D&D Campaign: All Interested Welcome!

edited January 2012 in General Chat
After mentioning I'm part of a Skype campaign on the "whatever's on your mind" thread, there seemed to be a fair bit of interest in playing/learning D&D here on the forums. Therefore, I'll be starting a Skype campaign for those interested here. No experience with any sort of tabletop gaming is required, and I'll supply what's needed to game here to the best of my ability.

It will most likely be a 3.5 edition campaign unless most interested in playing would prefer 4th edition. I have links to sites to help build character sheets for both editions.

After the initial sign up, since I'm not sure Dropbox is a good idea as my five man group on Skype has been having problems with space, this thread'll serve as our Dropbox of sorts, character sheets, notifications, etc. will be posted here.

I won't claim to be a fantastic DM, but I do try and make sure my group has fun, and I will be playing a character as well as DMing. Also, I try to be on Skype regularly, so feel free to contact me if you feel you need help or just have general questions. I'll try to be as helpful as I can.
«13456718

Comments

  • edited January 2011
    Over skype? Sure why not.
  • puzzleboxpuzzlebox Telltale Alumni
    edited January 2011
    I'm interested.
  • edited January 2011
    Here's I go. Interested
  • edited January 2011
    I'm up for it.
  • edited January 2011
    Interested, but pretty sure that my timezone may be an issue. When do you plan on doing it?
  • edited January 2011
    There isn't a set time yet, but given my group has people from the U.K., the east coast and the west of the U.S and we make it work, I think we can for this. We'll just have to figure out what time and days work for people. Weekends would probably be ideal, but again, it depends.


    On the clerical end of things:

    Here is the Character sheet generator for 3.5 edition. The default settings that it has set for stat roll, etc. is fine.

    However before you start generating your character, you should look at this site for classes and This site for races, since both are important to how your your character should be built. I'm not requiring anyone to play strictly the base classes (Dwarf, Human, Elf, Half-elf, Halfling, Gnome, Half-Orc) because I personally do not like playing those classes and find them a bit restrictive. Also, select anything you think your character should be carrying starting out, but pay attention to the weight. Too many heavy items of too many items in general will slow your character down and, if you are spell caster, cause you to fail more often.

    For newcomers, certain races have certain bonuses or weaknesses they add to some of your 6 starting stats; Strength (from which attack strength/lifting capability/etc. is drawn from), Constitution (HP/resistance to attacks/etc.), Dexterity (Speed/ability to dodge an attack/acrobatic type skill abilities/etc.), Intelligence (spell casting), Wisdom (Spellcasting and knowledge checks) and Charisma (certain spells and abilities rely on this skill, and it's particularly important to a bard). These bonuses tend to predispose races to certain classes, but that doesn't mean you have to follow it (I'm a big one for picking classes and races that don't go together. Like a Minotaur Bard). If your race is not necessarily designed to be a spellcaster (has a -2 to intelligence for example) you can put a higher number in that stat to compensate for the deficiency of your character's race.

    Before deciding on a race or class take a good look at the description, that's the best advice I can give on constructing a good balanced character.


    EDIT: Certain characters like Mind Flayers require you to start as a monstrous humanoid, and you take ranks as that first. We will follow that for the most part, except should you choose minotaur, create a Krynn Minotaur rather than the standard one. The standard minotaur build is supremely hampered at level 1.
  • edited January 2011
    If my parents allow me to do this I may have to join in (Have wanted to play D&D for over a year)
  • edited January 2011
    Sounds like we shouldn't have any shortage of players, then.
  • edited January 2011
    Oooh. Despite being an avid gamer, I still have always wanted to try out D&D.
    I think Neverwinter Nights is the main culprit for that!

    Had a quick look at the character sheet and a couple of stuff off the other links.
    I think if I play, I'll go for a Half-Elf Rogue, probably one that uses a shortbow, (maybe some light magic but if there are dedicated mages, then that might not be necessary).
    (The character I rolled has high dexterity and intelligence)
  • edited January 2011
    I'd have to be a grey elf Ranger. That's what Remolay is in the D&D verse to me.
  • edited January 2011
    I'm interested, mostly because Spoony defended the game so much and that inspired me to look into it if I ever got the chance. If anything, it would improve my geek cred.
  • edited January 2011
    Glad to see so many people are interested in this. ^.^.

    More clerical stuff, since people are already deciding on class/race/etc. (should have done this earlier but got buried in writing the scenario). Unfortunately, the character sheet site does not just let you link your character sheet, so I'll be looking at other methods to link them into the thread.

    Also, make sure to gen your characters at level 1 (just mentioning it so it's clear to everyone).

    Oh, and I should mention I've genned a bard for this campaign. So, I've got some spellcasting capabilities, but I won't be able to do any healing until around level 3 ish.
  • edited January 2011
    Hmm... this site seems to be okay at hosting text.

    http://www.text-upload.com/read.php?id=40214&c=6288167
    (Its my first try at making a character, so if it sucks then I'm sorry! XD)

    Could then label the link like this:

    Larren Moonchild -level 1
    Grognak -level 1 (One I made for fun! XD)
    Marsha Shrilltongue -level 1 (Just practicing with the creator a little bit more! XD)

    So things don't get too mixed up.
  • edited January 2011
    Creating character as I type, Wood elf Ranger. I'm in.

    Edit: Great, I don't know what would be good armor for me.

    Edit again: If you want to contact me on Skype you have to add me as a contact, I have it set to not reject anything by anyone off contact list. Still working on character.
  • edited January 2011
    So, went on ahead and tried that site you recommended RetroVortex. Aside form some formatting errors, it seems like the best option so far, so we'll run with it.

    Here's my bard, Karis Dirgeseeker

    EDIT: Rangers do best with light or medium armor, particularly if your playing an elf. I'd recommend a chain shirt or studded leather starting out, Hide if your character can manage the weight with no penalties.
  • edited January 2011
    Remolay Da'aylf Ranger, Wood elf


    Now I need to go to bed.
  • edited January 2011
    I'd be interested in playing in a one-off session or irregularly. I'm fine with playing a "NPC" created by the DM. Otherwise I'd like to just drop in and "watch" the game without being part of it (as long as everyone involved is fine with it of course).
  • edited January 2011
    Nyar' La' Thotep, Wizard, Great Old One.

    I screwed up the level, which should say 1, but other than that I think I did all right on it. The character generator let me create my own race, so I hope that that's allowed.
  • edited January 2011
    Avistew wrote: »
    I'd be interested in playing in a one-off session or irregularly. I'm fine with playing a "NPC" created by the DM. Otherwise I'd like to just drop in and "watch" the game without being part of it (as long as everyone involved is fine with it of course).

    Same here. I'm not confident enough in my availability for multiple sessions, but I'm definitely interested.
  • edited January 2011
    Sounds good. Interested.
  • edited January 2011
    I'm gonna add real quick, though it may be tempting to be one of the more unique races, it's generally much better to play as one of the original seven. That said, it's really tempting me to be one of the unique races.

    Actually, what's the context of this campaign anyways? I feel self conscious making a character without knowing what would make sense. (like choosing a planar character for a vanilla world)
  • edited January 2011
    I'm kind of waffling between a half-elf and a tiefling. Kind of leaning toward the half-elf.
  • edited January 2011
    Nyar' La' Thotep, Wizard, Great Old One.

    I screwed up the level, which should say 1, but other than that I think I did all right on it. The character generator let me create my own race, so I hope that that's allowed.

    Gee willikers! Did you add those modifiers to your race, or is that the level adjustment?
  • edited January 2011
    I would like to explain the rabbit thing for my character. I first made Remolay as a Wood Elf Ranger using 2nd edition rules. One of the things i noticed was that the ranger could have an enemy it could not help but attack. Something traumatizing in their life happened with that species, and it just stuck. I immediately chose Rabbit. The DM approved it, and even said he might have to throw in a few rabbits just to see what happens, and then I never got to play.
  • edited January 2011
    I've not been around for a while - but I'm interested...
    Watching the DungeonMasters recently reminded me of just how muc of a geek I was back in the eighties :)
  • edited January 2011
    I don't think this generator understands racial hit dice, otherwise your character would NOT have 7 hp, MGrant.

    Unless I'm doing it wrong.
  • edited January 2011
    Slept in late after crashing around 5 AM. Had some serious inspiration for the setting and spent a good three hours writing and fine tuning the hook.
    Avistew wrote: »
    I'd be interested in playing in a one-off session or irregularly. I'm fine with playing a "NPC" created by the DM. Otherwise I'd like to just drop in and "watch" the game without being part of it (as long as everyone involved is fine with it of course).
    ShaggE wrote: »
    Same here. I'm not confident enough in my availability for multiple sessions, but I'm definitely interested.

    You're both welcome to sit in the first session or take one of the semi-regular NPCs. I haven't genned the latter yet, but I hopefully will get them up within the next day or so, so you can take a look.
    Giant Tope wrote: »
    I'm gonna add real quick, though it may be tempting to be one of the more unique races, it's generally much better to play as one of the original seven. That said, it's really tempting me to be one of the unique races.

    Actually, what's the context of this campaign anyways? I feel self conscious making a character without knowing what would make sense. (like choosing a planar character for a vanilla world)

    There's nothing wrong with a unique race, though the standard seven are a good jumping off point (Then again, my first character was an epic level Silver Dragon (who later became a homebrewed race of Draconic Zombie) plane jumping with a couple of fallen celestials and an avatar of Tiamat, so yeah...suppose I can't really talk). Again, I'm pretty open to players being creative in regards to race.

    The world is fairly standard, actually, but we're starting on a subcontinent which is home to a number of ancient ruins housing rare and mystical artifacts (Leading to the major occupations being adventuring and treasure hunting), so a planar character could conceivably be present, coming through a gate in one of the mentioned ruins.
    Nyar' La' Thotep, Wizard, Great Old One.

    I screwed up the level, which should say 1, but other than that I think I did all right on it. The character generator let me create my own race, so I hope that that's allowed.

    Fawful, as DM I don't really have a problem with players generating their own races at all, in fact, feel free to do so, provided you give me a little background on the race you create so I can incorporate it into the scenario properly. However, I do...kind of have a problem with having an eldritch horror in the party for a standard campaign. Your stats are a bit overpowered for one, and really, your character is more suited to an epic level campaign. I definitely hang onto him, he's got good stats and is well built for an epic style campaign, he's just not really suited for this one.
    Giant Tope wrote: »
    I don't think this generator understands racial hit dice, otherwise your character would NOT have 7 hp, MGrant.

    Unless I'm doing it wrong.

    I noticed that when I rechecked the character sheet this morning. Minotaurs have a racial hit dice of 6d8, so I'll roll my HP again and fix that.

    NOTICE: Anyone playing a nonstandard race should go back to the race link I put up last page and double check your character sheet to see if everything lines up. The generator appears to not necessarily take into account all Racial benefits. Please modify as necessary. If you need to reroll your stats, use this site which we will be using for the game itself once we get started.

    EDIT: Fixed Karis Dirgeseeker's stats and re-uploaded them.
  • edited January 2011
    I guess the issue is that any substandard race, especially those with larger level modifiers, are going to be horribly overpowered in a campaign with characters who don't have, like, 5 levels in fae like my character's gonna be.
  • edited January 2011
    True, but there are ways of compensating for that in the leveling up process. I'm in a campaign now where we have two human characters on equal footing with a bugbear and a dragonborn, so it does work.
  • edited January 2011
    Well it looks like I have a lot of reading to do when it comes to creating my character. I'll give it a go and see what I come up with. I don't think I'll be creating a new race though, probably will just stick to a standard one.
  • edited January 2011
    Giant Tope wrote: »
    Gee willikers! Did you add those modifiers to your race, or is that the level adjustment?

    I added them. I really have no concept of what overpowered is in this game though, but I did want him to be powerful.
    mgrant wrote: »
    Fawful, as DM I don't really have a problem with players generating their own races at all, in fact, feel free to do so, provided you give me a little background on the race you create so I can incorporate it into the scenario properly. However, I do...kind of have a problem with having an eldritch horror in the party for a standard campaign. Your stats are a bit overpowered for one, and really, your character is more suited to an epic level campaign. I definitely hang onto him, he's got good stats and is well built for an epic style campaign, he's just not really suited for this one.
    I'll probably make a more standard character then. The thing is, this is turning out to be really tough for me to get into because it takes so much learning and I have a hard time concentrating on and retaining information such as what is needed for this. I'm also having trouble figuring out exactly what I need to know now, or use now, so putting a character together by itself is proving to be a huge challenge. I'll probably end up being one of the clumsier players, as I'm REALLY new to this sort of thing. Like, as new as possible.
  • edited January 2011
    Don't worry about being a clumsy first timer, Fawful, I really was on my first outing with D&D. It wasn't really until my DM told me to just loosen up and have fun with the experience that I started to turn my focus away from my stat numbers and strict adherence to my alignment. This game, most of all is about a bunch of people coming together and having fun making a narrative together.

    As for what you need to know as a player, how I personally break it down so that it's easier to handle kind of follows the basic question of what do I want to be? If you want to be a frontline fighter, do you want to be the big guy who can take a lot of hits (go fighter and one of the races that has constitution bonuses), the fast fighter (fight based rogue or a dexterity based fighter), the sneaky fighter (rogue) or the damage dealer (Beserker is good at this). If you want to be a spellcaster, do you want to heal or deal damage? Do you want to have to prepare spells (Wizard) or just be able to cast them (Sorcerer)? Or, do you want to do a little of both (Bard)?

    After you decide how you want to play, picking a race (most of the time, I try to play against type myself), alignment and how to distribute your stats sort of falls into place. As for avoiding being overpowered, go with the standard distribution of stats, and keep rolling until you see a setup you like.

    If it helps in regards to retaining info, I still have to look up what half of my feats and such do, and I've been playing D&D since Junior High, there is a lot to know about the game, and nobody, least of all me, is going to expect you to remember it all off the top of your head.
  • edited January 2011
    ..okay either I was incredibly lucky in my rolls, or... I did my hp wrong.

    Bramblerose Ramsey

    and my doggy companion
  • edited January 2011
    Right, here's my first attempt at creating a character:

    Cengared
  • edited January 2011
    Damn, I'm glad I checked the other characters before trying to create a sheet. I don't think three male half-elf rogues would've been a good thing. I'll choose a different direction.
  • edited January 2011
    I wouldn't worry about it too much, I know I'll probably end up trying a few different races & classes until I get one I'm really happy with. Hell I'll probably just end up with a human fighter or something! About the only thing I'm sure of is the name.
  • edited January 2011
    I can't wait to play this. it should be fun.
  • edited January 2011
    Just created another character, one I'm more likely to use:

    Human fighter Cengared

    and I'll keep this one as a backup, though I'll need to think of another name.

    Half-Elf rouge
  • edited January 2011
    Giant Tope wrote: »
    ..okay either I was incredibly lucky in my rolls, or... I did my hp wrong.

    Bramblerose Ramsey

    and my doggy companion

    It's actually entirely possible to get that HP, as Stayrs have a racial hit die of 5d6 + 5.

    I have to gen three major NPC characters and finish writing our first adventure, but I think it's safe to say that come this time tomorrow we can start discussing days/times that will work for the campaign, so give it some thought over the next couple of days and let me know. The campaign will probably wait for four or five days minimum, just to give everyone time to check their schedules, finish genning characters, etc. before we get going.

    EDIT: All of the NPCs genned. The four regulars will be put up for your perusal here.

    Sidney Hyuga, innkeeper at the Duskblade.

    Lyn Brightblade, head of the Adventurer's Guild

    Karel Feldburg, head of the Treasure Hunter's Guild

    Kolarth, head of the Thief's Guild and information broker.
  • edited January 2011
    mgrant wrote: »
    Don't worry about being a clumsy first timer, Fawful, I really was on my first outing with D&D. It wasn't really until my DM told me to just loosen up and have fun with the experience that I started to turn my focus away from my stat numbers and strict adherence to my alignment. This game, most of all is about a bunch of people coming together and having fun making a narrative together.

    As for what you need to know as a player, how I personally break it down so that it's easier to handle kind of follows the basic question of what do I want to be? If you want to be a frontline fighter, do you want to be the big guy who can take a lot of hits (go fighter and one of the races that has constitution bonuses), the fast fighter (fight based rogue or a dexterity based fighter), the sneaky fighter (rogue) or the damage dealer (Beserker is good at this). If you want to be a spellcaster, do you want to heal or deal damage? Do you want to have to prepare spells (Wizard) or just be able to cast them (Sorcerer)? Or, do you want to do a little of both (Bard)?

    After you decide how you want to play, picking a race (most of the time, I try to play against type myself), alignment and how to distribute your stats sort of falls into place. As for avoiding being overpowered, go with the standard distribution of stats, and keep rolling until you see a setup you like.

    If it helps in regards to retaining info, I still have to look up what half of my feats and such do, and I've been playing D&D since Junior High, there is a lot to know about the game, and nobody, least of all me, is going to expect you to remember it all off the top of your head.

    This was a huge help. Thanks.

    I made a new character which should be a lot easier to put into the campaign.

    Shit Kicker, Rogue, Half-Dragon Human Male

    Feel free to edit him how you see fit. Like, I put a bunch of items on there and I'm not sure I really need them all.
Sign in to comment in this discussion.