TWD Season 2 speculation/suggestion (merged threads)

1568101129

Comments

  • edited November 2012
    I do...but without Kenny, Duck, Doug, Larry, Ben, it just wouldn't feel the same.

    I dunno, I'm not ready to count Kenny out yet.

    And that's not a "It might have grazed her cheek, or Lee's that one special immune person." hope.

    We don't see him die... I think there's a reason for that.
  • edited November 2012
    We do, for the love of the greater equation, please start it a few years down the line in a stable goddamn settlement, and don't let it go to shit in the first episode.

    I don't care if the protagonist gets separated, has to come back, whatever. I love the series, but there needs to be some hope left for humanity. Don't go the Kirkman route and just keep piling shit on until fans just give up in a collective meh.
  • edited November 2012
    We need a season two, there are questions, there is always room for growth of a story.
  • edited November 2012
    Yes i believe we need a season 2 because i have so many questions i need answered and i also feel that since this is a walking dead variant that TTG should do the Robert Kirkman thing and keep making new seasons until you cannot possibly write anymore because every human being is dead
  • edited November 2012
    Sorry dude, wont' ever happen. Both are comic characters and won't be meeting anyone else that'll be in the games.

    Maybe lilly, but Glen is a definitive no.
  • edited November 2012
    I would hope they would give us an answer to this ending in the next season.

    If not, thats rather stupid in my opinion. Can't just leave that season with a cliffhanger and no answer at all. Crappy writing if thats what happens.

    Honestly I thought it was over after she shot my Lee, and I wasn't happy. Not sad, though during the scene I def was, but mad that after all that it ended with me not knowing if Clem would be safe.
  • edited November 2012
    Yes...
  • edited November 2012
    I don't think we do.. Season 1 stands as a complete story.. The game was Telltales most successful and it made them a lot of money though, so I'm sure they will continue going as long as the sales are there
  • edited November 2012
    Season 2 doesn't have to be exactly the same. It can follow the route the end of this season almost took with radioman. Instill a governor type figure or some other major HUMAN threat that follows you all season as well as the regular drib drab zombies etc
  • edited November 2012
    Gennadios wrote: »
    We do, for the love of the greater equation, please start it a few years down the line in a stable goddamn settlement, and don't let it go to shit in the first episode.

    I don't care if the protagonist gets separated, has to come back, whatever. I love the series, but there needs to be some hope left for humanity. Don't go the Kirkman route and just keep piling shit on until fans just give up in a collective meh.

    Made me laugh. That is seriously the only issue that I have with the Walking Dead. They do so much emotionally for the characters but as actual viewers, readers, or players, they just pile on crap and make it hard for us to be hopeful that anything good will ever happen.

    In fact, I remember reading somewhere and either Kirkman or someone working on the TV show said something along the lines of, "There is no cure, there is no safe zone, there is no place that has not been touched." And I immediately lost some interest in the series. Because as a viewer, reader, or player, you are hoping that something will go right, that they will somehow find a place where they are safe. But by saying what they did, they say that it is not a matter of IF but a matter of WHEN everyone becomes infected and/or dies. And what fun is that.

    I mean at that point the ending is set, the characters all have to die in some way, or people have to do a lot of zombie killing to make the world better again. And even then, everyone would turn when they died, so you would never be safe again.
  • edited November 2012
    We do. We just fucking do. Hail the walking dead!
    Though with so many dead people... Well... Not sure If i can take it anymore.
  • edited November 2012
    Yeah I thing I am Legend is a good viewpoint to that. Let there be someone out there that can save humanity or let there be safeplaces ppl can get to and live on. If not I don't know, you can just blow up earth, I mean it is really pointless then and if lee doesn't come back... well I think my reason for this game just went out of the window. Too bad choices don't matter at all.
  • edited November 2012
    I don't think we'll see Clem again, I've explained why elsewhere.
  • edited November 2012
    I think we'll start as someone else, then we'll find out about Clem in episode 2 or something.
  • edited November 2012
    "Need" and "Want" are two different things. "Need" another season? No. "Want" another season? Yes :D
  • edited November 2012
    I haven't played any of the Telltale's games (aside from TWD, of course), but I think they must've had some ideas on what the season 2 should look like. Season 1 was amazing, so the bar was raised very high and I'm sure they're aware of that. So I don't think season two will be just cutting off coupons.
  • edited November 2012
    It would be a terrible mistake not to include Clementine in your season 2 experience. Terrible. I have a lot of faith in Telltale and I don't think they would create an amateur mistake. In interactive storytelling you never put a character on the sidelines that your participant is attached to unless its for tension purposes.

    I suspect that Telltale will open Season 2 with your new character. It will give you some time, maybe an episode or less, to grow with the character and identify with him before it then reintroduces clementine. They could opt to begin you all the way back at day zero but I doubt it since it would require them (by my formula) to 'skip time' during an episode which is something they haven't done and would be a mistake.

    In fact, I think that the two figures at the end are your new 'survivors'. I suspect they will start your story and conclude it with you walking on that hill and seeing Clementine. From that point on Clementine will be involved in your new group. I suspect that instead of starting at 'day z' they will have your two survivors explain their past months to each other or to Clementine when they encounter her. She'll also explain her story which, if Telltale is cool, won't just be a 'skip scene' and will instead be a full story told from her perspective based on your choices in Season 1.

    Alternatively the figures could be Christa and Omid however I think that finding those two would be a pretty good 'character goal' for Clementine in a season 2 story. Otherwise she has no immediate motivation outside of survival which makes her story less interesting due to a lack of conflict.

    Assuming they keep Clementine, which they should, they will have to introduce her in a way that allows her to recap the events of season 1 in case the participant didn't play season 1. I also suspect that Clementine's introduction, loyalty, and behavior will change based upon your advice to her.

    Clementine will not be the protagonist and Telltale will need to make that clear early on because so many of the members of this forum think she will be. That is why I suspect a late entry for her into season 2 (towards the end of episode 1, or its middle). They will need time to build up a new protagonist that you care about. If they're smart (and my theory is right) they will also shift the 'father complex' of needing to defend clementine to your new partner which will allow Clementine more independence.

    Playing Christa and Omid would not be fun.
  • edited November 2012
    A story with a new set of survivors would feel too disconnected, espacially since i don't think they'd be able to invest enough time into any one character as they did with Clementine this whole season, to make me care about them the way i care about her.

    Clementine is 9 at the end of this season.. She has matured way beyond her years with the experience she got. It would make for an awesome season to see her grow up alongside new people and challenges.
    One idea from me..Go the comic route make a longer season that spans 1-2-3 years where she grows up mentally and physically (so she's even more capable of defending herself). Although i know it's difficult to make bigger time jumps since the situation the world is in doesn't really allow someone to make it many years. They'd have to be in a really secure situation and not travel around, fleeing walkers for that to work, at which point you couldn't really make a game about it.
  • edited November 2012
    I agree with the comment above. I reckon that the two people Clem sees are the new season 2 characters. I think Clem will be in season 2 and possibly Molly as the audience seemed to really like her and she could have easily escaped Savannah. I doubt they will have any other characters in season 2 that were in 1, even Christa and Omid. It's a new story and I think Clem should be the only continuing theme. I don't wanna be with a new protagonist on episode 4 of season 2 and find that my choice to kill Larry means I can't get on a plane or something mad like that.
    It will not have more than a few months time jump due to it claiming to be in the same universe as the comics. Im not that fussed about having a sims style creating my own protagonists' looks. They did well with Lee so I trust them to do it again, hopefully with another interesting character.
    The trouble is, if they get a new protagonist and it is (however long into the zombie apocalypse episode 5 was) they have already made huge choices by now. They would need to think of someway to let us 'mould' our character again from when the zombies start yet I feel not make us do all those months again.
  • edited November 2012
    Absolutely YES...we need A NEW SEASON....
    we need Second,third and more and more,PLEASE.
  • edited November 2012
    A second season would be great, but without these characters. Their stories are done (and let's face it, if Clementime doesn't get onscreen, nothing bad can happen to her. If she gets on screen, we can't guarantee she'll live) and I do not want them to be extended for a sequel.

    However, at the same time, I don't want it to be a group that's BRAND new. We already learned all of the stuff of the apocolypse. Three times now(Tv, comics, and this game) I think it should focus on key events from the comics. The best one would be Lilly(comic Lilly, not our Lilly, although that could work too) and after her events at Woodsbury.

    Molly would work too.
  • edited November 2012
    dakun wrote: »
    A story with a new set of survivors would feel too disconnected, espacially since i don't think they'd be able to invest enough time into any one character as they did with Clementine this whole season, to make me care about them the way i care about her.

    Clementine is 9 at the end of this season.. She has matured way beyond her years with the experience she got. It would make for an awesome season to see her grow up alongside new people and challenges.
    One idea from me..Go the comic route make a longer season that spans 1-2-3 years where she grows up mentally and physically (so she's even more capable of defending herself). Although i know it's difficult to make bigger time jumps since the situation the world is in doesn't really allow someone to make it many years. They'd have to be in a really secure situation and not travel around, fleeing walkers for that to work, at which point you couldn't really make a game about it.

    A story with a new set of survivors would not feel too distant precisely because the first group was not and because so long as Clementine, and aspects of seasons 1, are included you will feel attached to the new 'team'.

    If it is not broken do not fix it. Television series make the mistake where an incredibly popular season will make the writers feel empowered to try a new direction. The longest running shows are those which identify the pattern that was successful and repeat it. Telltale's writers seem of pretty high caliber to me so I suspect they will make the smart (and safe!) choice.

    Clementine cannot be the protagonist for a number of reasons. If she is the protagonist our decisions to shape and mold her as Lee mean less since our choices as Clementine will now dictate her actions. Secondly, the primary gender of people playing the game (and the majority gender of the authors) are men and gamers enjoy playing males. Thirdly, Clementine was only appealing as a character because we felt a desire to 'protect' her which grew with every episode. Simply put, Clementine is an excellent supporting character but would be a horrible protagonist precisely because she is a child and because we are adults. Honestly it would be less entertaining.

    I will admit that Christa and Omid could be the new 'team' but I suspect you will play a new character with your own motivations primarily because even at their height both Christa and Omid are not incredibly interesting characters. Also, if I am right and Clementine is a supporting character again then finding Christa and Omid will act as a good character motivation for a character that otherwise has none. I agree with the above poster that we will see actual or references to season 1 characters that survived (and some that didn't).

    The setting will not leave Georgia and will only make cameos to comic events to avoid continuity issues or spoilers. However because Clementine (and Christa/Omid and likely your new character) have decided to avoid cities I suspect that there will be some plot involving how Clementine and her new group acclimate to 'country life' with another group of survivors who are well off. This is where I would take the story and isn't too "cliche" despite it being the predictable natural course.

    Clementine will not be the protagonist.
  • edited November 2012
    I would not be surprised that you'll end up playing with Molly as protagonist and upon meeting the Season 1 surviving group you'd already have a basis of familiarity, also Molly seems like the kind of "tough love" person, which could provide for an interesting formula with Clementine as opposed to the "grow to caring" personality of Lee.
  • edited November 2012
    I think It would be useless to make new characters for Season 2, since Christa and Omid are still alive (Unless they died which wouldn't make much sense) so If they're still alive than that's where Season 2 should pick off, Clementine finds Christa and Omid (Possibly Kenny, but he most likely died) what do you guyz think?
  • edited November 2012
    I think we'll see Christa, Omid and Clementine again. Kenny is a possibility. He might have made it.
  • edited November 2012
    there is always people that feel "why keep on going, just end it here".
  • edited November 2012
    When Kenny gets seperated from the group either saving Ben or Christa, Lee and by extension the player never actually see him die in either case.

    I would guess that Telltale might have done this to give themselves the option of bringing him back as the protagonist in Season 2.
    If they don't go with Kenny then I guess we'll be following Omid, Christa and Clem or quite possibly Molly.
    A new group of characters would be a bad idea.
    Why try to build a connection with some all-new survivors when we already have such a strong one with the existing characters?

    EDIT: Also, if Kenny becomes the main character of Season 2, I don't know if we'll ever see Clementine again. I'd be ok with that, as long as we don't find out that something terrible has happened to her.
  • edited November 2012
    I think we should be a grown up Clementine. Maybe Lee's actions have an effect on Clementne's future. She is more of a ruthless survivor if Lee took wha he needed from the car and killed potential threats, and more compassionate and mercifull if Lee was.

    This would be just a little blurb at the beginning of the game and changes some npc reaction dialouge. Nothing big enough to give the writers a headache with huge decision trees. There must also be a default history.
  • edited November 2012
    Made me laugh. That is seriously the only issue that I have with the Walking Dead. They do so much emotionally for the characters but as actual viewers, readers, or players, they just pile on crap and make it hard for us to be hopeful that anything good will ever happen.

    In fact, I remember reading somewhere and either Kirkman or someone working on the TV show said something along the lines of, "There is no cure, there is no safe zone, there is no place that has not been touched." And I immediately lost some interest in the series. Because as a viewer, reader, or player, you are hoping that something will go right, that they will somehow find a place where they are safe. But by saying what they did, they say that it is not a matter of IF but a matter of WHEN everyone becomes infected and/or dies. And what fun is that.

    I mean at that point the ending is set, the characters all have to die in some way, or people have to do a lot of zombie killing to make the world better again. And even then, everyone would turn when they died, so you would never be safe again.
    But the essence of the story is just that, nowhere is safe... Does an author tailor make his story to fit one's wishfull thinking of happy everafter? Not everyone gets to marry their highschool sweetheart, fall in love with Mr. Right, and the cancer patient sometimes just succumbs. Heh, my boss has a saying. "Life's a bitch, and then you die..." There is no hope in a Kirkman, society has gone to hell so make do with what you can, till your face is eaten off at least...

    (yes... my glass is half empty by the way:p)
  • edited November 2012
    Rasher wrote: »
    I think we should be a grown up Clementine. Maybe Lee's actions have an effect on Clementne's future. She is more of a ruthless survivor if Lee took wha he needed from the car and killed potential threats, and more compassionate and mercifull if Lee was.

    This would be just a little blurb at the beginning of the game and changes some npc reaction dialouge. Nothing big enough to give the writers a headache with huge decision trees. There must also be a default history.

    This idea has been said many a time and while it is nice enough, it won't happen. If Clem is in the next game then her max age will be 10/11.
  • edited November 2012
    well, I've heard a little bird singing something about a season 2 with the episodes 6-10, but i'm not sure.


    (sorry for bad english ^_^)
  • edited November 2012
    I'd actually really like to play as Christa in Season 2.
  • edited November 2012
    The only real reason I want a season two is because of the scene at the end. It didn't have enough closure for me, and to me, that's what is making this story get really big and interesting fast. I didn't really mind they ended the season with that ending scene, but if they didn't want people to want more, they should've just left it at the bang/close door fade to black scenes. Honestly, I would've probably felt better about the game.
  • edited November 2012
    It will be kinda hard to get so close to a character like Lee in TWD again,it just wouldn't be the samebut we may never know.I just want to find out what happened to Christa and Omid,and of course Clem.Honestly,in my opinion Telltale kinda ruined the epilogue. :)
  • edited November 2012
    Personally, I hope the next season is set sometime after the ending. Clem has been tougher, older and stronger. This way, she can be the main character. We will also see how the ending has affected her, who those were.

    I told Christa and Omid to look for her, most likely around that area. I don't think they gave up and moved on. Maybe they both got bitten. I think those two characters in the distance will be two new characters, with bad intentions. Christa and Omid (if they survived) would find Clem somewhere out in the 2nd season. Makes sense :P
  • edited November 2012
    I don't see why she wouldn't... If she wasn't, why would they even have that epilogue? The cliffhanger would be pointless.
  • edited November 2012
    And you know this how?

    Telltale has two, possibly three, other huge projects that they've already announced coming down the line. I haven't heard them say anything about putting any of them on hold in order to jump into Season 2 right away.

    game developers dont all work on every project in production at the studio, TT games would not be the exception(example- JP production team wasn't involved in twd game production staff) . Also do to the success of this game id be shocked that they dont have a dedicated team to shelling season two out as fast as possible, seeing as this was the most financially successful game in tell tale history. I think a spring/ summer 2013 release is actually a pretty realistic one.. if they use the same tech for the series.
  • edited November 2012
    I have a feeling the new main character will be Rick

    **Spoiler**

    I think the people Clem sees on the top of the hill are Carl, Rick, and Laurie
  • edited November 2012
    Clementine is the source of emotion throughout the season for me, and was the primary reason I was able to play Lee and get emotionally invested. I do want a second season, and since they are making it I just hope that they keep Clementine in (which I believe they will, considering the ending).
  • edited November 2012
    If they had ended it the right way, we wouldn't, but because they gave us a cliffhanger. Yeah.

    Ugh, money makes people do strange things.
This discussion has been closed.