Legend of Zelda Megathread - Adoring Fan Edition
I thought we should have a thread to discuss the Legend of Zelda games, especially with Skyward Sword so close!
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In the next three days, I'll be getting the adult wallet and doing my first run through Anju and Kafei, granting me another heart piece, Kafei's Mask, the Keaton Mask, and a bottle. Then it's off to do both Woodfall and Snowhead in the three days after that. If all goes to plan, I'll finish this game with the Fierce Deity Mask and complete Bomber's Notebook in eight three day cycles, including the first one as Deku Link.
This game... is large. I don't remember how large Twilight Princess was, but this feels quite a bit bigger. I'm not sure that there are as many required collectables (for the completist) but the overall game world feels a lot longer in taking to traverse. The method of navigation between the major areas does cause them to feel more compartmentalized than Twilight Princess or Ocarina of Time does (which feel more like a connected open world, imo) but each major area, with all of the obstacles required to traverse each landscape, takes much longer to navigate than Twilight Princess did.
It's as though the landscape is a maze in and of itself, without even considering dungeons.
Yes, that was great. I also very much like the
Oh, and
Still has yet to play Skyward Sword due to needing to finish twighlight princess first.
I hate anything with Water and Temple in the same sentence...the one from Twighlight Princess is no different.
I never had that much animosity toward the water temple in Twilight Princess, but Ocarina of Time's water temple annoys me.
I'll probably get Skyward Sword for Christmas, but until then I'll have to wait in anguish. :[
*hears the Sailing theme from Wind Waker*
*twitch* NO MORE!!!!!
First time I played I did half of the shadow temple without the Lens of Truth. I only had to go get it whenever I couldn't find a hookshot grapple point. (It's that one on the ceiling)
Yeahhh, that was one of the things in OoT3D that made me go wtf?
The other is the glitch that lets you have the Master Sword as young Link. lol
Personally, I like the water temples. It's the ice temples I hate. With a passion. Skidding around does not make the game fun! And annoying slide-y block puzzles!
Awww, but watching Toon Link fall flat on his face in The Wind Waker was hilarious!
Ha! Duh-duh-duh.
That noise is firmly engraved in my memory from that game. From what I remember, the ice part was mercifully short. And the iron boots helped contain the frustration.
There's a lot of good in that 3DS version though. Personally I like the gyroscope controls a lot. After I use the circle pad to line up my shot with say the slingshot, I can use the motion controls to fine tune it or catch up quickly with an enemy who's decided to skedaddle at the last minute.
Then there's the 3D, which I think is lovely, bar the one bit at the entrance to Zora's domain which makes me go cross-eyed.
The hand-holding didn't annoy me a lot cos I didn't play the original enough to notice, bar the obvious Shiekah Stone thingy, which I was free to ignore. I remembered Navi was annoying, but that was it, so all her extra hints and tips were unnoticed by me.
I was actually showing someone how the gyro controls worked in the Fire Temple, heard flapping, swiveled around and took out a Keese on pure, unbridled instinct. I tell ya, that felt good.
Hah! That sounds pretty feckin' boss! Who said motion controls are a gimmick eh?
Very good.
I will confirm that the Official 25th Anniversary Album that comes with the Skyward Sword bundle is very good indeed.
The game is sitting until Christmas, when I can play it nonstop.
Yep, I can agree with this for the most part. My only issue with it is that aiming with the circle pad is too slow, so if your shot isn't already nearly lined up, aiming can be a little annoying. But for the first part, I could see speed run times drop significantly for this version of the game.
Honestly, it all makes me go cross-eyed. I try it every once in a while, but I almost always leave it off.
I found using the gyroscope aiming made the horseback archery a heck of a lot easier.
And I've also noticed that each person tends to react to the 3D effects differently. Some people are just fine with it all the way up, some people can't have it on without getting a headache.
As for SS, on the 4th dungeon I believe. Love just searching around and upgrading my gear.
Is this a 100% playthrough of Majora's Mask?
It is so freakishly huge. I mean, I just bought the game two weeks ago, and STILL haven't completed it yet. These places are freaking huge... particularly the dungeons, some of which are as big as the Arsenal Mall, where I do my weekly walking routine!
I'm currently at the Levias quest. I had no idea that this game has this many eyeball bosses!
What's the difference between hero mode and normal because I'm getting near the end of the game and am just curious what to expect on the second play-through.
All the differences I've noticed:
-Some of the character dialog acknowledges that you're playing in Hero Mode, so they won't always tell you the freaking obvious. Except for Fi. There's a 95% probability that her comments will be less helpful in a second playthrough.
-All bugs and loot used for upgrades that are in Link's equipment at the end of the game when you decide to engage Hero Mode will be carried over to that save, which will allow you to upgrade your early items quicker. For example, I upgraded my Wooden Shield before even leaving Skyloft, and I went back to Skyloft soon after getting the Slingshot and upgraded to the Scattershot. If I'd have had tumbleweeds, then I would've maxed out my shields ASAP. Good hint for you. Grab lots of tumbleweeds.
-When you get the Goddess Sword, the Skyward Strike is powered up and charges faster.
-Enemies now do double damage, meaning that any enemy that took a single heart now takes two.
-Add to that the fact that you WILL NOT find a single heart ANYWHERE unless you get a Heart Medal. Potions are Link's best friend in the Hero Mode.
-You also get the chance to skip cutscenes by pressing 2 when they start. You know. If you want to.
I don't know if there's anything else, but I hope this helps!
ALSO, FAIR WARNING! If you wish to retain your current, "Hey, I beat the game but haven't gotten everything" file, you WILL need to copy it in order to not have the Hero Mode file overwrite it. It's...not quite as graceful a system as Wind Waker's "second quest".
EDIT: Just found another interesting thing. Anyone that's decided to ask Fi about the enemy weakness knows that she also keeps a count of how many of each enemy type you've defeated. This count carries over as well. For example, I just ran into the Lizalfos that awaits you in the Earth Temple. First Lizalfos the game throws at you. Fi tells me I've killed 13. Take that for what it's worth.
Pick one.