issues as a somewhat dysfunctional group. Larry's case was way more of a "make the character stupid and unreasonable for the sake of drama" case, even if it can still kind of be justified by the fact that the walkers were still a new threat.

    Also, people keep saying that the episode (and presumably the season) is all about Clem trying to survive. Well, this would be fine, except for the fact that because she's now the protagonist (again, who by the end is John McClane), we KNOW she will survive. (And if she does die, it's only temporary while we get another shot.) Hell, her picture is in the promo image for episode 4, so we know she makes it that far. It's not exactly a nail-biter issue at this point.

    I think you're taking "survive" a bit too literally. For example, the image for the fourth episode has people really interested because it's a pretty haunting image of dark figures and Clem running warpaint/blood on her face. We're not interested in this season because we're wondering if Clem will live or die. We're interested because we want to see what her struggle for survival will entail and what she must do, and who will influence her, all of which are components in season 1, doing the "hard thing" to survive, trying to make the group work, and so on.

    People can say all they want about how it's "realistic" for someone to be emotionally remote and distant in her position, but that's not compelling storytelling.

    Says who? What god of writing came down from the heavens and decided this? See, here I thought that what makes a story compelling is the writer's ability to make something compelling out of what they have. You seem to just brush off this concept or trope as non-compelling as if it's an established rule, which is far from the truth. In Clementine's case, I find her very compelling now because of a mix of coldness towards people who she doesn't trust, but also a childlike innocence that comes in every now and again, like when she's talking to and playing with Sam, when she can't bring herself to dispose of Lee's picture, or when she talks about her experiences with Luke. Clem hasn't become some one-note character. Far from it, actually.

    This feels a bit of a strawman argument. Zombies themselves are not why people enjoyed season one. Zombies are a cliche in popular culture b

  • Clem puts a ton of effort into every walker she takes down, for Lee it was a matter of swing and kill. Lee ran through a crowd of them and came out with like 20 kills, with one arm. Clem is probably going to have to run whenever she fights more than 1 at a time. It's fine.

  • It's a video game, not real life. Can we just enjoy it without nitpicking?

  • It's always the little things that hurt the experience.

  • Jon Jones > Clementine > Rotting Dead Corpses.
    You'll just have to deal with it.

    Ja1862 posted: »

    Come on guy the jon Jones vs a adrenaline crazed child was obviously a piss take on people acting like adrenaline could give clem this kinda strength

  • Yeah, why can't they just ignore it and just be happy about the game

    SonEdo posted: »

    It's always the little things that hurt the experience.

This discussion has been closed.