Tales of Monkey Island Ch. 1 - Launch of the Screaming Narwhal - Narwhal has Launched

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  • edited July 2009
    Rebirth wrote: »
    i finished it yesterday....
    and i have to say...it was great.....i realy love it...but i have to say 2 things:

    *more stupid guybrush dialog...like it has been mentioned befor, you sometimes have the option to say 3 things but whatever you chose he says the same.....

    *this is a Monkey Island game you working on, so dont make the following gmaes too easy, the difficulty was ok for part 1, but you have to make the game harder...you got the hint funktion, so there always will be a way to finish the game, make the game extrem Monkey^^

    oh btw
    why did you close the Privat Pirate Club? i hoped it will stay open till the last episode is released....

    That Guybrush dialogue thing was in all the other MI games as well.

    I think it was good, in terms of difficulty. Not too hard, but I was stumped a couple of times.
  • edited July 2009
    Played through it and I want to thank telltale for this humorous and clever adventure. I cant wait for future episodes!

    I also made a german video-review on youtube: click :)
  • edited July 2009
    Rebirth wrote: »
    oh btw
    why did you close the Privat Pirate Club? i hoped it will stay open till the last episode is released....

    they closed it because they want it to become a public club. If they didn't those threads would become enormous big and difficult to read.

    But it would be nice to have the private club back and only people who brought the game would have access. I loved the brainstorm thread for the first episode.
  • edited July 2009
    finished :( so easy
  • edited July 2009
    Erm just quick question, on the first game can you kill guybrush by staying under water for 10 minutes, i just read you can... If so what happens and could anyone direct me to a picture of it
  • edited July 2009
    popx2004 wrote: »
    Erm just quick question, on the first game can you kill guybrush by staying under water for 10 minutes, i just read you can... If so what happens and could anyone direct me to a picture of it

    Finished this game yesterday, I dont remember being underwater thou???
  • edited July 2009
    Why can't I just buy one episode? For Sam and Max I bought the first two eps and got one or two free on Steam because to be honest they didn't hold my attention. I didn't even finish one of the free ones. I'd prefer it if I could just kind of give the Monkey Island series a try rather than forking over the whole $30. I'll try the demo, of course, but it seems to defeat the purpose of having episodes.
  • edited July 2009
    0renji wrote: »
    Why can't I just buy one episode? For Sam and Max I bought the first two eps and got one or two free on Steam because to be honest they didn't hold my attention. I didn't even finish one of the free ones. I'd prefer it if I could just kind of give the Monkey Island series a try rather than forking over the whole $30. I'll try the demo, of course, but it seems to defeat the purpose of having episodes.

    You probably will be able to, just not right now:
    Jake wrote: »
    With Wallace & Gromit we turned on individual episode purchases sometime between the first two episodes (or right when episode 2 came out). I don't know our exact plans but I wouldn't be surprised if something similar happens.

    We also have often allowed customers to upgrade from a single episode to the full season for the difference in price -- $26. That also wouldn't surprise me!

    The reason we haven't been having single episodes, full seasons, and upgrades available at launch for W&G and Tales of MI is because, especially for new faces not familiar with episodic gaming, it proved time and again to be amazingly confusing! People come expecting a "new Sam & Max game" or a "new Monkey Island" and then instead of seeing something which says "click here to buy your new Monkey Island!!!" they see "click here to buy chapter one." "already bought the game? click here to upgrade!" "get your full season pass here -- get all five episodes together for less!" and ... well, people were confused.

    We used that model for three game series -- Sam & Max season one, Sam & Max season two, and Strong Bad -- and collected lots of data and ran surveys and talked to customers and figured out that, yes indeed, people preferred simplicity from the outset. So that's what we now offer, and expand it out as things clear up and become more comfortable.
  • edited July 2009
    10 outta 10!
  • edited July 2009
    Ok first of all i would like to thank telltale team for bringing back in life the Monkey Island game!!Graphics ARE awesome (in my opinion graphics are not playing a major role in M.I. i still like playing MI1 and MI2) Gameplay its good.I found the first episode easy but i was really excited with all the references to the old games!Keep up the good work guys and bring STAN on deck! (i hope u all noticed who sold the map to DORO the explorer!!!)
  • edited July 2009
    Wow, the amount of discussion you miss out on by being a few days late is staggering. I'm just going to blindly put some of my impressions here.
    • Chuck the Plant
      ! It feels good having this symbol of thaw between LucasArts and Telltale. That may sound silly under the circumstances, but with LA cutting the Sam & Max idol from the special edition I find this very reassuring.
    • The graphics are gorgeous. I was a bit worried if you could do it justice, but you rose to the challenge once again.
    • The music is great and captures the feel, which is obviously no surprise.
    • The closing in through the jungle when you leave the menu is very cool. Good work!
    • More than 4 save slots again! A small thing, but I'm glad to be rid of that annoyance.
    • You really got me with that
      wind vane. First I kept following the arrow and got nowhere (this was before I knew about the map). Then I asked the Voodoo Lady and wasted even more time by following the manatee and still getting nowhere.
      Good job.
    • I would have liked knowing about middle-mouse-button, F4 and M before my second playthrough..
  • edited July 2009
    Harald B wrote: »
    I would have liked knowing about middle-mouse-button, F4 and M before my second playthrough..
    Well, F4 is kinda non-obvious (though also quite non-essential IMHO), but the "M" key was only active in the press review release and caused all kinds of havoc, according to (IIRC) Jake.

    And you didn't even press the middle mouse button accidentally once during the whole game? Wow. :D

    np: Tim Exile - When Every Day's A Number (Listening Tree)
  • edited July 2009
    hmmm strange people are saying it was easy, i havent found it quite so easy or maybe thats just me. Very impressed though minus the diaglogue at times not being what i pressed but eh im sure they will improve that

    So have the other chapters been made already or is it a work in progress
  • edited July 2009
    Very nice game a part few glitches in the dialogs (like somebody said before...). The most annoying stuff is the control system; at least Telltale people should leave an option to use the classic point-and-click like sam and max, which is the best and most intuitive in my opinion.

    Good job though, carry on like this!
  • edited July 2009
    It's fitting there was turbulence on launch day seeing how hard it was to bring Monkey Island back.
  • edited July 2009
    Hi guys I found a video from the ending of the demo which is not included in the full game. No spoilers.

    http://www.youtube.com/watch?v=KJP21NQRn1I
  • edited July 2009
    larys wrote: »
    Hi guys I found a video from the ending of the demo which is not included in the full game. No spoilers.

    http://www.youtube.com/watch?v=KJP21NQRn1I
    The bit about Guybrush's Treasure Hunt sounds intriguing. Might this be something similar to the machinima shorts between Sam & Max Season One episodes? That is, something to pass the time between episodes.
  • edited July 2009
    Caz2711 wrote: »
    Finished this game yesterday, I dont remember being underwater thou???
    oh sorry i meant the Monkey island one, when you get thrown in the water with idle
  • edited July 2009
    You know what, dear purveyors of plunderous pastimes? A thank you is in order. The game is beautiful. The puzzles not too frustrating. The dialogue camp and cool. Just thank you. Once I resolved the quality settings issue, the game rocked the house. Love the Nor altar!!! HAHAHAHAHAHA. I am going to play this thing all month - get out of my head Guybrush!
  • edited July 2009
    I love Monkey Island. Thank you so much for finally giving us the fifth game inadvertently promised by the Voodoo Lady in 2000!

    However, I'm new to this episodic gaming thing. I remember ads for the Sam & Max games on TV, but those were part of ads for Gametap. I'm glad to know I can just buy them from the developers and play them without a subscription to GT or some kind of special client.

    The only disappointment is that the ole' graduation money pool is about dried up and I'm yet to hear back from any potential employers. If only I hadn't bought The Sims 3... Anyway, I was hoping I could just buy this chapter and buy the rest as they come out, when I can afford them. Do we have a tentative date on when this might happen?
  • edited July 2009
    I just want to congratulate Telltale for making absolutely wonderful adventure game. I was not the biggest fan of Sam&Max and Wallace&Gromit, however ToMI episode1 is amazing! Really beautiful graphics and animations, superb puzzles (not too difficult, not too easy and nicely twisted) great dialogs and humor and I even love the new mouse-only controlling system. It might even replace point&click on the throne of the best adventure-controlling mechanics.

    I couldn't be more pleased. Not only is ToMI the best adventure that came out in years, I'd put it right there, up with CMI and waaaaay ahead of EMI.

    Bravo!
  • edited July 2009
    i thought this game would be alright but when i played the demo i was laughing so hard i couldn't help but buy the game
  • edited July 2009
    Kroms wrote: »
    That Guybrush dialogue thing was in all the other MI games as well.

    I think it was good, in terms of difficulty. Not too hard, but I was stumped a couple of times.

    yeah like i love the game its not to easy besides the game is brilliant
  • edited July 2009
    puerca wrote: »
    There's a demo plus it's not really sight unseen because it's Monkey Island! That should be enough said.

    Fair enough, I'll wait until it's all out then and can be bought like an actual game.
  • edited July 2009
    Only managed to get the time today to download and start playing - even though I've been on countdown mode since I bought it weeks ago...

    I LOVE IT!!! It is so true to MI humour... though I'm finding Guybrush a little scary :( think it's his eyes....

    Anyway, thanks for continuing on the MI tradition and doing it better than I expected!

    PS: just to add to the comments about controls - using a laptop it is very difficult to drag Guybrush to where you want him to go :( but it's not stopping me from enjoying the game, just using arrow keys instead :D
  • edited July 2009
    i have to hand it to telltale they did brilliant on this and the ending of episode one was deadly with the humor that everybody wanted
  • edited July 2009
    All right! Finally got to start playing it! (I fixed my problem in the best way possible! But using someone else's computer! It limits my play time, but hey! At least I get to play it! :D)

    But I wanted to come back here to post and say how pleased I am with how expressive Guybrush's face is! It really brings him alive to see his face changing as he talks! Thanks Telltale!
  • edited July 2009
    Thank you so much for bringing back one of the greatest series I've ever played. This plus Sam and Max are the two reasons I want so bad to work at Telltale. If you guys bring back Grim Fandango in some form, I'll run around the neighborhood screaming, giggling, and waving my arms wildly above my head.
  • edited July 2009
    Anyway, I was hoping I could just buy this chapter and buy the rest as they come out, when I can afford them. Do we have a tentative date on when this might happen?

    Try checking at Steampowered.com

    They have several of the TellTale games buy-able one episode at a time, and all it requires is that you download and install Steam (which is free).

    Note: Actually, I just checked and they are only offering the package deal there, too. Keep checking here and Steam, though.
  • edited July 2009
    Sixcolors wrote: »
    Try checking at Steampowered.com

    They have several of the TellTale games buy-able one episode at a time, and all it requires is that you download and install Steam (which is free).

    Note: Actually, I just checked and they are only offering the package deal there, too. Keep checking here and Steam, though.

    Jake said that the episodes will probably start to be available individually around the time episode 2 is released.
  • edited July 2009
    I just traversed the game and I have to say I loved it! It was the best adventure game I played since, well, MI3 actually. (And I did play some pretty awesome games since then, including Sam & Max Seasons 1&2, Syberia 2, Geheimakte Tunguska etc.)

    I really like to thank you for a very well done sequel.

    Bob
  • edited July 2009
    I really enjoyed the game, thank you Telltale! The only thing I didn't like was not hearing Guybrush say "I wanna be a pirate!" in an enthusiastic manner :D.
  • edited July 2009
    Thank you Telltale!!!!! U made me happy!!!!
    U r genious!!!!
  • edited July 2009
    It seems to me that they will use Flotsman Island again for the Courthouse and the Voodoo Lady.
    I just hope that the second episode has a big new island and isn't one new small location but mostly relying heavily on revisiting Flotsman.
    I'm dying for a episode two preview. Screenshots, video, anything!
  • edited July 2009
    Hey guys, my review of Episode 1 is up on OXCGN.com if anyone is interested in having a read..

    http://oxcgn.com/2009/07/12/oxcgns-steal-it-for-360-tales-of-monkey-island-pc/

    Cheers!
  • edited July 2009
    I think this is by far the best game I've played in years.

    No, that is not an exaggeration, It takes everything that made Monkey island, the series there of, great and improves upon them, the graphics are STUNNING, The Music is brilliant, the puzzles and script are CLASSIC Monkey island.

    I'm not a big fan of the point and drag movement style, but it's still an amazing game. It's the best thing to hit the market in years.

    I'm glad I replayed CMI and EfMI in preparation for it though, to give the brain the ol Tune up.

    Hopefully The Special edition form lucas arts can tide me over to chapter 2.

    oh BTW: Loved the Cliffhanger!
  • edited July 2009
    Well, my sister bought the full series, and I was definitely surprised by the quality of the first episode. So, so much better than the Sam and Max episodes I played - the puzzles were great (except for the last one where you had to get the hand into the tar, the first time clicking the map Guybrush just attempts to point rather than being knocked over) and the jokes were good. Love how using items together, even when wrong, still produces proper dialogue... using the doll on the altar and trying to dip things in tar were really funny. I still dislike the graphic style, and the voodoo lady's voice actor is a bit dodgy, but overall the game was brilliant.
  • edited July 2009
    0renji wrote: »
    (except for the last one where you had to get the hand into the tar, the first time clicking the map Guybrush just attempts to point rather than being knocked over)

    That's wrong actually. You do get knocked to the floor the first time as well.
  • edited July 2009
    stemot wrote: »
    That's wrong actually. You do get knocked to the floor the first time as well.

    I just checked this, and it turns out you're right and I'm a moron with a bad memory. Sorry :o
  • edited July 2009
    0renji wrote: »
    I just checked this, and it turns out you're right and I'm a moron with a bad memory. Sorry :o

    Lol, I missed the first time as well, wasn't until I replayed and new the solution to the puzzle already that I realised why I should have known how to get the hand in the tar. So your not the only one :)
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