Yeah, agreed. I still loved Infinite's story, and this guy was very harsh on it. Still, my point is that if you were going to try and compare … moreany of the Bioshock games to TWD, then at least mention to first two. Besides having a non-silent protagonist, I don't think Infinite was as good as the first two.
Ahh so it's parts of the combat system you don't like. While I was actually a big fan of the way they worked combat in TLOU (didn't think I would) I can definitely see how people would find it tedious and drawn out.
By drags out a bit, I didn't mean that it should have been shorter, I just meant that some of the actions sequences were a bit long. Spending … morehours looking for scavenge, etc. The story bits were perfect, and I didn't think that it was too long, I was talking about the game itself.
There are very few characters. A grand total of four in fact, but all of them are very well done. As for the dialogue, Rucks is the only one who talks. He narrates the whole game, and any conversation is done through a system where The Kid presents something to another character, and then Rucks narrates the conversation, similar to a third person perspective in a book. All of his dialogue is fantastic, and it's a great way to tell the story. Some of it changes depending on what you do. For example, there's a level where The Kid has to keep moving up, fighting off "Windbags"(sentient creatures that act as a parallel for slavery in America, as they've been enslaved by … [view original content]
I've got one that might be better: Les Miserables (the original book). Its also a story about a man who you first meet as a convict. I highly recommend it, but it's LONG.
Have you played S.T.A.L.K.E.R? It basically takes the survival aspect of TLOU and expands upon it exponentially. There is a food and water system, stamina, required sleep, etc. On the highest difficulty, taking more than 2 or so shots will basically wreck you (depending on hit location) if you don't have somewhere to recover. It's basically the main draw of the game outside of the atmosphere (which the survival aspects greatly enhance). It's even better with mods.
Rather than diminish the survival aspect as Zyphon suggests, I would have it expanded to ridiculous levels (at least on the highest difficulty). There is nothing more immersive in combat than actual repercussions for your actions. You can't just run up to someone with a gun with your 2-by-4 and expect to come out on top. It would have also been great to see neutral groups that you could trade with, etc. But you would never know which groups were neutral and which groups would open fire on sight. Even groups that were originally friendly could maybe turn hostile after they discover that you are carrying items of much value. Something like 70% of groups could be hostile, while 20% are unpredictable, and 10% friendly.
I thought the story in TLOU was perfect other than some time jumps that felt a little contrived, but I would really like to see a hardcore survival aspect. The survival aspect would probably even help to close the discrepancy between the gameplay and narrative that all non-interactive movie games have. That would bring it from a 9.5 to a 10 for me.
Ahh so it's parts of the combat system you don't like. While I was actually a big fan of the way they worked combat in TLOU (didn't think I wo… moreuld) I can definitely see how people would find it tedious and drawn out.
Thanks for the game, definitely going to get it.
I never said that the gameplay was bad it's just that it seemed to be that they didn't know how to incorporate gameplay with story too much. If you liked gameplay over story, then the story bits would seem a bit pointless, if you like story and gameplay, but mostly story, like me, then you'd like the game as a whole, but the combat/scavenging sections seems liked they dragged out, with no good interactions with Joel and Ellie in the "quiet" parts of the game unless they were specifically story parts.
I don't think I communicated that well... Basically, I DID like the game, but at times, it was so long without any dialogue or story, that it seemed it was interrupting the "flow" of the story.
Have you played S.T.A.L.K.E.R? It basically takes the survival aspect of TLOU and expands upon it exponentially. There is a food and water s… moreystem, stamina, required sleep, etc. On the highest difficulty, taking more than 2 or so shots will basically wreck you (depending on hit location) if you don't have somewhere to recover. It's basically the main draw of the game outside of the atmosphere (which the survival aspects greatly enhance). It's even better with mods.
Rather than diminish the survival aspect as Zyphon suggests, I would have it expanded to ridiculous levels (at least on the highest difficulty). There is nothing more immersive in combat than actual repercussions for your actions. You can't just run up to someone with a gun with your 2-by-4 and expect to come out on top. It would have also been great to see neutral groups that you could trade with, etc. But you would never know which groups were neutral and which groups woul… [view original content]
Why does everything have to be the "best" or the "worst" anymore? I see people say this all the time about a variety of things and it really just comes off as kind of dumb IMHO. Can't we all just judge everything on its individual merits instead of inserting a "Best Ever " or "Worst Ever" title on things?
While it may not be "The" best, it is among the greats, as far as story-telling is concerned, they did a great job, i believe TWD will be remembered as one of the greatist storytelling games in the industry.
so far the only story ive liked better than The walking dead game is Sleeping Dogs (halfway through it and like it so far) and Breaking Bad. I marathon watched it from Christmas to New Years since all my friends wouldn't shut the f&^* up about it and I was not disappointed at all. Im not a big reader but if anybody knows of a show or game to fill the void that Breaking Bad left in my life I would really appreciate it. I have a thing for anti heroes, or villainous heroes. Actually I find myself rooting for the villain in most shows, I wonder if that says anything about myself.
I have been playing computer games since the ZX81, then later came the 48k Spectrum and BBC Micro. Yes im showing my age now. Obviously the graphics have improved immensely since then, but you don't need fantastic graphics to tell a good story for a video game.
Back when those sorts of computers were popular, there were numerous adventure games available. And while the graphics were indeed primitive by today's standards, the story's themselves were brilliant. Full of imagination and engaging. In fairness, it was a good job they were. Many took up to an hour to load from cassette.
The reason I am telling this little tale is simple. Games nowadays while full of realistic graphics, don't have the replayability or the magnet factor. That was what I thought until I was recommended to play The Walking Dead. When I first banged it on my PC, I just thought here we go again. Another boring Zombie game. Seen it all before, like with the Resident Evil series.
How wrong I was.
I can honestly say, I have never ever played a game that combines the excellent story telling of the ZX81 days, with the fantastic graphics of modern times. Everything about it. The characters, the plot twists, even the lows and the highs are what makes this game so special. I have never felt emotion for a bunch of pixels before. But all that changed after just the first episode of season one.
Only complaint I have is the constant waiting for new episodes. But even that should tell Telltale just how popular and in demand The Walking Dead is. When this series of games is finished, as nothing lasts forever. I doubt I will ever feel the same way about another game again.
so far the only story ive liked better than The walking dead game is Sleeping Dogs (halfway through it and like it so far) and Breaking Bad. I… more marathon watched it from Christmas to New Years since all my friends wouldn't shut the f&^* up about it and I was not disappointed at all. Im not a big reader but if anybody knows of a show or game to fill the void that Breaking Bad left in my life I would really appreciate it. I have a thing for anti heroes, or villainous heroes. Actually I find myself rooting for the villain in most shows, I wonder if that says anything about myself.
for sleeping dogs I didn't mean better than twd, but close. usually open world games stories are meh sts row, gta. but I like how sleeping dogs is pulling off the undercover cop angle so far. im probably about halfway done with the story. I just became a redpole.
oh one more to add to the list above for games whos story can match twd would be gow. love the way they pull off the War apolcalypse angle, Judgement was terrible though. NO WE CANT FIGHT THE LOCUST CAUSE WE HAVE A COURT HEARING TO GET THROUGH DAMNIT! What were they thinking?
for sleeping dogs I didn't mean better than twd, but close. usually open world games stories are meh sts row, gta. but I like how sleeping dog… mores is pulling off the undercover cop angle so far. im probably about halfway done with the story. I just became a redpole.
I probably shouldn't have made this a thread. It's just too much of an opinionated subject to argue probably. This will always come back to "I just think X is better".
You'll find opinionated people here, and it's a highly subjective topic for sure. But of course you're posting the most subjective opinion if you're suggesting that anything is "the best". Similarly, threads beginning with "Why does everybody think..." usually suffer an equally trollish fate because of their inherent blanket statement.
The answer, of course, is one of your perspective. The Walking Dead is a zombie story, its characters and stereotypes genre inherent, very much so. Telltale has made an effort to create believable characters and dialog, and has chosen excellent voice actors for the job. Most video game companies don't even make the effort to write decent children's dialog - or simply do not possess the ability. That's an achievement, of course. But "the best" it can never be, especially not if you'd actually try to compare it to movies and literature.
Furthermore, the Walking Dead game is interactive media (duh ). For many reasons, "plot choices" like in TWD or the Mass Effect series infringe on the credibility of the narrative. A good movie, a good book, a good story absolutely does NOT see the protagonist go through a stream of heralded "important" choices. In most narratives, the protagonist only ever faces one central decision - and should he or she decide otherwise, it would not be a good story, and in many cases none at all.
In Telltale's present games, what they give you are choices "of equal worth", similar paths of the peaceful/violent paradigm or the dilemma with two equally bad outcomes. And Telltale absolutely aims at making these choices so equal in worth that they feel to have succeeded in what they do when exactly 50% of players choose one path and 50% the other (because that would tantamount to a "difficult" decision).
Some really good stories, however, have the protagonist(s) walk down Robert Frost's "road less traveled by", the odd and unusual decision Telltale's games can not provide because such a choice would never be 'of equal worth'. Why would they go through the trouble of creating story paths only 5% of players would ever experience?
Telltale has taken a simple zombie story (I'm sorry: that's hardly the material for a 'good story'), buffed it up with Robert Kirkman's interesting "soap" approach, transported it into a medium in which longer dialog makes sense (opposed to the graphic novel), and finally plainly outclassed the comic by going for characters with a more fleshed out past and also by going for 'graceful' off screen deaths instead of gross prolonged gore displays. They have then shoehorned plot interactivity into their fixed narrative setup which enhanced player immersion at the understandable and probably necessary cost of story credibility and flexibility.
I think I can appreciate what they've tried and what they succeded in without any kind of illusion about the 'excellence' of the story.
You're right. This is one of the most sensible things i've ever come across by far.
Although some things really are good, some really are better, some really are bad, and some really are worse,
we can't call anything "best ever" or "worst ever" because that's just subjective bigotry.
Why does everything have to be the "best" or the "worst" anymore? I see people say this all the time about a variety of things and it really j… moreust comes off as kind of dumb IMHO. Can't we all just judge everything on its individual merits instead of inserting a "Best Ever " or "Worst Ever" title on things?
You're right. This is one of the most sensible things i've ever come across by far.
Although some things really are good, some really are b… moreetter, some really are bad, and some really are worse,
we can't call anything "best ever" or "worst ever" because that's just subjective bigotry.
I agree with hapradarpa (never thought i'd say that) but yeah I liked breaking bad a lot better that twd. and ill admit I almost sounded like one of those people that talk like this "twd is da bestest story 3v3r told 0mgz" before I saw BB. I marathon watched the whole series in a about 2 weeks when they showed all the episodes between Christmas and New Years. And ive never done that with a show before.
FMA Brotherhood had a pretty badass story with real emotion, and it's quick to the point without having to sit through 10 episodes of filler for the next thing to happen. I want to get into the original FMA but when I tried to watch it I would always catch episode after episode of filler, but if anybody makes a convincing statement I might try to tough it out.
Eh, I think that even Mad Men has better writing than Breaking Bad. I'm not saying it's bad, though I will say that it's overrated(a 99 out of 100 on Metacritic). Breaking Bad is pretty good, maybe my third favorite TV show. TWD is number one, and I think that TT's TWD is much better than the TV Series.
I agree with hapradarpa (never thought i'd say that) but yeah I liked breaking bad a lot better that twd. and ill admit I almost sounded like … moreone of those people that talk like this "twd is da bestest story 3v3r told 0mgz" before I saw BB. I marathon watched the whole series in a about 2 weeks when they showed all the episodes between Christmas and New Years. And ive never done that with a show before.
FMA Brotherhood had a pretty badass story with real emotion, and it's quick to the point without having to sit through 10 episodes of filler f… moreor the next thing to happen. I want to get into the original FMA but when I tried to watch it I would always catch episode after episode of filler, but if anybody makes a convincing statement I might try to tough it out.
Eh, I think that even Mad Men has better writing than Breaking Bad. I'm not saying it's bad, though I will say that it's overrated(a 99 out of… more 100 on Metacritic). Breaking Bad is pretty good, maybe my third favorite TV show. TWD is number one, and I think that TT's TWD is much better than the TV Series.
I know I already asked you a question about mad men but whos the main antagonist in fma? in brotherhood I loved the homunculus and the guy that was trying to become God. Good Villians make the best stories.
As a person who doesn't watch anime I can tell you stereotypes are all I have to judge.
Sounds interesting. While I'm not a huge fan of ani… moreme artistry I am always down for a good story, and in todays chase of action and violence I don't think we get enough well made stories set in real life situations so I very well may go and watch Clannad. Is it english spoken or english subs?
Have you ever read The Great Gatsby? It's got a similar feel to that.
Basically, it's about Advertising Companies in 1950s New York. It mainly follows the Creative director of Sterling Cooper, Don Draper. Don's a bit of an anti-hero, having several affairs, getting drunk and doing crazy things(not super crazy, and not often, but occasionally...), etc. Every single character in the show is amazing, and besides Don it also follows the other people who work at Sterling Cooper, including Roger Sterling, Peggy(Don's secretary), Pete(Head of accounting), and many others who you recognize when watching the show, but aren't really important enough to name...
The show doesn't really follow an story or plot. It just seems to be about the 50s as a whole, along with Sterling Cooper, and a lot of the time after watching an episode, the general reaction is: "That was fantastic! Wait, did anything happen?"
It's a bit of a non-story. Still, it's the best written non-story out there.
I know I already asked you a question about mad men but whos the main antagonist in fma? in brotherhood I loved the homunculus and the guy that was trying to become God. Good Villians make the best stories.
I really liked Spartacus but I wouldn't exactly call it a contender for best story. The main draw was in the dialogue and the constant action. I already stated my thoughts on The Walking Dead, which tells a generic story, but in an exceptional way.
Well yeah true, I like things that are fast paced but still packed with good story telling, and just out of the top of my mind those two came up, I found both really fast paced with exceptional story telling if you ask me, never bored, which I was during many other more mainstream things like breaking bad or dexter or whatever. But don't get me wrong I liked them to, but I found them lacking in pacing the story telling.
I really liked Spartacus but I wouldn't exactly call it a contender for best story. The main draw was in the dialogue and the constant action. I already stated my thoughts on The Walking Dead, which tells a generic story, but in an exceptional way.
Bioshock Infinite and Last Of Us are my favourite of all time but definitely up there but feel has potential to improve to that level as budget will only grow bigger and fanbase will grow adding more profit leading to improved game
The story of Bioshock: Infinite is a possible winning challenger to me.
Personally, i'd like Telltale's The Walking Dead to be as puzzling someday. I can only hope, though...
TWD is a great video game, but calling it the best story ever is insane. When I think of all the books, comics, movies and video games I have experienced...TWD doesn't even crack the top 100 when it comes to story telling.
TWD is a great video game, but calling it the best story ever is insane. When I think of all the books, comics, movies and video games I have experienced...TWD doesn't even crack the top 100 when it comes to story telling.
I edited my initial comment to explain my point of view better. The initial "it's time to read a book" crack was just because I think you calling TWD "the best story ever" is ludicrous.
I edited my initial comment to explain my point of view better. The initial "it's time to read a book" crack was just because I think you calling TWD "the best story ever" is ludicrous.
Well that's fine and you're entitled to your opinion. It doesn't change the fact that there are 100's of films, comics, books and hell even other games that have better story telling than TWD. I am not trying to crap on it, it's a well crafted game with an engaging story. Best story of all time though? No...not even close.
I explained that in my last comment, it really isn't that difficult to comprehend.
Well that's fine and you're entitled to your opinion. It doesn't change the fact that there are 100's of films, comics, books and hell even ot… moreher games that have better story telling than TWD. I am not trying to crap on it, it's a well crafted game with an engaging story. Best story of all time though? No...not even close.
I explained that in my last comment, it really isn't that difficult to comprehend.
ok im assuming its the same scar from brother hood. I loved his character as a bad guy so I think im going to watch the original fma now. Just got to buy the series on dvd when I find it.
Comments
That I can agree with.
Ahh so it's parts of the combat system you don't like. While I was actually a big fan of the way they worked combat in TLOU (didn't think I would) I can definitely see how people would find it tedious and drawn out.
Thanks for the game, definitely going to get it.
Les miserables is the best book I have ever read and the walking dead is the best game I have ever played.
Have you played S.T.A.L.K.E.R? It basically takes the survival aspect of TLOU and expands upon it exponentially. There is a food and water system, stamina, required sleep, etc. On the highest difficulty, taking more than 2 or so shots will basically wreck you (depending on hit location) if you don't have somewhere to recover. It's basically the main draw of the game outside of the atmosphere (which the survival aspects greatly enhance). It's even better with mods.
Rather than diminish the survival aspect as Zyphon suggests, I would have it expanded to ridiculous levels (at least on the highest difficulty). There is nothing more immersive in combat than actual repercussions for your actions. You can't just run up to someone with a gun with your 2-by-4 and expect to come out on top. It would have also been great to see neutral groups that you could trade with, etc. But you would never know which groups were neutral and which groups would open fire on sight. Even groups that were originally friendly could maybe turn hostile after they discover that you are carrying items of much value. Something like 70% of groups could be hostile, while 20% are unpredictable, and 10% friendly.
I thought the story in TLOU was perfect other than some time jumps that felt a little contrived, but I would really like to see a hardcore survival aspect. The survival aspect would probably even help to close the discrepancy between the gameplay and narrative that all non-interactive movie games have. That would bring it from a 9.5 to a 10 for me.
I never said that the gameplay was bad it's just that it seemed to be that they didn't know how to incorporate gameplay with story too much. If you liked gameplay over story, then the story bits would seem a bit pointless, if you like story and gameplay, but mostly story, like me, then you'd like the game as a whole, but the combat/scavenging sections seems liked they dragged out, with no good interactions with Joel and Ellie in the "quiet" parts of the game unless they were specifically story parts.
I don't think I communicated that well... Basically, I DID like the game, but at times, it was so long without any dialogue or story, that it seemed it was interrupting the "flow" of the story.
Why does everything have to be the "best" or the "worst" anymore? I see people say this all the time about a variety of things and it really just comes off as kind of dumb IMHO. Can't we all just judge everything on its individual merits instead of inserting a "Best Ever " or "Worst Ever" title on things?
While it may not be "The" best, it is among the greats, as far as story-telling is concerned, they did a great job, i believe TWD will be remembered as one of the greatist storytelling games in the industry.
so far the only story ive liked better than The walking dead game is Sleeping Dogs (halfway through it and like it so far) and Breaking Bad. I marathon watched it from Christmas to New Years since all my friends wouldn't shut the f&^* up about it and I was not disappointed at all. Im not a big reader but if anybody knows of a show or game to fill the void that Breaking Bad left in my life I would really appreciate it. I have a thing for anti heroes, or villainous heroes. Actually I find myself rooting for the villain in most shows, I wonder if that says anything about myself.
I have been playing computer games since the ZX81, then later came the 48k Spectrum and BBC Micro. Yes im showing my age now. Obviously the graphics have improved immensely since then, but you don't need fantastic graphics to tell a good story for a video game.
Back when those sorts of computers were popular, there were numerous adventure games available. And while the graphics were indeed primitive by today's standards, the story's themselves were brilliant. Full of imagination and engaging. In fairness, it was a good job they were. Many took up to an hour to load from cassette.
The reason I am telling this little tale is simple. Games nowadays while full of realistic graphics, don't have the replayability or the magnet factor. That was what I thought until I was recommended to play The Walking Dead. When I first banged it on my PC, I just thought here we go again. Another boring Zombie game. Seen it all before, like with the Resident Evil series.
How wrong I was.
I can honestly say, I have never ever played a game that combines the excellent story telling of the ZX81 days, with the fantastic graphics of modern times. Everything about it. The characters, the plot twists, even the lows and the highs are what makes this game so special. I have never felt emotion for a bunch of pixels before. But all that changed after just the first episode of season one.
Only complaint I have is the constant waiting for new episodes. But even that should tell Telltale just how popular and in demand The Walking Dead is. When this series of games is finished, as nothing lasts forever. I doubt I will ever feel the same way about another game again.
Huh? Sleeping Dogs had a pretty good story for an open world game, but I didn't find it to be exceptionable or even particularly memorable.
for sleeping dogs I didn't mean better than twd, but close. usually open world games stories are meh sts row, gta. but I like how sleeping dogs is pulling off the undercover cop angle so far. im probably about halfway done with the story. I just became a redpole.
oh one more to add to the list above for games whos story can match twd would be gow. love the way they pull off the War apolcalypse angle, Judgement was terrible though. NO WE CANT FIGHT THE LOCUST CAUSE WE HAVE A COURT HEARING TO GET THROUGH DAMNIT! What were they thinking?
You'll find opinionated people here, and it's a highly subjective topic for sure. But of course you're posting the most subjective opinion if you're suggesting that anything is "the best". Similarly, threads beginning with "Why does everybody think..." usually suffer an equally trollish fate because of their inherent blanket statement.
The answer, of course, is one of your perspective. The Walking Dead is a zombie story, its characters and stereotypes genre inherent, very much so. Telltale has made an effort to create believable characters and dialog, and has chosen excellent voice actors for the job. Most video game companies don't even make the effort to write decent children's dialog - or simply do not possess the ability. That's an achievement, of course. But "the best" it can never be, especially not if you'd actually try to compare it to movies and literature.
Furthermore, the Walking Dead game is interactive media (duh ). For many reasons, "plot choices" like in TWD or the Mass Effect series infringe on the credibility of the narrative. A good movie, a good book, a good story absolutely does NOT see the protagonist go through a stream of heralded "important" choices. In most narratives, the protagonist only ever faces one central decision - and should he or she decide otherwise, it would not be a good story, and in many cases none at all.
In Telltale's present games, what they give you are choices "of equal worth", similar paths of the peaceful/violent paradigm or the dilemma with two equally bad outcomes. And Telltale absolutely aims at making these choices so equal in worth that they feel to have succeeded in what they do when exactly 50% of players choose one path and 50% the other (because that would tantamount to a "difficult" decision).
Some really good stories, however, have the protagonist(s) walk down Robert Frost's "road less traveled by", the odd and unusual decision Telltale's games can not provide because such a choice would never be 'of equal worth'. Why would they go through the trouble of creating story paths only 5% of players would ever experience?
Telltale has taken a simple zombie story (I'm sorry: that's hardly the material for a 'good story'), buffed it up with Robert Kirkman's interesting "soap" approach, transported it into a medium in which longer dialog makes sense (opposed to the graphic novel), and finally plainly outclassed the comic by going for characters with a more fleshed out past and also by going for 'graceful' off screen deaths instead of gross prolonged gore displays. They have then shoehorned plot interactivity into their fixed narrative setup which enhanced player immersion at the understandable and probably necessary cost of story credibility and flexibility.
I think I can appreciate what they've tried and what they succeded in without any kind of illusion about the 'excellence' of the story.
You're right. This is one of the most sensible things i've ever come across by far.
Although some things really are good, some really are better, some really are bad, and some really are worse,
we can't call anything "best ever" or "worst ever" because that's just subjective bigotry.
You know what they say..."Great minds think alike"
it looks like hentai. lol.
Not really, it just looks like the basic "anime" art style.
I agree with hapradarpa (never thought i'd say that) but yeah I liked breaking bad a lot better that twd. and ill admit I almost sounded like one of those people that talk like this "twd is da bestest story 3v3r told 0mgz" before I saw BB. I marathon watched the whole series in a about 2 weeks when they showed all the episodes between Christmas and New Years. And ive never done that with a show before.
FMA Brotherhood had a pretty badass story with real emotion, and it's quick to the point without having to sit through 10 episodes of filler for the next thing to happen. I want to get into the original FMA but when I tried to watch it I would always catch episode after episode of filler, but if anybody makes a convincing statement I might try to tough it out.
Eh, I think that even Mad Men has better writing than Breaking Bad. I'm not saying it's bad, though I will say that it's overrated(a 99 out of 100 on Metacritic). Breaking Bad is pretty good, maybe my third favorite TV show. TWD is number one, and I think that TT's TWD is much better than the TV Series.
I watched the whole series. It was pretty great.
whats mad men about? I hear about it but im not sure if its for me.
I know I already asked you a question about mad men but whos the main antagonist in fma? in brotherhood I loved the homunculus and the guy that was trying to become God. Good Villians make the best stories.
Anime isn't my cup of tea but, I could care less if others have a fondness for it.
I would have to say either walking dead game series or Spartacus tv series, I honestly can't choose between them.
Have you ever read The Great Gatsby? It's got a similar feel to that.
Basically, it's about Advertising Companies in 1950s New York. It mainly follows the Creative director of Sterling Cooper, Don Draper. Don's a bit of an anti-hero, having several affairs, getting drunk and doing crazy things(not super crazy, and not often, but occasionally...), etc. Every single character in the show is amazing, and besides Don it also follows the other people who work at Sterling Cooper, including Roger Sterling, Peggy(Don's secretary), Pete(Head of accounting), and many others who you recognize when watching the show, but aren't really important enough to name...
The show doesn't really follow an story or plot. It just seems to be about the 50s as a whole, along with Sterling Cooper, and a lot of the time after watching an episode, the general reaction is: "That was fantastic! Wait, did anything happen?"
It's a bit of a non-story. Still, it's the best written non-story out there.
Some guy called Scar and basically... Demons.
I really liked Spartacus but I wouldn't exactly call it a contender for best story. The main draw was in the dialogue and the constant action. I already stated my thoughts on The Walking Dead, which tells a generic story, but in an exceptional way.
Well yeah true, I like things that are fast paced but still packed with good story telling, and just out of the top of my mind those two came up, I found both really fast paced with exceptional story telling if you ask me, never bored, which I was during many other more mainstream things like breaking bad or dexter or whatever. But don't get me wrong I liked them to, but I found them lacking in pacing the story telling.
Bioshock Infinite and Last Of Us are my favourite of all time but definitely up there but feel has potential to improve to that level as budget will only grow bigger and fanbase will grow adding more profit leading to improved game
Quality story and quality game this and last of us think best of all time
TWD may be a fantastic game with a fantastic plot, but it certainly isn't the "best story ever".
Eh, I disagree.
TWD is a great video game, but calling it the best story ever is insane. When I think of all the books, comics, movies and video games I have experienced...TWD doesn't even crack the top 100 when it comes to story telling.
What exactly do you mean by that?
EDIT: This comment is so longer relevant since you edited yours.
I edited my initial comment to explain my point of view better. The initial "it's time to read a book" crack was just because I think you calling TWD "the best story ever" is ludicrous.
Well, I totally disagree with you. I don't think that it's ridiculous at all.
Well that's fine and you're entitled to your opinion. It doesn't change the fact that there are 100's of films, comics, books and hell even other games that have better story telling than TWD. I am not trying to crap on it, it's a well crafted game with an engaging story. Best story of all time though? No...not even close.
I explained that in my last comment, it really isn't that difficult to comprehend.
In your opinion. There are 100's of films, comics, books, and other games that have better story telling then TWD in your opinion.
ok im assuming its the same scar from brother hood. I loved his character as a bad guy so I think im going to watch the original fma now. Just got to buy the series on dvd when I find it.