That sounds hard, I'd rather just have a game where all I do is click on things for no reason until it keeps telling me the story. You know, like a movie, but with bad graphics and animation and pointless player interaction.
full nacho man song (made up, to the tune of billionare)
i want to be a nacho man
so f*ckin bad
dude i like the things i always had
i want to be on the cover of
food magazine
eating all the nachos around me
(more to come)
full nacho man song (made up, to the tune of billionare)
i want to be a nacho man
so f*ckin bad
dude i like the things i always had
i want to be on the cover of
food magazine
eating all the nachos around me
(more to come)
Creating 3D models for use with the Telltale Tool would involve skill and expensive software, so it's best left to Telltale. Maybe Telltale could put out a 'Telltale Game Construction Set', with a bunch of characters, props, backgrounds and other assets for people to go crazy with. They could hold contests where people create games and new assets.
Creating 3D models for use with the Telltale Tool would involve skill and expensive software, so it's best left to Telltale. Maybe Telltale could put out a 'Telltale Game Construction Set', with a bunch of characters, props, backgrounds and other assets for people to go crazy with. They could hold contests where people create games and new assets.
The logical conclusion: Movie Night or Game Night at the Inventory. A collection of complete mini-games for special guest characters to riff on, MST3K-style, with at least one winning Construction Set game being included.
Creating 3D models for use with the Telltale Tool would involve skill and expensive software, so it's best left to Telltale. Maybe Telltale could put out a 'Telltale Game Construction Set', with a bunch of characters, props, backgrounds and other assets for people to go crazy with. They could hold contests where people create games and new assets.
That would be awesome, with one little problem: Nearly all of Telltale's games have been licensed, meaning most of the models they've made have been models for pre-existing works. So the options are...
A. They get permission from Jeff Smith, Steve Purcell, CBS, The Brothers Chaps, Aardman Animation, LucasArts, Valve, Jerry Holkins and Mike Krahulik, and Universal Studios to use all of the models they've made for this.
B. They do what happened with Winslow in Poker Night and have the models for every character they created, all the while never referring to them by name so they're legally new characters.
C. They design a bunch of original models just for the tool, which would be fairly time-consuming.
D. We get to design fun adventures of Nelson Tethers teaming up with Dudebrough.
Are you guys prepared for all the hurt feeling threads?
"why aren't they making _______?"
"_____ is the worst idea ever"
"I'm not sure TTG can pull off ______ they have never made a game like this"
"_____ better be exactly like GTA or I am slapping my sister."
"TTG better put porn or swears in ______ because according to my limited views that is what everyone wants........ right?"
You probably won't need to worry about the last two too much. Those will all come from idiots who have never experienced Telltale before, and they'll mostly just stay around other gaming sites instead of these forums (though there are exceptions).
And the third one may be a legitimate complaint, depending on what they announce. Hell, I'm still kind of skeptical about Jurassic Park. I'm sure it'll be great, but I'm not sure if it will feel like Telltale, if you know what I mean.
And the third one may be a legitimate complaint, depending on what they announce. Hell, I'm still kind of skeptical about Jurassic Park. I'm sure it'll be great, but I'm not sure if it will feel like Telltale, if you know what I mean.
I'm not skeptical at all. Screencaps look spectacular, it's like a wet dream of Jurassic Park fans over the years. They got the atmosphere right and succeeded on impressing by only releasing some pictures. It's apparent that it will be fully faithful to the original series by every other aspect as well.
With that said, I hate JP, so I'm not buying the game. Doesn't mean it's bad, though.
That would be awesome, with one little problem: Nearly all of Telltale's games have been licensed, meaning most of the models they've made have been models for pre-existing works. So the options are...
A. They get permission from Jeff Smith, Steve Purcell, CBS, The Brothers Chaps, Aardman Animation, LucasArts, Valve, Jerry Holkins and Mike Krahulik, and Universal Studios to use all of the models they've made for this.
B. They do what happened with Winslow in Poker Night and have the models for every character they created, all the while never referring to them by name so they're legally new characters.
C. They design a bunch of original models just for the tool, which would be fairly time-consuming.
D. We get to design fun adventures of Nelson Tethers teaming up with Dudebrough.
I'm perfectly okay with B and D, and I know that your description of D is bitterly sarcastic, but it just screams BUDDY FILM.
Never gonna happen. But that would be fantastic. :eek:
You know who would give you hints when you get stuck?
You're stuck! Ha!
You're terrible!
Terrible! Boo!
Boo!
Well, do you know what to do Statler?
Of course I do! Do you, Waldorf?
It's obvious! You just have to use (item A) with (item !
He already tried that.
Oh?
Yeah.
Well... Um...
Did he try it when he was singing Ode to Joy backwards?
No. No he hasn't!
Maybe he should try that!
....
Did it work?
No, no, that didn't work at all.
This games is awful.
Horrible!
A joke!
This games is a catastrophe!
The player is a catastrophe!
Hahaha!
Boo! Boo! You're terrible!
Boo!
(Screen moves back to game.)
It was godawful for a variety of reasons. You can't just write them as "well, they don't like a thing, and talk after each other". That's not how they work.
If you actually watch them at all, you notice a few things about Statler and Waldorf. They're a comedy duo who have a very simple dynamic, to the point that even the most brain-dead moron could get it:A set-up, and a pun. Very rarely do they actually have more than a few lines, and it's never just "WELL THAT SUCKS" "YEP IT SUCKS" DID YOU KNOW THAT SUCKS?" "YEAH IT'S BAD" "OH HEY YEAH THAT IS BAD". You can't write them like that, because it ignores the very, very, very, VERY basic premise of their whole dynamic.
So yes, it's horrendous writing that can't even capture the heavily-repeated and extremely simple formula for their humor, let alone do it well.
godawful [...] the most brain-dead moron could get it [...] ignores the very, very, very, VERY basic premise of their whole dynamic [...] horrendous writing [...] .
DocRock was just throwing in a few lines, not writing a script. You might well state that he missed his mark in trying to imitate Statler & Waldorf, but as to describing how it could be done better, or even helping a little, your answer was... godawful. Horrendous writing. Ignores the very, very, very, VERY basic conversational premises.
NINE DAYS!
And while we're talking about the really ugly ideas, what about a Bud Spencer and Terence Hill game?
DocRock was just throwing in a few lines, not writing a script. You might well state that he missed his mark in trying to imitate Statler & Waldorf, but as to describing how it could be done better, or even helping a little, your answer was... godawful. Horrendous writing. Ignores the very, very, very, VERY basic conversational premises.
Not really. The joke just wasn't funny. No impression is funny if you just loudly say "I'M [blank]!" and then just attach yourself to a singular emotion. Unless you're doing Disney's Seven Dwarfs, I guess. But there's no humor in imitating them, because they're pretty exaggerated already, by the fact that they can be entirely described in more or less two words.
Maybe a bit confrontational, but if you're gonna go to the trouble of writing a specific type of joke, at least keep the very basic structure of the joke.
You could be happy that at least a few originals remain on this forum as otherwise you'll end up with those temporary BTTF user posts which the mods sometimes delete or move around after some time.
Comments
Then you want Back to the Future.
Nacho is my favourite fruit.
full nacho man song (made up, to the tune of billionare)
i want to be a nacho man
so f*ckin bad
dude i like the things i always had
i want to be on the cover of
food magazine
eating all the nachos around me
(more to come)
Psst: It's to the tune of http://www.youtube.com/watch?v=AO43p2Wqc08
the on i made i just made up
Don't do that again.
The logical conclusion: Movie Night or Game Night at the Inventory. A collection of complete mini-games for special guest characters to riff on, MST3K-style, with at least one winning Construction Set game being included.
That would be awesome, with one little problem: Nearly all of Telltale's games have been licensed, meaning most of the models they've made have been models for pre-existing works. So the options are...
A. They get permission from Jeff Smith, Steve Purcell, CBS, The Brothers Chaps, Aardman Animation, LucasArts, Valve, Jerry Holkins and Mike Krahulik, and Universal Studios to use all of the models they've made for this.
B. They do what happened with Winslow in Poker Night and have the models for every character they created, all the while never referring to them by name so they're legally new characters.
C. They design a bunch of original models just for the tool, which would be fairly time-consuming.
D. We get to design fun adventures of Nelson Tethers teaming up with Dudebrough.
"why aren't they making _______?"
"_____ is the worst idea ever"
"I'm not sure TTG can pull off ______ they have never made a game like this"
"_____ better be exactly like GTA or I am slapping my sister."
"TTG better put porn or swears in ______ because according to my limited views that is what everyone wants........ right?"
You probably won't need to worry about the last two too much. Those will all come from idiots who have never experienced Telltale before, and they'll mostly just stay around other gaming sites instead of these forums (though there are exceptions).
And the third one may be a legitimate complaint, depending on what they announce. Hell, I'm still kind of skeptical about Jurassic Park. I'm sure it'll be great, but I'm not sure if it will feel like Telltale, if you know what I mean.
I'm not skeptical at all. Screencaps look spectacular, it's like a wet dream of Jurassic Park fans over the years. They got the atmosphere right and succeeded on impressing by only releasing some pictures. It's apparent that it will be fully faithful to the original series by every other aspect as well.
With that said, I hate JP, so I'm not buying the game. Doesn't mean it's bad, though.
Wot, no sandbox?
OK, I'll shut up now...
I'm perfectly okay with B and D, and I know that your description of D is bitterly sarcastic, but it just screams BUDDY FILM.
1. Tremors
2. Kolchak: The Night Stalker
3. Sam&Max season 4
4: Original IP
5. Tales from the crypt
That would involve striking a deal with mega-giga-monolithic corporation Disney. If Telltale manages to do that... can you say 'bigtime'?
Never gonna happen. But that would be fantastic. :eek:
You know who would give you hints when you get stuck?
You're stuck! Ha!
You're terrible!
Terrible! Boo!
Boo!
Well, do you know what to do Statler?
Of course I do! Do you, Waldorf?
It's obvious! You just have to use (item A) with (item !
He already tried that.
Oh?
Yeah.
Well... Um...
Did he try it when he was singing Ode to Joy backwards?
No. No he hasn't!
Maybe he should try that!
....
Did it work?
No, no, that didn't work at all.
This games is awful.
Horrible!
A joke!
This games is a catastrophe!
The player is a catastrophe!
Hahaha!
Boo! Boo! You're terrible!
Boo!
(Screen moves back to game.)
If you actually watch them at all, you notice a few things about Statler and Waldorf. They're a comedy duo who have a very simple dynamic, to the point that even the most brain-dead moron could get it:A set-up, and a pun. Very rarely do they actually have more than a few lines, and it's never just "WELL THAT SUCKS" "YEP IT SUCKS" DID YOU KNOW THAT SUCKS?" "YEAH IT'S BAD" "OH HEY YEAH THAT IS BAD". You can't write them like that, because it ignores the very, very, very, VERY basic premise of their whole dynamic.
So yes, it's horrendous writing that can't even capture the heavily-repeated and extremely simple formula for their humor, let alone do it well.
DocRock was just throwing in a few lines, not writing a script. You might well state that he missed his mark in trying to imitate Statler & Waldorf, but as to describing how it could be done better, or even helping a little, your answer was... godawful. Horrendous writing. Ignores the very, very, very, VERY basic conversational premises.
NINE DAYS!
And while we're talking about the really ugly ideas, what about a Bud Spencer and Terence Hill game?
Maybe a bit confrontational, but if you're gonna go to the trouble of writing a specific type of joke, at least keep the very basic structure of the joke.
Calm down dear, it's only an impersonation
TomPravtez was the one who put the lines, actually. But I did think of one.
"Hey, Statler"
"Yeah?"
"This guy must be brain-dead if he can't figure this puzzle out."
"He probably is. He bought this game!"
(laughter)
Dashing please don't kill me.
I wonder how many people have thought this over the forum's history .
It's good, though. I wouldn't change a thing about Dashing or his posting.
Getting back on-track: The wait is killing me. Can it be the 17th already?