Need Inverted Controls Option

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Comments

  • edited January 2013
    hb02 wrote: »
    I read through the 11page thread on the inverted issue, didn't see telltale reply.

    Has there been an official statement from the company on this issue? Anything we can do to add it? :confused:

    If you read through the thread, you'd know that you can apply a workaround to change your mouse universally. I don't think having a preference is weird, but you would probably get further without waiting for the official statement.
  • hb02 wrote: »
    I have no interest if you think its weird that i need inverted. So don't start a flame war or argument over it. I've been playing inverted for THREE decades, and that's how my brain works. End of story.

    THIS!

    I've tried to contact Telltale for an answer on this via FB/Twitter, but there's been no response in two weeks.

    I purchased all 5 episodes during the Xmas sale and have currently played as far as the car crash at the start of Ep1 because I can't enjoy the story when I'm constantly looking in the wrong direction.

    I sincerely hope there is a patch for this and wanted to add my voice to this thread.
  • If you read through the thread, you'd know that you can apply a workaround to change your mouse universally. I don't think having a preference is weird, but you would probably get further without waiting for the official statement.

    Xbox360 user accounts have a universal preference setting for inverted/non-inverted vertical control. TWD completely ignores this.

    Every other game I have ever played on the platform reads this setting and inverts the controls automatically or has a menu option for invert on/off.
  • edited January 2013
    Yeah, I only mean for the PC people. For everyone else, you're just totally hosed.
  • edited January 2013
    If you read through the thread, you'd know that you can apply a workaround to change your mouse universally. I don't think having a preference is weird, but you would probably get further without waiting for the official statement.


    I have read through the thread. MS: microsoft. I bought it on xbox.

    Ive gone through xbox via live chat and twitter. Both didn't help. Said the publisher meant for the game to lack this basic feature so they can't offer a refund as it works as it was intended...

    I'm glad i only bought 1 episode. 5 dollars wasted better than 25.
  • edited January 2013
    hb02 wrote: »
    I have read through the thread. MS: microsoft. I bought it on xbox.

    Ive gone through xbox via live chat and twitter. Both didn't help. Said the publisher meant for the game to lack this basic feature so they can't offer a refund as it works as it was intended...

    I'm glad i only bought 1 episode. 5 dollars wasted better than 25.

    Oh, then just disregard everything I said. :/
  • edited January 2013
    I was talking to a dev from another studio and he said its weird they didn't patch it because it takes few seconds to adjust the code and a couple minutes to adjust the UI. Seems like they are just flat out ignoring this issue.
  • edited February 2013
    So I came by to see if this was fixed yet - any update? Saying "we deliberately intended to make this game impossible to control for a significant percentage of users" is the most retarded thing I ever heard.

    Also if this is true - please come right here on your own forum and declare it openly.
  • edited February 2013
    I use the "normal" controls, but I fully support inverted control as an option. The way I see it, the more people who can play the game means more money to make season 2. :)
  • edited February 2013
    How could this have made game of the year? I cant invert Y axis I can not adjust to this type of control. I hate the people who made this game and I hope they get eaten by zombies. I wish I knew this before I bought episode 1. Im never buying anything by telltale games again because of this disrespectful slap in the face to gamers. So I would advise anyone who is thinking about buying this game to not waste your money unless you like playing without the Y axis flipped. telltale games, you are hence forth boycotted.
  • edited February 2013
    I've never understood the need for inverted controls, but hey, it shouldn't be that hard to program those into a game, so I guess I can support people who want them.
  • edited February 2013
    Jordy... Good thing you are not a pilot then :D

    Glad I only download the first ep when it was offered for free on the Xbox Marketplace.
  • edited February 2013
    Played through the whole game and liked it. But the lack of inverted Y axis really threw me off. I can't imagine why anyone would leave such a basic option out of a game. I'll still buy the sequel, but I hope Telltale will make that one small adjustment to an otherwise great game!
  • I just saw the announcement of Season 2 and there is NO WAY I'll be buying the sequel after getting burned by such a basic oversight in the first game.

    Tell Tale should be so ashamed of themselves over this for A) leaving inversion out in the first place & B) Completely failing to patch it even though they said to media critics when asked that they would.

    I look at the inverted/non-inverted issue as similar to a left-handed/right-handed one. No one really knows why they are left/right-handed, they just are and there is no way that the vast majority of us could just switch to say writing with the wrong hand without negative consequences. It feels wrong, it feels uncomfortable, it induces a lot of mistakes, its simply non fun.
  • edited March 2013
    I'll post the here as well, and leave a few more thoughts...

    Without the ability to invert the y-axis this game goes from an Awesome game to a BAD game. And I say that because the game is also very glitchy as well. I can overlook just about all the glitches I've come across, but not having the ability to play the game because the controls don't work make it the most frustrating game I've ever played.

    I feel sorry for those of you who bought it and run into this issue. I'm just playing this on my roommates PS3 and would want my money back because I feel the game is broken.

    As for patching the game: it "should" be a simple fix. I come from a background in software development and with this many angry customers this issue would be considered a "bug". Now I don't know how things work at Telltale Games, but at my company when we log a bug in the system it is usually patched in the next update. Also this should be a very easy bug to patch as it would just be converting a positive number to a negative number and vice versa.
  • edited March 2013
    I think it's sad that telltale made such a great game that alot of people can't enjoy because of such a small yet important feature i feel sorry for you people that couldn't play :(
  • edited April 2013
    no answers?? why is that?? why is so hard to release a patch?? any stupid programmer could do that, I am sure.

    I am so pissed, I bought the whole season and can't play
  • edited June 2013
    Just created an account to post on this momentous occasion: the first game in 1st person I've ever played in the last 20+ years of gaming to not offer an inverted y-axis.

    I'm actually still trying to wrap my mind around it. Here's my experience with the game thus far:


    "Hmmmm, I'd like to relax for a bit and finally check out Telltale's Walking Dead game. I've been looking forward to this for awhile."

    - Start game and begin story

    - Game tells me to look around. Ok, start looking around and realize I need to invert y-axis to play. No biggie, standard fare so far.

    - Go to control menu and see no options. Go to gameplay menu and see no option. Start to think I've overlooked the option in one of the menus. Comb through the menus to find the option. No option......really?

    - Decide to play the game anyway with backwards control scheme.

    - Making a bit of progress with the change, but am starting to realize I'm entirely more focused on forcing the controls than following the story or enjoying the gameplay.

    - Then I meet the zombies...old control instincts kick in, can't compensate in time, eaten by a zombie.

    - More zombies, control instincts kick in, can't compensate in time, eaten by a zombie.

    - More zombies, control instincts kick in, can't compensate in time, eaten by a zombie.

    - Realized I haven't had a single bit of fun, wasn't about to in a significant amount of time, even started feeling a little nauseous, and turned the game off.


    I'm sure this sums up the experience of many gamers, especially ones who have been playing for decades. I can only think of two scenarios for how this could happen. Either it's an oversight, or it's a joke. If it's an oversight, how have they not fixed this after a year-long thread and 300+ posts? If it's a joke, how have they not realized that it's not funny anymore?

    I'm not quite sure what Telltale is trying to accomplish by sticking to their guns with the whole no-invert thing. Are they attempting to blaze a new path into an invert-free gaming universe? If they are, I doubt any other developers would jump on board any time soon, since, you know, it alienates a significant portion of their potential gamers. No, really, at this point, the developer can only come across as either incompetent or obstinate. Neither trait is likely to win over my loyalty any time soon.

    That's too bad, cause the game looked like it had potential. I probably would've been interested in a sequel too, but I tend to avoid developers prone to serious design flaws.
  • edited June 2013
    Today I heard about the new new DLC episode "400 Days," coming to The Walking Dead: The Game.

    But before I get excited... I check to see if the invert option has finally been patched for the original game.

    And seriously can't believe this still hasn't been addressed in over a year. Nothing.

    I want to play the game, I want to give you $ for all five episodes, but yet you ignore all the players that are waiting for an inverted option, let alone all those people that didn't know before buying the game.

    Not great business practice.
  • edited June 2013
    You guys complain about a nonshoter game with no inverted option?
    You guys complain that up dont go down and down dont go up?
    You play this game with a airplane jostick? i dont think so.

    Even my brother that invert controls for fps games dont find any problem in finish this entire game, cause he dont need it, theres no reason to be upset cause you dont have to go targeting things fast as in action games.

    give this post a break really
  • edited June 2013
    maybe some people are going a bit over the top but it is a real issue that could be easily fixed, the ability to use inverted controls and the ability to change the controls/control scheme should be in every game it's that simple
  • edited June 2013
    I seriously hope they address this issue just so this thread can die a slow death.
  • edited June 2013
    I want to see people using this same thought process with heavy rain.
  • So I saw that there was DLC - which means that Telltale have worked on the game...

    Somebody please say that they have added the Y invert!
  • edited July 2013
    I do not think they added, sorry to crush your dreams, could be wrong though, just don't think so.
  • edited July 2013
    How hard is it really to add this option? They are just being stubborn because some a-hole over there doesn't want it.
  • edited July 2013
    It might be in season 2, but then again they really don't change that much, has anyone other Telltale game have inverted use?
  • edited July 2013
    I want to see people using this same thought process with heavy rain.

    http://www.telltalegames.com/forums/showthread.php?p=815086#post815086
  • edited July 2013
    No, but seriously. What the actual fuck is up with this. I don't buy PC games to be unable to configure the simplest of shit. No matter which control scheme you personally prefer, we can all agree that no options is retarded. FIX YOUR SHIT ASSHOLES. I see posts asking for this EXTREMELY SIMPLE feature from a goddamn YEAR ago.
  • edited July 2013
    My new hope is that the Vita version will include gyro-aiming. It works really well in Uncharted Golden Abyss and Gravity Rush.
  • edited August 2013
    Seriously, fix this already
  • edited August 2013
    If anyone's on Windows there's a program called Polynomial's Mouse Inverter that might work.

    I've never used it though.
  • edited August 2013
    I do believe that will help, I used it once.
  • edited August 2013
    Because some people are so used to inverted, they just can't switch on the fly.
  • edited August 2013
    because apparently there are people playing the walking dead with a flight stick.
  • edited August 2013
    and to think this game won the GOTY award... That is freaking ridiculous. bunch of amateurs that can't fix that.
  • edited August 2013
    Well I can see where this thread is going, there is no Inverted control and it's not coming, what can I say.
  • Any update on this? Any fix from Telltale?

  • I loved the 10 minutes of gameplay I experienced about 6 months ago but without an Invert-Y option I simply cannot enjoy this game so it sits on the shelf.

    Please patch this so I can actually finish this game.

  • I just played the demo after quickly figuring out that inverting isn't an option, and it was frustrating to say the least. If it should be no big deal like some here are saying, because it should be like using a mouse cursor, then why is my instinct to invert? Muscle memory doesn't lie. Anyway, I guess I'll be moving on to the next game.

This discussion has been closed.