That Midtown Cowboys trailer shot with the helicopter took a surprising amount of work. I don't think anyone even noticed, which means we did a good job, I guess, but man. We used to have a lot of time to throw away on stuff like that!
That Midtown Cowboys trailer shot with the helicopter took a surprising amount of work. I don't think anyone even noticed, which means we did a good job, I guess, but man. We used to have a lot of time to throw away on stuff like that!
Why was the helicopter part so tough? Just so you know, this was my favorite ad you've ever done. I've actually re-watched it multiple times, and I still can't figure out what the fine print says or how you made that brownstone in the beginning looks so real.
Why was the helicopter part so tough? Just so you know, this was my favorite ad you've ever done. I've actually re-watched it multiple times, and I still can't figure out what the fine print says or how you made that brownstone in the beginning looks so real.
Neither Nick or I had really done any motion matching or compositing before, but we really wanted a cheesy shot of a helicopter hovering over something large/ominous. We bought some cheesy stock footage of a helicopter hovering over a colorless sky (similar to this, but not that exact clip), and then built the background of the statue of liberty and dark nighttime sky, keyed out the sky in the helicopter footage, color-adjusted it so that it looked like nighttime, added the fake glass ceiling and support structures, added camera shake (with added movement on the ceiling structure in the foreground to look like perspective) and then animated the searchlight in over the top.
Then we ran it through a VCR twice so nobody would ever think twice about it.
Neither Nick or I had really done any motion matching or compositing before, but we really wanted a cheesy shot of a helicopter hovering over something large/ominous. We bought some cheesy stock footage of a helicopter hovering over a colorless sky (similar to this, but not that exact clip), and then built the background of the statue of liberty and dark nighttime sky, keyed out the sky in the helicopter footage, color-adjusted it so that it looked like nighttime, added the fake glass ceiling and support structures, added camera shake (with added movement on the ceiling structure in the foreground to look like perspective) and then animated the searchlight in over the top.
Then we ran it through a VCR twice so nobody would ever think twice about it.
You guys are amazing. Wow, I mean ... yeah. Awesome.
Neither Nick or I had really done any motion matching or compositing before, but we really wanted a cheesy shot of a helicopter hovering over something large/ominous. We bought some cheesy stock footage of a helicopter hovering over a colorless sky (similar to this, but not that exact clip), and then built the background of the statue of liberty and dark nighttime sky, keyed out the sky in the helicopter footage, color-adjusted it so that it looked like nighttime, added the fake glass ceiling and support structures, added camera shake (with added movement on the ceiling structure in the foreground to look like perspective) and then animated the searchlight in over the top.
Then we ran it through a VCR twice so nobody would ever think twice about it.
wow... you guys have a major eye for detail or waaaaaay too much time to dedicate to these bits. You coudl have thrown in a cheesy public-domain web-graphic and most of us woudl have been happy!
Neither Nick or I had really done any motion matching or compositing before, but we really wanted a cheesy shot of a helicopter hovering over something large/ominous. We bought some cheesy stock footage of a helicopter hovering over a colorless sky (similar to this, but not that exact clip), and then built the background of the statue of liberty and dark nighttime sky, keyed out the sky in the helicopter footage, color-adjusted it so that it looked like nighttime, added the fake glass ceiling and support structures, added camera shake (with added movement on the ceiling structure in the foreground to look like perspective) and then animated the searchlight in over the top.
Then we ran it through a VCR twice so nobody would ever think twice about it.
I'll have you know that it is definitely one of my favorite Telltale ads. I think it turned out really awesome.
I kinda wish you had more time to dedicate to that kind of stuff still, actually. It was all really awesome and added to the experience of the whole season. I'm not even sure what exactly has changed so that you can't do(for example) Intermission Theater anymore, but it sucks! =P
I'll have you know that it is definitely one of my favorite Telltale ads. I think it turned out really awesome.
I kinda wish you had more time to dedicate to that kind of stuff still, actually. It was all really awesome and added to the experience of the whole season. I'm not even sure what exactly has changed so that you can't do(for example) Intermission Theater anymore, but it sucks! =P
I'll have you know that it is definitely one of my favorite Telltale ads. I think it turned out really awesome.
I kinda wish you had more time to dedicate to that kind of stuff still, actually. It was all really awesome and added to the experience of the whole season. I'm not even sure what exactly has changed so that you can't do(for example) Intermission Theater anymore, but it sucks! =P
We don't have time because Nick and I now work full time on the games I'm working on UI, design, and some effects, while Nick is making cutscenes and helping direct in the choreography department. The large majority of the Interim Theater and trailer stuff, Behind the Bad, etc came from us. Everyone figured it made sense to get us working on the games instead of the marketing, though, so that time and work would end up showing up in the product itself instead of the promo materials. Getting Majus on board with the "I Wonder What Happens" videos was intended to provide some of that older community promo flavor for Monkey, though, and I think he did a great job.
We don't have time because Nick and I now work full time on the games I'm working on UI, design, and some effects, while Nick is making cutscenes and helping direct in the choreography department. The large majority of the Interim Theater and trailer stuff, Behind the Bad, etc came from us. Everyone figured it made sense to get us working on the games instead of the marketing, though, so that time and work would end up showing up in the product itself instead of the promo materials. Getting Majus on board with the "I Wonder What Happens" videos was intended to provide some of that older community promo flavor for Monkey, though, and I think he did a great job.
Ah, neat. It's always cool to hear about the inner workings and decision-making behind what we get every season. I suppose it is generally a good idea to have a better game rather than having a better ad.
And you're right, the "I Wonder What Happens" videos were definitely great, and apparently won over a lot of people, so I think we can call that move a success! Doesn't mean I can't miss getting horribly failed paper bag puppet projects, though.
And you're right, the "I Wonder What Happens" videos were definitely great, and apparently won over a lot of people, so I think we can call that move a success! Doesn't mean I can't miss getting horribly failed paper bag puppet projects, though.
Every TTG employees thoughts right now. "Damn, he spoiled it with his ingenious reasoning! Now we have to come up with a whole new plot! Sam and Max 2011?"
Every TTG employees thoughts right now. "Damn, he spoiled it with his ingenious reasoning! Now we have to come up with a whole new plot! Sam and Max 2011?"
Just a quick question, will Sam & Max 2010 be released to XBLA & Wii/WiiWare as seperate episodes or will it be all the episode bundled up when the season's done?
Just a quick question, will Sam & Max 2010 be released to XBLA & Wii/WiiWare as seperate episodes or will it be all the episode bundled up when the season's done?
There's no answer to that yet. We haven't announced anything at all beyond "Sam & Max exists," and what's up on the teaser site.
I have really high hopes for this. If TTG can improve on S2 the way S2 improved on S1, this game is going to be nothing short of an instant adventure game classic.
Season 2 was good but it wasn't as pants wettingly funny as season 1. We need more risqué jokes!
Am I the only one who wants a good game with good laughs and that it? I loved S1 for been S1 and S2 for been S2. Not because one was better of the other and vice versa...
We all are. But in my definion, a game's quality can be measured by the uniqueness of its additions to the history of gaming. S1 has done it well. But S2 kinda tried to be a "continuation" of S1. There is a known thing that there wasn't a big time of development for S2 either.
I think S2 is rushed. Because of this, the plot and writing is rushed. It didn't give me much of a laugh as S1 did.
I measure the quality in a game when, at the end, I feel good after finish it and not tricked or bored.
It's a good way.
I measure the quality of a series (game, book, anime, etc) by how often their plot deviated from what I expected it to do, if the ending suprised me, and if I felt it was appropriate and tied everything up nicely. (and of course wasnt a cheasy ripoff made only to milk a cash cow like certain anime with "mon" in their names...)
I measure the quality of a series (game, book, anime, etc) by how often their plot deviated from what I expected it to do, if the ending suprised me, and if I felt it was appropriate and tied everything up nicely. (and of course wasnt a cheasy ripoff made only to milk a cash cow like certain anime with "mon" in their names...)
Also "bey", also "-OH", also "ben10"... Whoops, said the whole name.
Exactly. Worst part is that those new series just goes even worse and worse, yet kids still love them enough to pay those people-without-creativity some ridicilous amounts of dad-money.
Not all of them, only the ones that are partly done by Americans. Pure Japanese-made animes can be mindlessly fun. God I love Japanese people. They're so disturbing that knowing something like that exists is just awesome.
Comments
http://www.telltalegames.com/videos/sammaxchristmas07 They made this, but it's mostly just the cutscenes from episode 201.
Wait, did you actually see it? *Gasp* what was it like?!
Majus?
PLEASE!!!?
That was awesome.
That Midtown Cowboys trailer shot with the helicopter took a surprising amount of work. I don't think anyone even noticed, which means we did a good job, I guess, but man. We used to have a lot of time to throw away on stuff like that!
Why was the helicopter part so tough? Just so you know, this was my favorite ad you've ever done. I've actually re-watched it multiple times, and I still can't figure out what the fine print says or how you made that brownstone in the beginning looks so real.
Neither Nick or I had really done any motion matching or compositing before, but we really wanted a cheesy shot of a helicopter hovering over something large/ominous. We bought some cheesy stock footage of a helicopter hovering over a colorless sky (similar to this, but not that exact clip), and then built the background of the statue of liberty and dark nighttime sky, keyed out the sky in the helicopter footage, color-adjusted it so that it looked like nighttime, added the fake glass ceiling and support structures, added camera shake (with added movement on the ceiling structure in the foreground to look like perspective) and then animated the searchlight in over the top.
Then we ran it through a VCR twice so nobody would ever think twice about it.
You guys are amazing. Wow, I mean ... yeah. Awesome.
It's a nutcracker.
wow... you guys have a major eye for detail or waaaaaay too much time to dedicate to these bits. You coudl have thrown in a cheesy public-domain web-graphic and most of us woudl have been happy!
I kinda wish you had more time to dedicate to that kind of stuff still, actually. It was all really awesome and added to the experience of the whole season. I'm not even sure what exactly has changed so that you can't do(for example) Intermission Theater anymore, but it sucks! =P
Marketplace Realities.
We don't have time because Nick and I now work full time on the games I'm working on UI, design, and some effects, while Nick is making cutscenes and helping direct in the choreography department. The large majority of the Interim Theater and trailer stuff, Behind the Bad, etc came from us. Everyone figured it made sense to get us working on the games instead of the marketing, though, so that time and work would end up showing up in the product itself instead of the promo materials. Getting Majus on board with the "I Wonder What Happens" videos was intended to provide some of that older community promo flavor for Monkey, though, and I think he did a great job.
And you're right, the "I Wonder What Happens" videos were definitely great, and apparently won over a lot of people, so I think we can call that move a success! Doesn't mean I can't miss getting horribly failed paper bag puppet projects, though.
Yeah, I'm late, shut up.
Majus...animated paper bag puppets...maybe...
I think it'd be easier just to film actual paper bag puppets ...
Applaud for my detective work.
i'm gonna print this out and put it on my refrigerator, with the conspiracy theories
nice find!
I wrote it, so moreso nice thoughts, but thank you fine sir!
Every TTG employees thoughts right now. "Damn, he spoiled it with his ingenious reasoning! Now we have to come up with a whole new plot! Sam and Max 2011?"
Hmmm...Seems Plausible.
There's no answer to that yet. We haven't announced anything at all beyond "Sam & Max exists," and what's up on the teaser site.
But we like dreaming.
I can hardly say S2 was the "improved" one between two seasons, either...
I think S2 is rushed. Because of this, the plot and writing is rushed. It didn't give me much of a laugh as S1 did.
It's a good way.
I measure the quality of a series (game, book, anime, etc) by how often their plot deviated from what I expected it to do, if the ending suprised me, and if I felt it was appropriate and tied everything up nicely. (and of course wasnt a cheasy ripoff made only to milk a cash cow like certain anime with "mon" in their names...)
Also "bey", also "-OH", also "ben10"... Whoops, said the whole name.
I forgot all about the -oh ones! thanks! (didnt know enough about "Bey" to know it was 1 series then a cow-milking...)
I know this isn't accurate, but who cares? ON WITH THE NEXT RANDOM SUBJECT!
Not all of them, only the ones that are partly done by Americans. Pure Japanese-made animes can be mindlessly fun. God I love Japanese people. They're so disturbing that knowing something like that exists is just awesome.