Besides the whole 'no Pokemon' thing, that's pretty much why I'd still rather have a DS than a PSP. I used to want a PSP when they came out because they could be modded to run emulator software, including ScummVM, but these days you can do that on a DS too. The only PSP games I'd actually want would be Loco Roco 1 and 2, I can't think of any others that interest me.
What's sad is the 12 I'm counting some are updating PS1 titles, like Parappa and Persona.
Castlevania Dracula X Chronicles, Dungeon Siege Throne of Agony, Resistance Retribution, God of War Chains of Olympus, God of War Ghost of Sparta, Metal Gear Solid Portable Ops, Metal Gear Solid Peace Walker, Metal Gear Acid, Metal Gear Acid 2, Untold Legends Brotherhood of the Blade, Untold Legends The Warrior's Code, Mega Man Powered Up, Mega Man Maverick Hunter X, Ultimate Ghosts N Goblins, Gradius Collection, and that's just off the top of my head and not counting imports.
Out of those games you listed, honestly, Ghosts N Goblins only appeals. They're either better fit for PC/PS3/360 or aren't my type of game.
I'm not saying it's not a good platform. I'm saying, personally, it doesn't fit my taste. You and I have different tastes. Most games for it really should just be upgraded to either PS2/3/360 or PC versions. With the one I share with my brother he only plays Samurai Warriors and I only play Project Diva Miku Hatsune. I'm to be getting VC2 and 3 when it comes out, and Persona I've got the racist PS1 version, the rest I have on other consoles too.
Most games for it really should just be upgraded to either PS2/3/360 or PC versions.
That's kind of a pointless thing to say. You could say that about almost any game on any portable platform, as well. For example, there's no reason Phantom Hourglass couldn't have been on Wii. Using a pointer to control isn't something you can only do on a touch screen, and having 2 screens has been almost entirely meaningless for most games.
Also, the only games I've ever found to be worthwhile on DS are the Castlevania games, and Contra 4. Many others were big letdowns for me. Metroid Prime Hunters, Mega Man ZX Mega Man ZX Advent, Viewtiful Joe Double Trouble, Children of Mana, Heroes of Mana, Phantom Hourglass, Spirit Tracks, every single one of those games was a huge disappointment to me. Often, the touch screen simply adds unnecessary gimmicks and awkward controls, with no tangible benefit to the game.
I guess I should clarify. Like Resistance Retribution is an FPS and should be on PC. Or atleast PS3/360 for dual sticks. a FPS should not be on hand held.
Metal Gear Solid Portable Ops, Metal Gear Solid Peace Walker - Feel like gimped counter parts of their console brothers, atleast to me.
GoW not going to comment on as I don't like the series, and thus can't give a fair statement.
I do agree some DS games should be on Wii, PC/PS3/360. Some however have a bit to gain on the console. Trauma Center was a game much better with the DS precision then on the Wii. Problem with the PSP with me is that I see no real gain for the games as you're just using a PS 1.8 without a second stick. Which, due to camera controls and other functions a second stick adds to the games put on the PSP I find needed.
Basically for me it comes down to the PSP is just a PS 1.8 without a stick, but tries to act like a PS 2.4 with it's games. The games seem to be dumping grounds for developers to make quick versions of their PS3/2 counter parts. I'm always just left thinking "Why didn't they just add second stick support and port it to PS2 instead."
The DS atleast feels different then the Wii. It doesn't feel like I'm holding a Wiimote (or GameCube controller) without a missing parts.
The entire point of a portable console is playing games without being tethered to a TV, thus making a game for a portable console is done entirely because they want there to be a portable version of that game. With the logic you're applying, Game Boy, Game Gear, Game Boy Advance, etc. should never have existed as all the games on them could have been done better on that generation's current console hardware.
The entire point of a portable console is playing games without being tethered to a TV, thus making a game for a portable console is done entirely because they want there to be a portable version of that game. With the logic you're applying, Game Boy, Game Gear, Game Boy Advance, etc. should never have existed as all the games on them could have been done better on that generation's current console hardware.
You don't hear me saying those were needed now do you?
Did you know that the PSP is still generations behind the DS? Think about it. They've only released four models of the PSP, when on the other hand Nintendo is just constantly releasing new models every two years, wasting their money into oblivion. Do you see what Sony's doing? They're saving it all up for the release of the 4000, which will blow the mind of any Nintendo fanboy who gazes upon it.
The PSP2 is expected to have a late 2011 release, so I doubt we'll see a PSP-4000 model.
The second analog sounds nice, but I'll just stick with my 3DS. Especially since the PSP2 is supposed to be on par with PS3,so it's bound to be expensive as hell. Last I heard from the leaked info by WB studios. The back touch pad does sound stupid as hell.
Overzealous developers are saying that the 3DS is "on par with the PS3". You can't compare the 3DS to the PSP2 until AT LEAST Sony actually ACKNOWLEDGES THE SECOND PSP'S EXISTENCE. And how is the back touchpad stupid as hell? It's no more stupid than a DS touch screen....less so, even, because you don't need a stylus to use it, it can be applied more easily to conventional controls, and it doesn't require a second screen that is a massive drain on battery life(in any electronic device, the screen tends to be the largest power sucker).
How is a touch screen you can't see less stupid then one you can see?
Also, I've been trying to think of a way it can be more convitonal. Since it seems to be a simple mouse tracker pad, as said the Kotaku post.
How is a touch screen you can't see less stupid then one you can see?
It's not a screen... and since it's a pad on the reverse side, you don't obscure the screen with your hand (which, btw, is my biggest complaint about the two Zelda DS games). You also don't need to worry about how many fingerprints get on it.
Seriously though, there were rumors several years ago that this sort of touchpad was going to appear in a handheld at some point... the idea is that the game shows you where you fingers are corresponding to the screen in the games that use it.
Still to use it properly (you know for it' full width and such) you'd have to put your hands at out rageously uncomfortable angles, and I see very little use for it.
(Personally, I've never had the hand blocking the screen due to how I use my DS)
You don't hear me saying those were needed now do you?
No, but saying that PSP games should just be console games is saying exactly the same thing.
(PS: Resistance Retribution can be played with a PS3 controller, as long as you have a PS3 and Resistance 2, but it still works perfectly fine even without doing so)
No, but saying that PSP games should just be console games is saying exactly the same thing.
(PS: Resistance Retribution can be played with a PS3 controller, as long as you have a PS3 and Resistance 2, but it still works perfectly fine even without doing so)
Didn't know that to be honest.
"Are you implying that playing a touch-heavy DS game for any length of time is comfortable?" Yes, they are actually. I've played Trauma center once non-stop for 5 hours with no hand cramping or anything. Same with Zelda and many other heavy Stylus games.
Aslong as you know how to work a pencil the DS' touch screen should be no problem. The PSP2 touchpad will have it so you'll need to touch certain parts of the back screen (I can safetly assume) and which I know my hands can't reach all the way behind a PSP, which would then make that uncomfortable as I'd have to lose gaming preformance by letting fingers up and sliding my fingers in the back around to go where I need them to go.
Didn't think this thread would be so old by now, but anyway I've got some disappointing news to share. Nintendo estimates the batteries will last only 3-5 hours when the 3D is turned up.
I feared it would be wiser to wait for the inevitable successor, and with this I just might. I'll certainly have to wait for some practical tests to come in before buying one.
Didn't think this thread would be so old by now, but anyway I've got some disappointing news to share. Nintendo estimates the batteries will last only 3-5 hours when the 3D is turned up.
I feared it would be wiser to wait for the inevitable successor, and with this I just might. I'll certainly have to wait for some practical tests to come in before buying one.
Just FYI, they said the same of the DSi at the brightest setting, and it supposedly lasts more than that on average. Also, we don't really know on what settings that life battery is.
I'm more disappointed in region locking honestly, but that was expected since the DSi.
I'm more disappointed in region locking honestly, but that was expected since the DSi.
Ugh, I hadn't researched that so I either didn't know and forgot. That sucks, that's my reason for picking handhelds, since I never know which continent I'll be living in next year. I guess I'll have to pass on the 3DS as well, I'm not up for having to buy two of them to be able to play all of my games.
Region locking doesn't bother me but I definitely understand why people are dissapointed about this. The only two games I've ever imported were Tingle's Rosy Rupeeland and Last Window.
Eh, it'll be hacked before you know it and that'll stop being a problem.
But I don't like hacking stuff, it voids my warranty, plus it's illegal. And I'm not tech savvy at all.
Serisouly, after buying my first DS (in Canada) I ended up moving to France again for what I thought would be forever. Then after buying my DS lite I ended up moving back to Canada for two years so far. If I buy the 3DS, there is no way for me to know if I'll stay in a country that sells the games my console will be able to play, and I don't want to have to import all of my games or buy a second console. So yeah, that's pretty annoying in my opinion, but oh well, I haven't played all DS (or GBA, for that matter) games I'm interested yet so far, so I'll just wait and see.
Well the battery life is a fail, but it is just an estimate. Ill just have to remember to put the 3ds on that cradle thingie every night and I should be ok.
Also having attempted to create a mii of my little cousin today and it taking my whole family to help, I can honestly say the photo thing is a plus.
I also like the QR codes, which would be great for a thread here to post our creations.
Ok the 3ds is 249.99 US dollars.
It will be out on March 27th for the US
and March 25th for Europe.
These are the American launch titles
•Pilotwings Resort
•Nintendogs + Cats
•Steeldiver
•Dead or Alive
•Pro Evolution Soccer 2011 3D
•Madden NFL
•Super Street Fighter IV 3D
•Asphalt 3D
•Combat of Giants: Dinosaurs 3D
•Ridge Racer 3D
•Resident Evil: The Mercenaries
•LEGO Star Wars III: The Clone Wars
It will have the augmented reality games built in.
I will be getting Nintendogs at launch apparently.
For a system as powerful as the 3DS, 3-5 hours isn't low
A supercomputer with 1 second of battery life wouldn't be that much use as a portable device, no matter what the "power" of it is.
If you need to play it near an outlet, then there isn't much point to it being portable in the first place. I'm now used to most of my portable devices seeing 5 hours as the low end in terms of battery performance, and I don't think that's all that uncommon.
The 3-5 hours is most likely with the 3D at max, the backlight at max, and the background wireless on.
Seems just as probable to conclude that 3 hours is with all the bells and whistles+3D, and 5 is with screen brightness and wireless and such on(with some variation here and there), but until you have third parties with the things in their hands, it's speculation.
Another thing that should be noted(that I haven't seen mentioned here) is that friend codes are back for the 3DS. Only one for the device, and not as a per-game concern, so now you're just getting kicked in the balls rather than shot in the balls. Thanks, Nintendo.
Another thing that should be noted(that I haven't seen mentioned here) is that friend codes are back for the 3DS. Only one for the device, and not as a per-game concern, so now you're just getting kicked in the balls rather than shot in the balls. Thanks, Nintendo.
Well it is a step in the right direction.
Although Nintendo should be glad to know that someone else has a fix for this that they should try.
It is called usernames and friend requests. Used by..... Everyone but them.
Well it is a step in the right direction.
Although Nintendo should be glad to know that someone else has a fix for this that they should try.
It is called usernames and friend requests. Used by..... Everyone but them.
Nintendo's always taking "one step" in the right direction while everyone else sprints ahead. It happened with third-party censorship, cartridge media, hard drives, digital distribution, online play, online chat, matchmaking, HD video, etc etc and so forth. When it comes to real features that are important to the core audience, Nintendo is a great deal more than a step behind on almost every count, and have been for three console generations now.
If it's really just one for the whole console and its games (unlike the Wii which was one for the console PLUSE one for each game -__-) I don't see what's so bad about it other than it being more annoying to enter. Now, if the whole thing STILL ties everything from your store account to the console with no way of ever getting it back without having to buy it again if your console breaks that'd be retarded.
If it's really just one for the whole console and its games (unlike the Wii which was one for the console PLUSE one for each game -__-) I don't see what's so bad about it other than it being more annoying to enter. Now, if the whole thing STILL ties everything from your store account to the console with no way of ever getting it back without having to buy it again if your console breaks that'd be retarded.
Well if you can transfer dsiware files, I think we should have a new store link.
I don't want a 3DS. At least not for quite a while. Know why? Because I have enough games to last me a lifetime, and while I would love to play the new Kid Icarus and Paper Mario, I can wait. It's not like it's going anywhere.
Comments
What's sad is the 12 I'm counting some are updating PS1 titles, like Parappa and Persona.
PSP is a good platform.
I'm not saying it's not a good platform. I'm saying, personally, it doesn't fit my taste. You and I have different tastes. Most games for it really should just be upgraded to either PS2/3/360 or PC versions. With the one I share with my brother he only plays Samurai Warriors and I only play Project Diva Miku Hatsune. I'm to be getting VC2 and 3 when it comes out, and Persona I've got the racist PS1 version, the rest I have on other consoles too.
That's kind of a pointless thing to say. You could say that about almost any game on any portable platform, as well. For example, there's no reason Phantom Hourglass couldn't have been on Wii. Using a pointer to control isn't something you can only do on a touch screen, and having 2 screens has been almost entirely meaningless for most games.
Also, the only games I've ever found to be worthwhile on DS are the Castlevania games, and Contra 4. Many others were big letdowns for me. Metroid Prime Hunters, Mega Man ZX Mega Man ZX Advent, Viewtiful Joe Double Trouble, Children of Mana, Heroes of Mana, Phantom Hourglass, Spirit Tracks, every single one of those games was a huge disappointment to me. Often, the touch screen simply adds unnecessary gimmicks and awkward controls, with no tangible benefit to the game.
Metal Gear Solid Portable Ops, Metal Gear Solid Peace Walker - Feel like gimped counter parts of their console brothers, atleast to me.
GoW not going to comment on as I don't like the series, and thus can't give a fair statement.
I do agree some DS games should be on Wii, PC/PS3/360. Some however have a bit to gain on the console. Trauma Center was a game much better with the DS precision then on the Wii. Problem with the PSP with me is that I see no real gain for the games as you're just using a PS 1.8 without a second stick. Which, due to camera controls and other functions a second stick adds to the games put on the PSP I find needed.
Basically for me it comes down to the PSP is just a PS 1.8 without a stick, but tries to act like a PS 2.4 with it's games. The games seem to be dumping grounds for developers to make quick versions of their PS3/2 counter parts. I'm always just left thinking "Why didn't they just add second stick support and port it to PS2 instead."
The DS atleast feels different then the Wii. It doesn't feel like I'm holding a Wiimote (or GameCube controller) without a missing parts.
Your opinion is no longer legal tender round these parts
You don't hear me saying those were needed now do you?
The PSP2 is expected to have a late 2011 release, so I doubt we'll see a PSP-4000 model.
Also, I've been trying to think of a way it can be more convitonal. Since it seems to be a simple mouse tracker pad, as said the Kotaku post.
It's not a screen... and since it's a pad on the reverse side, you don't obscure the screen with your hand (which, btw, is my biggest complaint about the two Zelda DS games). You also don't need to worry about how many fingerprints get on it.
Seriously though, there were rumors several years ago that this sort of touchpad was going to appear in a handheld at some point... the idea is that the game shows you where you fingers are corresponding to the screen in the games that use it.
(Personally, I've never had the hand blocking the screen due to how I use my DS)
No, but saying that PSP games should just be console games is saying exactly the same thing.
(PS: Resistance Retribution can be played with a PS3 controller, as long as you have a PS3 and Resistance 2, but it still works perfectly fine even without doing so)
Are you implying that playing a touch-heavy DS game for any length of time is comfortable?
Didn't know that to be honest.
"Are you implying that playing a touch-heavy DS game for any length of time is comfortable?" Yes, they are actually. I've played Trauma center once non-stop for 5 hours with no hand cramping or anything. Same with Zelda and many other heavy Stylus games.
Aslong as you know how to work a pencil the DS' touch screen should be no problem. The PSP2 touchpad will have it so you'll need to touch certain parts of the back screen (I can safetly assume) and which I know my hands can't reach all the way behind a PSP, which would then make that uncomfortable as I'd have to lose gaming preformance by letting fingers up and sliding my fingers in the back around to go where I need them to go.
I feared it would be wiser to wait for the inevitable successor, and with this I just might. I'll certainly have to wait for some practical tests to come in before buying one.
Just FYI, they said the same of the DSi at the brightest setting, and it supposedly lasts more than that on average. Also, we don't really know on what settings that life battery is.
I'm more disappointed in region locking honestly, but that was expected since the DSi.
Ugh, I hadn't researched that so I either didn't know and forgot. That sucks, that's my reason for picking handhelds, since I never know which continent I'll be living in next year. I guess I'll have to pass on the 3DS as well, I'm not up for having to buy two of them to be able to play all of my games.
But I don't like hacking stuff, it voids my warranty, plus it's illegal. And I'm not tech savvy at all.
Serisouly, after buying my first DS (in Canada) I ended up moving to France again for what I thought would be forever. Then after buying my DS lite I ended up moving back to Canada for two years so far. If I buy the 3DS, there is no way for me to know if I'll stay in a country that sells the games my console will be able to play, and I don't want to have to import all of my games or buy a second console. So yeah, that's pretty annoying in my opinion, but oh well, I haven't played all DS (or GBA, for that matter) games I'm interested yet so far, so I'll just wait and see.
Also having attempted to create a mii of my little cousin today and it taking my whole family to help, I can honestly say the photo thing is a plus.
I also like the QR codes, which would be great for a thread here to post our creations.
Good point, I can lower the 3d if I truly have to which Is what Id probably do on the vitural console, or maybe not.
Either way nintendo has jammed a crap load of stuff into this handheld and sony better have something good planned if they want the PSP 2 to sell.
It will be out on March 27th for the US
and March 25th for Europe.
These are the American launch titles
•Pilotwings Resort
•Nintendogs + Cats
•Steeldiver
•Dead or Alive
•Pro Evolution Soccer 2011 3D
•Madden NFL
•Super Street Fighter IV 3D
•Asphalt 3D
•Combat of Giants: Dinosaurs 3D
•Ridge Racer 3D
•Resident Evil: The Mercenaries
•LEGO Star Wars III: The Clone Wars
It will have the augmented reality games built in.
I will be getting Nintendogs at launch apparently.
If you need to play it near an outlet, then there isn't much point to it being portable in the first place. I'm now used to most of my portable devices seeing 5 hours as the low end in terms of battery performance, and I don't think that's all that uncommon.
Seems just as probable to conclude that 3 hours is with all the bells and whistles+3D, and 5 is with screen brightness and wireless and such on(with some variation here and there), but until you have third parties with the things in their hands, it's speculation.
Another thing that should be noted(that I haven't seen mentioned here) is that friend codes are back for the 3DS. Only one for the device, and not as a per-game concern, so now you're just getting kicked in the balls rather than shot in the balls. Thanks, Nintendo.
Well it is a step in the right direction.
Although Nintendo should be glad to know that someone else has a fix for this that they should try.
It is called usernames and friend requests. Used by..... Everyone but them.
Well if you can transfer dsiware files, I think we should have a new store link.