Tales of Monkey Island Ch. 1 - Launch of the Screaming Narwhal - Narwhal has Launched

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Comments

  • edited July 2009
    Yeah, finally had time to play it through today. I think it was great. Good controls too.
  • edited July 2009
    Due to one thing or another cropping up, I only managed to get started on playing it today. Well worth the wait! Some of the puzzles had me stumped for a while, but I got there in the end.

    Really looking forward to the next episode now :)
  • edited July 2009
    Before i forget, nice work with the weather Jake!

    On the gameplay trailer there was no fog/watery-wind, and you could see a calm and plain sea.
    But in the actual game that foggy wind did a great job on setting the atmosphere of a storm all over the sea.

    Well done!
  • edited July 2009
    This is irrelevant to the subject, but I adore your avatar, Ignatius!

    All right, I'll try and be more relevant. At this point in time, I can only play this game on the Wii, so I will wait for the WiiWare version to come. Patiently. Yes.
  • JakeJake Telltale Alumni
    edited July 2009
    Thespis wrote: »
    Jake said that the episodes will probably start to be available individually around the time episode 2 is released.

    Whoa, word-in-mouth disease! :) I said that's what we did with Wallace & Gromit. I don't know what folks plans are for Monkey. I don't do much web store work these days! Too busy working on the games...
  • edited July 2009
    I just finished it, and I must say bravo to TellTale! Thanks so much for picking up the flag and running with it! Dominic, it was great to hear your voice again in a new role! I hope you had as much fun with the lines as I did hearing them!

    All in all, I must say I really enjoyed it. After playing a few of the Sam & Max games, I knew that TellTale was going to do the series justice! The art was great, voice-work was enjoyable, and the first story was good, although I felt it was a bit short. The wee bit of a puzzle at the end was a little anti-climactic, but it was good fun. I just wanted to play more! I think it was a nice way to ease back into the MI series.

    Only cons I could say was that the mouse-control was a little quirky. Once I switched back to keyboard it felt fine, so thank you for leaving that as an option. I might not have read the instructions but is there a hot-key way to "examine" an object. It'd be great if there was a key for it, as having to drag the magnifying glass over to the item was kinda annoying.

    Some of the sound sometimes broke up for me as well, plus there was a bit of stutter. This is on Vista/6GRam, CoreI7 920 and a Radeon X1900XTX, so that was a bit unexpected. It seems my comp had problems in the beginning cut scene, but it did smooth out after we got away from the waves.

    Other than that, I had fun, and I can't wait for the next episode! Mahalos!
  • edited July 2009
    ArchangelX wrote: »
    This is on Vista/6GRam, CoreI7 920 and a Radeon X1900XTX, so that was a bit unexpected.
    Using an newest-gen CPU and a 4 year old graphics card? Now that's just not right... :D
  • edited July 2009
    I am glad my kids can enjoy these games as I did. They are 8, 5, & 2 years old and they love MI. Thanks Telltale.
  • edited July 2009
    ArchangelX wrote: »
    It'd be great if there was a key for it, as having to drag the magnifying glass over to the item was kinda annoying.
    You can also drag the object onto the magnifiying glass, but that doesn't really change too much ;)
  • edited July 2009
    ArchangelX wrote: »
    It'd be great if there was a key for it, as having to drag the magnifying glass over to the item was kinda annoying.
    You can also drag the object onto the magnifiying glass, but that doesn't really change too much ;)

    And you can also type "E" to examine objects in your inventory ;)
  • edited July 2009
    Replaying it for the third time in two days. Yes, it is great: surprisingly absorbing, even when compared with the mastodontic expectations I had. I love every detail, from the superb nostalgia-factor of the score and main characters design (the prologue seems a playable version of Steve Purcell's cover for LeChuck's Revenge), to gameplay pace and puzzle calibration; but it's the completely new storyline wich really captured me: I rushed through all the puzzles and dialogue trees with vivid curiosity, compelled only to find out what would have happened after the following, unexpected twist.

    Well, enough with that. I just can't wait for more.
  • edited July 2009
    What I think makes this game work so well is it's perfect sense of humor. 1 + 2 didn't take themselves seriously at all making the dialogue so full lines like "never pay more than 20$ for a video game" work so well. Voice acting can't really do that which is why 3 was so great, it had the perfect mix of lines that are humorous said and had the characters have real personally. 4 kinda felt tacked on but this game did the humor just right. It has great references but has a great mix with it's present story telling. I am still so amazed just how well this game ended up in your hands guys. All the puzzles were solvable but required some thought, almost every joke was funny, and it really feels like the beginning of a great, epic, funny game.
  • edited July 2009
    good job with ch. 1. when is ch. 2? :D
  • edited July 2009
    thatdude98 wrote: »
    good job with ch. 1. when is ch. 2? :D

    when does it come for wii it the 20th :mad:
  • edited July 2009
    Alright guys, so you know i was kinda disappointed at this game at first. Played it on a Friends PC, and i gotta be fair, it get´s better after a while. But you made the Demo way too short.

    Anyway, i placed my order now. I´m not a sucker for 3D, but the game isn´t bad. :)
  • edited July 2009
    I didn't quite know where to post this, but I think it's absolutely amazing the amount of news coverage Monkey Island is getting now. O_O MSNBC News even covered it now!

    http://www.msnbc.msn.com/id/31942046/ns/technology_and_science-games/
  • edited July 2009
    That's...insane.
  • edited July 2009
    I didn't quite know where to post this, but I think it's absolutely amazing the amount of news coverage Monkey Island is getting now. O_O MSNBC News even covered it now!

    http://www.msnbc.msn.com/id/31942046/ns/technology_and_science-games/

    What Pariah said. That's fantastic. Nice to see this get coverage!
  • edited July 2009
    LucasArts is collectively crapping their pants in disbelief right now.
  • edited July 2009
    I'm buying it this Monday, only found out about all this 2 days back, am over the moon this has made my year.

    Cant wait to play it this Monday, also I'm buying THE MONKEY ISLANDS BOUNTY PACK So I can play the first 2 on my pc, the last time I ever played them was 1994 before I sold my Amiga, it was not untill 2008 when I first played Curse of Monkey Islands, it was something very new to me at the time with talking in the game.

    Back then I used to look back about past Monkey Islands and look at all the stuff on Youtube and wish for what we have now.

    I'm always the last to know :D

    THANKYOU TELLTALE GAMES, A LOT OF US FANS WERE TURNING BLUE, NOW WERE BREATHING AGAIN :)
  • edited July 2009
    hey PC users! should i buy this on wiiware? i want to get it, but would i like it? keep in mind i havent played a monkey island game yet.
  • edited July 2009
    http://www.youtube.com/watch?v=20CeBlAVGzY

    Here is a video that my friend uploaded that contains some concept art from episode 2 (just in case you haven't already seen it)!
  • edited July 2009
    Why do people make videos that are 100 seconds long to show two images?
  • edited July 2009
    Hehe, dunno hey!
  • edited July 2009
    Just to say, the game's out on Wii in Europe today!
  • edited July 2009
    Finished Episode 1. Took me about 4 hours (hints at a minimum) (and I take my time, trying to find the most hidden gags). I loved it. Puzzles were a bit easy though (for someone who has played previous MI games). Keep up the good work, creative team! Don't be afraid to shock us with extreme weirdness (ripping a map out of someone's sunburned skin in MI3 remains one the eekiest yet fun moment of my adventuring days as Guybrush). Arrr.
  • edited July 2009
    Benz wrote: »
    Finished Episode 1. Took me about 4 hours (hints at a minimum) (and I take my time, trying to find the most hidden gags). I loved it. Puzzles were a bit easy though (for someone who has played previous MI games). Keep up the good work, creative team! Don't be afraid to shock us with extreme weirdness (ripping a map out of someone's sunburned skin in MI3 remains one the eekiest yet fun moment of my adventuring days as Guybrush). Arrr.

    Haha, I remember not being able to figure that puzzle out at all, because I refused to believe that was actually what needed to be done.

    Also, for what it's worth, more praise for the TTG team:
    ToMI 1 was awesome, can't wait for 2!!
  • edited August 2009
    I have completed the Wiiware Europe version and I enjoyed it very much thanks, especially escaping from the doctor part :)

    Though I have a few errors maybe due to it being so compressed for wiiware.

    I the jungle while sorting out the wind idles Guybrush walking animation stopped working. I could still move him but it looked like he was floating around. It sorted it's self out after a cutscene kicked in.

    At the end with Guybrush's funny hand which usally has green rendered smoke coming off it. But instead it was unrendered just green squares coming off if it strange!

    Any way thanks for bring it back!
  • edited August 2009
    I just finished it for the second time. Great job you guys!
    I just hope that your ship's hold changes after each episode like the office did in Sam & Max.
  • edited August 2009
    The screenshots section has been updated with new screenshots from Episode 1, just in case anyone is interested.
  • edited August 2009
    Arrrrrrrrrrrr arrrrrrrrrrr!
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