Which games are you currently playing?

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  • edited November 2010
    Elvenmonk wrote: »
    How is the Witcher? I've not heard much on it.
    I'd recommend it. It's a great RPG, the Enhanced Edition removes many of my gripes with the original game, and at this point it's only $20. Just be aware that it is a Polish game and that essentially means that dialog can sometimes come off a bit odd at times. But it's a great game with a fun combat system, great consequence system, beautiful graphics, a fantastic orchestral score, and a very solid character-building system. It's not the best computer RPG of all time, but it's certainly better than Mass Effect 2 or Fallout 3. *shudder*
  • edited November 2010
    Well, anything's better then Fallout3. I downloaded the demo and will try it out on Saturday, or tomorrow after work. If I like I'll buy it. I was reading up on it and turns out the enhanced edition they re-wrote the dialouge so it sounds better for American audiences.

    DoW2! I lost all my old data, but I forgot what I was doing anyways.
  • edited November 2010
    Elvenmonk wrote: »
    Well, anything's better then Fallout3.
    THANK YOU.

    Yeah, The Witcher is definitely a PC RPG for people who like PC RPGs, if you know what I mean. It does kind of go for that sort of "cinematic experience" type thing, but I don't feel like it ever tramples on the actual gameplay of the thing.
  • edited November 2010
    I'm sorry FO3 ain't got nothing on the isometric adventure from FO1/2. I'm a PC and console RPG, amongst other genres too, but I've never cared just aslong as it wasn't restrictive, populated niceley, expansive [but not a barren land (no not my reason for disliking FO3 in FO3 is made sense. In Oblivion however it did not{I say this because I went for 50 minutes without encountering anything you're supposed to kill often})] glitchy/crashy, a decent story, and is fun.
  • edited November 2010
    Watching Terra's credits now. Starting Ventus next. Birth by Sleep: 1/3 complete.

    Watching Ventus's credits now. Starting Aqua next. Birth by Sleep: 2/3 complete.

    This is going much faster now. Ven took me 5 days total and 25 hours of play time less than Terra's 16 days/75 hours. That puts me 27 days into this game, with 124 hours of play time.
  • edited November 2010
    Wow, you sure took your time with Terra, sure hope you're doing everything on proud mode at least.
  • edited November 2010
    Hell no! That's why it took me so long, I had to completely fill in the reports. As it is, I still have to go back as both Terra and Ventus and beat two arena matches that don't unlock until after you beat the game as Aqua, but other than that I'm all set on those two to unlock the secret end.

    Oh, and I spent way too much time screwing around on the Command Board as Terra.
  • edited November 2010
    Super Meat Boy....is making my fingers hurt.
  • edited November 2010
    You should really start on proud with Aqua, even if you'll get your ass kicked at the beginning. Hard. Repeatedly. Aqua may be the strongest overall in the end but my god does she suck at the beginning.
  • edited November 2010
    I'm a firm believer in playing games on standard difficulty.
  • edited November 2010
    I'm a firm believer in taking the "Normal" difficulty in 90% of games and mentally renaming them "I'm A Pussy".
  • edited November 2010
    Yeah, but said standard difficulty in this game is too easy, hell, I don't think I ever died during the whole game until the final battles, and I was completely unaware of command melding for most of the playthrough.
  • edited November 2010
    I'm totally okay with both of the above. I'd prefer to cakewalk through a game than have my ass handed to me repeatedly. That's why video games have gotten easier in recent years, because to most people, losing isn't fun. If that makes me a pussy, so be it.
  • edited November 2010
    Honestly, proud is easy too unless you're Aqua, but that has more to do with Aqua sucking at the beginning, having the lowest HP, or just if you don't meld often than with the actual difficulty.

    Seriously, I still found the game to be a cakewalk for the most part in proud with either character.

    Also it saves you TONS of hours to get the secret video. Seriously, compare a few more minutes of possible frustration to lots of hours having to complete every single entry in the journal.
  • edited November 2010
    I'm totally okay with both of the above. I'd prefer to cakewalk through a game than have my ass handed to me repeatedly. That's why video games have gotten easier in recent years, because to most people, losing isn't fun. If that makes me a pussy, so be it.
    You should feel ripped off. Seriously. You pay for a video game, and you just get the first part. And fuck, "Video Game" is not like "Werewolf", in which each part designates half the equation. It's more along the lines of "Red Car", where the first word is a descriptor for the TYPE of thing that the second word is.

    Games are easier now because a game has to be accessible to be successful, and the cheapest way to make a game accessible is to make it easy. This is also the WORST way to make a game accessible. If a game does not have a solid difficulty curve, introducing elements and challenges as the player moves along, providing a steady relative level of challenge to the player....then it's a worthless piece of shit. You aren't playing a game if you always win, you're mashing buttons pointlessly. If every person, no matter how stoned or half-asleep or brainless can surmount the challenge, then why is it at all special or enjoyable when YOU do? Why should that "game" part be there at ALL? By your standards, a game is just a really long video with a pointlessly complicated UI. It's pure tedium at its very worst.
  • edited November 2010
    Assasins Creed II...
  • edited November 2010
    You should feel ripped off. Seriously. You pay for a video game, and you just get the first part. And fuck, "Video Game" is not like "Werewolf", in which each part designates half the equation. It's more along the lines of "Red Car", where the first word is a descriptor for the TYPE of thing that the second word is.

    Games are easier now because a game has to be accessible to be successful, and the cheapest way to make a game accessible is to make it easy. This is also the WORST way to make a game accessible. If a game does not have a solid difficulty curve, introducing elements and challenges as the player moves along, providing a steady relative level of challenge to the player....then it's a worthless piece of shit. You aren't playing a game if you always win, you're mashing buttons pointlessly. If every person, no matter how stoned or half-asleep or brainless can surmount the challenge, then why is it at all special or enjoyable when YOU do? Why should that "game" part be there at ALL? By your standards, a game is just a really long video with a pointlessly complicated UI. It's pure tedium at its very worst.

    How dare you make me actually think about the words I've said! But, since you did, I realize that I sort of gave off an attitude that I universally want my games to be easy. This is not the case. In most games, I do want to have to develop the skillset to move forward, I want to have to become good at it. Hell, that's a large part of why rhythm games have become so huge, because of the rewarding feeling of getting better and achieving what you weren't able to before.

    In a game like Portal, I want to have to think about what I'm doing and work out the solution. I want to have to scratch my head and spend time thinking about how to get through my adventure games. In some games, I just want to have fun playing with different weapons, seeing what new ways I can find to kill enemies (for example, my cousin is currently playing Bioshock 2 with ammo cheats on so he can kill Splicers by firing Trap Rivets at them, and it's hilarious). And in a game like Kingdom Hearts, I mainly want the story. God help me, I want the ridiculously convoluted story (and no, I don't think he's entirely making it up as he goes, though it does look that way sometimes).

    And consider this: if you play this game on Proud Mode, unless you're a hardcore completionist, you're likely to spend most of the game struggling through the main game or level grinding in order to pass a certain part. I know that if I were playing on Proud Mode, I wouldn't set foot in the Mirage Arena, I wouldn't have taken the time to meld and level up all of the commands, and I wouldn't have played all of the mini games. And I can guarantee I would've given up in frustration before ever managing to beat the secret bosses (which I'm not certain won't happen even on standard). The story can be blasted through, but there's so much more to the game, and playing on standard forces you to experience EVERYTHING if you want to get the real ending. I'm not getting less by playing on standard, I'm getting more.

    I also believe that if you do play the game on an advanced difficulty, it should be reserved for your second playthrough, and I like that games like Resident Evil 4 don't unlock Professional Mode until you've beaten the game. I may decide to give Proud Mode in these games a try someday, but I would never do it on my first run.
  • edited November 2010
    Im currently playing Duel of the Planewalkers and Titan Quest
  • edited November 2010
    SMB Galaxy 2, fun but kinda frustrating.
    Are on world 6 and tries collecting stars to continue forward.
  • edited November 2010
    SplatterHouse. It's fun, very linear though.
    I'm a firm believer in taking the "Normal" difficulty in 90% of games and mentally renaming them "I'm A Pussy".

    I somewhat agree. But like Eat Lead, Normal wasn't that easy as I thought it was going to be. And the PSN/XBLA downloadable game changed their difficulty settings to Wussy, Damn This is Hard, and Fuck This Shit. But unless I'm 90% positive I can handle the game I usually do Normal. Like console FPS I do normal. PC FPS I do hard or above. Beat 'Em Ups I do hard and up. RTS I do normal. It just changes genre to genre and platform to platform for me.
  • edited November 2010
    Poker Night at the Inventory. I'm finding it extremely addictive, especially now that I actually sorta kinda understand what's going on.
  • edited November 2010
    And consider this: if you play this game on Proud Mode, unless you're a hardcore completionist, you're likely to spend most of the game struggling through the main game or level grinding in order to pass a certain part. I know that if I were playing on Proud Mode, I wouldn't set foot in the Mirage Arena, I wouldn't have taken the time to meld and level up all of the commands, and I wouldn't have played all of the mini games. And I can guarantee I would've given up in frustration before ever managing to beat the secret bosses (which I'm not certain won't happen even on standard). The story can be blasted through, but there's so much more to the game, and playing on standard forces you to experience EVERYTHING if you want to get the real ending. I'm not getting less by playing on standard, I'm getting more.

    I also believe that if you do play the game on an advanced difficulty, it should be reserved for your second playthrough, and I like that games like Resident Evil 4 don't unlock Professional Mode until you've beaten the game. I may decide to give Proud Mode in these games a try someday, but I would never do it on my first run.

    Honestly, I'm like you with the whole "do it in normal first, and THEN do it in hard". You already beat it twice so why not go for something slightly harder? And no, you need no grinding at all, hell, I never grind unless I want a specific command for whatever reason and I had no problem at all with proud (except Aqua, but again only at the beginning and that's because it's Aqua). Seriously, proud is only hard if you completely suck at not getting hit.

    IMO normal=easy, proud=normal, critical = hard, everything below normal is just somehow even easier.
  • edited November 2010
    I was thinking of start to play Zelda Majoras Mask, but again I wanna a new game, so guess I´ll wait till I get Donkey C C returns.
    They say its hard, I have no idea?
  • edited November 2010
    I wouldn't have taken the time to meld and level up all of the commands

    I thought of an example for this a couple days ago that I've been dying to use, but nobody gave me an opening. However, I cannot hold it back any longer.

    If I were playing on proud mode and I looked at the recipes, I would've looked at Mega Flare and thought "That looks complicated. I'll pass." Since I was forced to make it, my thoughts were more "Let's see what this ridiculous thing I just made is. HOLY CRAP IT'S A KILL EVERYTHING BUTTON."
  • edited November 2010
    Last Window: The Secret of Cape West (DS)
  • edited November 2010
    Star Wars - Jedi Knight: Dark Forces II (PC)
    Poker Night at the Inventory (PC)
    And yet it moves (PC)
    Back to the Future: Blitz through Time (Facebook)
    Backyard Monsters (Facebook)
    Lemmings (PSP)
    Professor Layton and the Lost Future (NDS)
  • edited November 2010
    Spore: It's a good game for those who like to be creative an create allot of crap. I only wish they updated the game with a new exspansion soon and that they shouldn't cut so much stuff from the 2005 version.

    Puzzel Agent: Overall an execellent game with a very creepy storyline, more so then S&M Seasons 1 or 2. (3 is still a bit more warped.) Though I would've like to seen a little less repetition with the puzzles and more gameplay mechanics.
  • edited November 2010
    Starcraft II. It's a bit easy so far on normal difficulty, so I may have to ramp it up a bit, but on the whole it's a pretty fun game and looks absolutely gorgeous.
  • edited November 2010
    going to play some warcraft 3 soon.
  • edited November 2010
    Mass Effect (PC). Have barely played it since it came out, as I can't seem to get into it. Which is strange because a science fiction action RPG is right up my alley. So time to give it another go, as I do want to finish it at least once.
  • edited November 2010
    Poker night, I actually get the game to work, just with extreame lag sometimes and normal gameplay on others.
  • edited November 2010
    Sam and Max 203(PC)
    Freedom Force(PC)
    Fallout 3(X360)
    Call of Duty:Black Ops(X360)
  • edited November 2010
    Just in case you're running out of games...

    http://store.steampowered.com/
  • edited November 2010
    Indiana Jones and the Last Crusade (ScummVM)
    Indiana Jones and the Fate of Atlantis (ScummVM)
    Professor Layton and the Lost Future (DS)
    and sometimes Gobliiins 4 (PC also it turns out
    they're not goblins
    ).
  • edited November 2010
    Age of Empires II. Got it to work on my PC and had a great time, especially since now (opposed to when I was ten), I actually understand the concept of "strategy" in a RTS game.
  • edited November 2010
    Assassin's Creed: Brotherhood
    Epic Mickey
  • edited November 2010
    Epic Mickey.

    Last night I got frustrated and opted to take the quick route for Mickey's Telephone's quest. And now that phone toon is currently traumatized by the grimlin. :(
  • edited December 2010
    Thongs of Virtue
  • edited December 2010
    I can't view page 49 of this thread. It just takes me to page 48 when I try.

    EDIT: Nevermind, now I can.

    I'm playing Minecraft, lots and lots and lots of Minecraft. Too much Minecraft.

    I need to get back to Loom and finish it.
  • edited December 2010
    Mass Effect
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