Tracking My Game

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Comments

  • edited February 2011
    Kids next door?
  • edited February 2011
    Do I even have to say how great these are?
  • edited February 2011
    @Doodo! I had to look up that term to figure out what you were talking about :) I guess it does have that look to it.

    @Darth Thanks. Progress per colored piece is still painfully slow but we're still knocking out 1-2 a day.
  • edited February 2011
    I meant the cartoon :D
    But, you do have a good style.
  • edited February 2011
    I'm excited by the fact that I have about 9 more supporting characters to ink/color and then I'll be done. Then I can lay them all out on a couple of height/weight character sheets to play with their proportions a little and make sure they're all of the appropriate height.
  • edited February 2011
    Bobby%20-%20JPG.jpg
  • edited February 2011
    Female%20Inn%20Keeper%20-%20JPG.jpg
  • edited February 2011
    Ok. We're on track to finish supporting characters by end of next week at the latest.
  • edited February 2011
    Dreaming.jpg

    This is me dreaming about an end product.
  • edited February 2011
    Dreaming2.jpg

    I also dream of pirates.
  • edited February 2011
    Criminal%20Mastermind%20-%20JPG.jpg
  • edited February 2011
    Test%20Titles%20-%20JPG.jpg

    Playing with titles.
  • edited February 2011
    Hey, dude. I bloody love your style. The dragon surfing concept sketch is inspired.
  • edited February 2011
    I really appreciate it :) Gets discouraging when you're in the bowles of painting characters in Paint Shop Pro and want sleep more than art.

    I can only dream of making that dragon surfing piece a stage one day. I have a piece of music in my head I'd want to go with it. Who knows, if this first game gets me off the ground, I may be able to attempt it.

    Barring that, I'd like to take a crack at doing a painting of it at some point.
  • edited February 2011
    As an alternative to scoring the game myself I've been looking at licensed and royalty free music. Some pretty good musicians out there are willing to contribute music for credit. Thinking about this at the moment.
  • edited February 2011
    http://www.youtube.com/watch?v=FfG9B-ENO-M

    Promo video. For those of you who tl;dr on the thread. Tell your friends!
  • edited February 2011
    Battle%20Master%20-%20JPG.jpg

    This one actually took longer to make because of the greater amount of detail, less curved (unbroken) lines, and the need to realign facial features, add hair, etc. A few hours work but I think the final product is good.
  • edited February 2011
    I should also say I've found a composer who has an extensive free library of music that I am seriously looking at now. It would mean the difference of months if I didn't have to do the background music.

    Only 7 more supporting characters left to color!
  • edited February 2011
    Scratch that. I have my soundtrack.

    Let's take a minute to discuss the reality of what that means. With the soundtrack being handled and taken care of, that leaves me to focus on the art work (my strongest suit). The supporting cast will be finished this week and that will mean the only thing left to finish (from a first stage of production perspective) will be the backgrounds. Let's set a timetable for the end of April for all backgrounds and characters, since it will probably take me two to three days per background piece for inking and painting.

    I haven't unveiled any of the main cast and probably won't until we're coming close onto summer. The main cast will be fully finalized after the backgrounds. With 8 characters, only two of whom need full animation/interaction animation, that will take another two month. So if there are no setbacks we're looking at the end of May for the finalization of the main cast.

    What that means is that in June the script will be written out. This is actually my strongest area, moreso than the art, because my background is in writing (I've worked for companies like Blizzard Entertainment).

    Let me give myself, say, two months. That would put us at the end of July, since the script itself is based on one of my old rejected children's books.

    It would put us in August. And then, the big decision would be whether or not to record lines for this.

    Of course, this is a very idealized timeline. However, I can absolutely foresee this being done by the Winter. Fingers crossed.
  • edited February 2011
    You could always release a non-talkie version first, then if you want make a talkie version afterwards.
    (It would be kind of traditional too, as many adventure games had two versions, due to the introduction of CD-ROMs)
  • edited February 2011
    That's true Retro.

    What's bugging me is that I'm aiming for as high a production value as I can. I want to be as far away from amateur as I can be in this... I mean the characters alone are actually pretty killer to get from sketch to painted, and they're not even done in terms of shadowing and proper color.

    I think though I may just take your advice and see what the response is, and if people like it, then I'll do the voiceovers.
  • edited February 2011
    Horse%20Wrangler%20-%20JPG.jpg

    I wanted eyes that reminded me of an animal. A horse or doe. Not sure I achieved it. May edit it later.
  • edited February 2011
    I'm expecting great things
  • edited February 2011
    http://www.youtube.com/watch?v=57E9tLvoB9Y

    Excerpts of scored tracks. Not all of these will be used necessarily. If you'd like to post feedback on a particular track, please note the time when the track occurs in the video.
  • edited February 2011
    all great
  • edited February 2011
    Reminds me of the music from Broken Sword.
  • edited February 2011
    Never heard it but I hear it's good.

    The pieces in that sampling aren't the only ones I'm using. About half don't fit my motif.
    There are some pieces like this
    http://www.youtube.com/watch?v=E8eWY-zvAg0
    That I want to have in game but we'll see how it comes together.
  • edited February 2011
    Farm%20Girl%20-%20JPG.jpg
  • edited February 2011
    Establishing a development blog for public purposes and generating some interest. It will essentially ape this thread but the blog is for the general public. Will begin displaying pictures there tomorrow.

    http://thegoldenanvil.blogspot.com/
  • edited February 2011
    Reminds me of the music from Broken Sword.

    Is it scary that I was thinking the same exact thing but didn't post that?
  • edited February 2011
    Now I'm not sure if it's a good or bad thing if it's too similar :P
  • edited February 2011
    DAISHI wrote: »
    Now I'm not sure if it's a good or bad thing if it's too similar :P

    One of the best things about BS is its visuals and music.
  • edited February 2011
    Talk%20Sheet%20Test.jpg

    First pass/test on a talk sheet. Not the final one, just a test to see how fast a three frame talk sheet could be done. This took roughly 20 minutes.
  • edited February 2011
    http://www.youtube.com/watch?v=TzO0nQdS8Yc

    Track test. Once again, the audio quality is bad, but only in the demo here. Actual source file is of absolute clarity.
  • edited February 2011
    Display.jpg

    Just for fun. Keeping track of the game's images.

    Oh, you can also tell how many supporting characters that need to be inked/colored by looking at this :P
  • edited February 2011
    Guard%20-%20JPG.jpg

    This character was really way too detailed and took far too long. In game he will NOT be doing a lot of motion :P I'll save that for simpler characters.
  • edited February 2011
    You know I still don't like that guard. I prefer the simpler one I designed later.
  • edited February 2011
    Granny%20-%20JPG.jpg

    GRANNY RETURNS! Now with adjusted legs... but no less insane looking.
  • edited February 2011
    For you audio buffs I present a high quality track underscoring one of the villains of the game.

    http://www.youtube.com/watch?v=LNt3dNc_cNM
  • edited February 2011
    60 second high quality musical excerpt from outside Sylph's Shrine.
    http://www.youtube.com/watch?v=joas6cC0iBE
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