The Kickstarter/Crowdfunding thread

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  • edited February 2013
    Consider supporting The Last Days Of Coney Island an animated feature from director Ralph Bakshi.
    http://www.kickstarter.com/projects/ralphbakshi/last-days-of-coney-island-0?ref=recently_launched
  • edited February 2013
    Holy shit he's FINALLY doing this? He was talking about a Kickstarter YEARS ago!
  • edited February 2013
    Holy shit he's FINALLY doing this? He was talking about a Kickstarter YEARS ago!
    Yes, he's finally doing this. I'm pumped. I'm going to pledge to this sometime next week. I even made a picture to get the word out about this.
  • edited February 2013
    Leplaya wrote: »
    Yes, he's finally doing this. I'm pumped. I'm going to pledge to this sometime next week. I even made a picture to get the word out about this.
    I remember him talking about doing a Kickstarter for it at Dragon*Con two and a half years ago, and I'm sure that wasn't the first time he had ever said anything about it.
  • edited February 2013
    I guess he decided to wait until the time was right to use Kickstarter. Since most cartoonists(like John K, Nick Cross, Ed and Zak, and Lauren Faust) are using kickstarter to fund their projects. Looks like Ralph picked the right time to join in.
  • edited February 2013
    So hey, Tom Hall (one of the founders of id Software) wants to make a spiritual successor to Commander Keen.

    This is awesome.

    EDIT: Just to clarify - in the video he's talking about creating what is essentially a Platformer Creation Tool.

    In actuality it's more like he's going to make the base game (Super Spaceship Club) and then release the editor/mod tools, allowing people to create their own levels or TCs for that game, at the same time.
  • edited February 2013
    I don't know if it's awesome enough to make 400K though. I have doubts here.
  • edited February 2013
    He's got until next month. I'd say it's doable, though I agree that it's hardly guaranteed.

    Especially given that Worlds of Wander seems more like mod tools than an actual Platformer Creator.
  • edited February 2013
    http://thelastdoor.com/ just got kickstarted, and from the demo, it is awesome boogie oogie creepy adventure.
  • JenniferJennifer Moderator
    edited February 2013
    So hey, Tom Hall (one of the founders of id Software) wants to make a spiritual successor to Commander Keen.

    This is awesome.
    I agree. I'm backing the one for sure. I loved Commander Keen, and I still break out Commander Genius to play a bit of a fan-enhanced version of the original trilogy from time to time. :)
  • edited February 2013
    Help this guy go to LGM .He makes an awesome free and open source animation software SYNIG that can be used to make game sprites.http://www.indiegogo.com/dmitriev-lgm-2013/x/181218
  • edited February 2013
    Hello friends,

    I hesitated in posting this here but some of you suggested this over and over so here it is:
    http://www.indiegogo.com/PlustardAndJohnny

    It's a brand new series I am working on, Episode 1 is already out! Let me know if you like it and, maybe, share a dollar if you can :3

    Thank you!
  • edited February 2013
    http://www.kickstarter.com/projects/robaato/cryamore-a-true-first-class-take-on-the-action-rpg

    Check out Cryamore. It's already funded, but if it gets more funding, it'll get console support.
  • edited February 2013
    $850k. Wow.
  • edited February 2013

    Sweet. There's been several articles about the Kickstarter project in Norwegian media the last few days, but I didn't expect it to show up so soon, since there was no mention of a specific date. Tørnquist is such a tease.

    It feels a bit wrong to pay $15 to get a DVD copy shipped from the US to Norway though.
    $850k. Wow.

    Compared to the 5 to 6 million Dreamfall cost it's not much. Makes the $270 000 they got from the Norwegian Film Institute seem like small change.
  • edited February 2013
    Given how recent 'big-budget' Kickstarter projects have been going, I have my doubts.

    But hey ho. We'll see.
  • edited February 2013
    I won't say it's definitely going to make it, but the pledged amount has increased with $50 000 in a little more than an hour, so it's looking promising at least.

    I'm a bit ambivalent about this kickstarter: I'm of course extremely psyched about potentially getting to revisit Arcadia and Marcuria. On the other hand I never finished Dreamfall, since I really, really hated the seriously broken fighting elements, and I do feel like I have to force myself through it before I can play the new game.
  • VainamoinenVainamoinen Moderator
    edited February 2013
    Given how recent 'big-budget' Kickstarter projects have been going, I have my doubts.

    Yeah, so do I. The first 24 hours are of utmost importance. If they haven't got at LEAST half of what they want, I guess the chances of success are massively diminished. Let's see what happens when the entirety of the USA is actually awake.
    flesk wrote: »
    I'm a bit ambivalent about this kickstarter: I'm of course extremely psyched about potentially getting to revisit Arcadia and Marcuria. On the other hand I never finished Dreamfall, since I really, really hated the seriously broken fighting elements, and I do feel like I have to force myself through it before I can play the new game.

    No need for ambivalence there. This out of Ragnars mouth immediately after D:C was announced:
    "There are a lot of areas we can improve in. One is to get rid of the horrifyingly bad combat system. It never became what it was supposed to and we had to rush it out and it failed on all accounts. Luckily we were able to avoid using it most of the time. That's the first thing to go.

    I encountered the same reservation in my German forum. Well, we could say: Serves Ragnar right that his six year old sins now come to haunt him. But the fact still stands that he has seen the error of his ways in this respect without any doubt. Chapters will be more Longest Journey and less Dreamfall, whatever the name.
  • edited February 2013
    Yeah, I know and I'm happy about that. It doesn't fix the previous game though. I might try to play through it again, but I'm afraid I'll just give up and resort to a playthrough for the story.
  • edited February 2013
    Yeah, so do I. The first 24 hours are of utmost importance. If they haven't got at LEAST half of what they want, I guess the chances of success are massively diminished. Let's see what happens when the entirety of the USA is actually awake.
    As of right now, they're a quarter there. I can actually see this happening.
  • VainamoinenVainamoinen Moderator
    edited February 2013
    As of right now, they're a quarter there. I can actually see this happening.

    It's certainly promising. But you'll have to reckon that this is a franchise of die hard fans who would pour their money in IMMEDIATELY. I'm really not so sure who's left after day one to back this.
  • edited February 2013
    Dreamfall Chapters is halfway there already. With 28 days to go.


    EDIT: I just pledged $25.
  • JenniferJennifer Moderator
    edited February 2013
    It's certainly promising. But you'll have to reckon that this is a franchise of die hard fans who would pour their money in IMMEDIATELY. I'm really not so sure who's left after day one to back this.
    It only needs $400,000 now, and there's 28 days left. That should be doable by casual fans, general adventure fans, and even just people who like supporting kickstarters in general.
  • VainamoinenVainamoinen Moderator
    edited February 2013
    Jennifer wrote: »
    It only needs $400,000 now, and there's 28 days left. That should be doable by casual fans, general adventure fans, and even just people who like supporting kickstarters in general.

    It IS doable. Still, as predicted, compared to yesterday the kickstarter is crawling today...
  • edited February 2013
    Nearly OVER 8,000 backers so far. That's impressive sounding. Let's see how it compares to other projects...

    DoubleFine had... 87 thousand. Wow.

    Obsidian had... 74 thousand (give or take a dozen). Bloody hell.

    Shadowrun had... 36 thousand. Not bad at all.

    Broken Sword had... 18 thousand. For the amount of money they got, that's none too shabby!

    Grim Dawn had... 12 thousand. Hmm... Dreamfall'll have to beat that at least.

    SpaceVenture had... 10 thousand. Was that all? Could have sworn they had more.

    Jane Jenson had... 5,800. Kinda surprised she actually made it.

    ...

    It's not doing too badly, all told. And by comparison, Worlds of Wander has...

    ...787. Oh dear. That's not looking good at all.
  • edited February 2013
    Worlds of Wander is based on a premise that's too old with a style that's unappealing for that amount of money.
  • edited February 2013
    DAISHI wrote: »
    Worlds of Wander is based on a premise that's too old with a style that's unappealing for that amount of money.

    Well, what do they expect? It's a 2D, Indie version of Little Big Planet.
  • edited February 2013
    Chyron8472 wrote: »
    Well, what do they expect? It's a 2D, Indie version of Little Big Planet.

    I agree, and it's a lot of money they're asking for.
  • edited February 2013
    Chyron8472 wrote: »
    Well, what do they expect? It's a 2D, Indie version of Little Big Planet.
    I hadn't thought of it like that, but yeah, it totally is.

    I'm not saying there isn't a place for that, of course. Just... not like this.

    ON A COMPLETELY DIFFERENT TOPIC.

    So, Dreamfall Chapters has got the original voice actress for April Ryan on board. This makes me happy in a multitude of ways.
  • edited February 2013
    i hadn't thought of it like that, but yeah, it totally is.

    I'm not saying there isn't a place for that, of course. Just... Not like this.

    On a completely different topic.

    So, dreamfall chapters has got the original voice actress for april ryan on board. This makes me happy in a multitude of ways.

    score!!!
  • edited February 2013
    DAISHI wrote: »
    score!!!



    You know what, as soon as I finish the Trillby series, I'm doing the Longest Journey series as a celebration Let's Play.
  • edited February 2013
    We need more inmates in the Asylum!

    Today's awesome update confirms that backers will get separate keys for Steam, GOG, and Desura with their pledge!

    Check out their page and all the great details, videos, and the playable demo. This game is going to be one of the scariest ever!
  • edited February 2013
    Dreamfall Chapters reaches target in just a over week. Take that doubters!
  • edited February 2013
    Yay! Another game I won't get for a year and a half! Woo!
  • edited February 2013
    Yay! Another game I won't get for a year and a half! Woo!

    Yeah but it'll be worth it when it does come. Or at least, it better be!
  • edited February 2013
    Don't forget about Asylum, everyone! Plenty of more padded cells awaiting new inmates. ;)
  • edited February 2013
    Apparently any day now a new Kickstarter will be launched by Himalaya Studios (also known as "AGD Interactive") for their hi-res QFG-style Mage's Initiation game:

    http://www.himalayastudios.com/games/mages/#about-the-game

    No doubt you're all already familiar with these guys, who have been putting out adventure games since before Telltale existed. Their popular, free Sierra game remakes have won tons of awards and have inspired many adventure game indie teams over the last ten years, even when things looked bleak for the genre.

    Free downloads of their games...
    http://www.agdinteractive.com/games/games.html
  • VainamoinenVainamoinen Moderator
    edited February 2013
    PayPal donations now open for DREAMFALL:

    http://redthreadgames.com/chapters

    Remember, Ragnar Tørnquist would bathe in your money a full 19 days before he sees even a dime of those ordinary backers' dough. For unknown reasons, you'd still be called a "slacker backer" though. :)
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