The battery conspiracy
Do not read this posting, if you haven't played the game yet. Knowing this part of the plot will most certainly annihilate all your pleasure of playing the game. You have been warned... In fact, don't read it at all because it's stupid.
Yes, it was very funny to encounter the problems that Carly had with her radio, but seriously? That kind of destroyed the atmosphere a little. How can a person be that stupid? Even in such a stressful situation...
1.) She doesn't check for batteries in the radio, when it doesn't work?
2.) She doesn't know how batteries look like? "I wouldn't know what to look for"
3.) She puts them in the wrong way?
w00T? Clementine is smarter, than her. She knows how to operate a radio (wt)! Anyway, this element of the game might be too humoristic. It kind of counteracts the tension of the sincerity of the situation they're in.
I'm amazed that she stayed alive that long. Well, she probably will always need somebody to save her ... like Doug and Lee (if you choose to) did. Does this make her valuable for the player? Because men feel good about helping the helpless damsel in distress? But to be honest ... she won't survive episode 2 anyway, right? She probably kills a lurker halfway, gets bitten and then she walks backwards in a pitchfork or something.
Yes, it was very funny to encounter the problems that Carly had with her radio, but seriously? That kind of destroyed the atmosphere a little. How can a person be that stupid? Even in such a stressful situation...
1.) She doesn't check for batteries in the radio, when it doesn't work?
2.) She doesn't know how batteries look like? "I wouldn't know what to look for"
3.) She puts them in the wrong way?
w00T? Clementine is smarter, than her. She knows how to operate a radio (wt)! Anyway, this element of the game might be too humoristic. It kind of counteracts the tension of the sincerity of the situation they're in.
I'm amazed that she stayed alive that long. Well, she probably will always need somebody to save her ... like Doug and Lee (if you choose to) did. Does this make her valuable for the player? Because men feel good about helping the helpless damsel in distress? But to be honest ... she won't survive episode 2 anyway, right? She probably kills a lurker halfway, gets bitten and then she walks backwards in a pitchfork or something.
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Comments
And while Carley may be technologically illiterate, she does know how to use a gun.
I didn't fix the radio (I couldn't find the second battery, which I guess puts me in the same league as Carley. :rolleyes: ). It seems like fixing it was completely optional, and as far as I can tell failing to fix it didn't change much. Does anyone have an idea what fixing the radio actually does?
She says thank you and you listen to her friend in the radio station getting eaten or something. Then you can act very caring and concerned and she will remember that.
One battery was on the floor close to Clem and the other one was in a shelf.
Other than hearing a newscast, nothing much. I guess it makes Lee realize how bad things are out there, like he doesn't already know.
Do you want to give a gun to someone like that? She might forget which end to point at the bad guy. In reality I wouldn't. Do you remember the scene in the tv show, where the blonde lady almost kills the motor cycle guy with a rifle bullet?
She probably owns some "toys" that use batteries ...
Well, I know what we'll be fighting zombies with in the next episode!
Then it would really be more like a Sam & Max game. Saint Row: the walking d**do? Pardon my French.
Anyway .. so you think it's possible that younger people, than me, did never use any kind of battery or would not know that old radios work with such? If not, will we soon be there? Interesting ... I'm 29 years old and the younger generations already don't know about stuff I grew up with? So depressing! They at least might have problems recognising floppy disks and casettes. :eek:
It's okay. Some people need to be the zombies in a zombie apocalypse
Well, I don't know everything myself. But at least in Europe they sell batteries in almost every store. At least she should know how a barrery looks like. Except Carly also has some guys that go shopping for her.
Anyway, that was fun to discuss. Let's see what she does in episode 2. Maybe I should start a fan club afterwards.
Some people's brains just shut down under stress. She was already having trouble with it and might have just been trying to tell herself that it was broken and there was no hope; which a lot of people would think. I've seen people have similar brainfarts under far less stress.
If you try and give her the remote control, they both mention that they're the wrong type, and I think Carley says something about needing the "Chunky ones" from memory......
He was one of the forum managers when I first joined was smart enough to program a remote to activate tvs in a different building to attract the zombies away from them
Carly meanwhile put bullets in her purse and not in her gun...
Sorry, I guess you might only end up with the photo in the second episode or no item at all. It's usually like that in telltalegames games that you start with none or different items every episode, except for maybe some trademark items, like SAM's gun or items relevant for the main plot arch. They are usually not that mean that you can save items for riddles/problems in future episodes.
It's also a bit offensive to the player. It's an obviously constructed problem and it's way too easy to solve it.
Two reasons. If you save Doug you don't have time to get her gun, which is a good commodity in an apocalypse, and more women equals more repopulation ;op
The batteries thing tho... unless this takes place a few years from now, is pretty dumb. I mean, I had a gf in Florida who had no idea what the windshield ice scraper in my car was for. Also couldn't pronounce "coincidence" or memorize a menu to keep a job at a restaurant....so those kind of women do exist, but I don't think they'd be able to land a job as a journalist lol
End of the day, it was a light puzzle thrown into the game. Not necessary but I didn't find it offensive really either. Overall great story
That really is the most reasonable way to explain it. The radio is not working, so she checks everything BUT the battery compartment. Then she gets batteries and is so hectic in plugging them in that this fails too. It's... human, really.
BTW, while we're discussing who's stupid, I actually didn't solve the puzzle. Gave Carly the first battery and was surprised that Lee continuously told her to "still search for her batteries" afterwards. I was convinced that batteries on store shelves always come in pairs. Thought it was a bug, didn't search on. DUH!
Honestly, this is less realistic than the zombies!
People can be really smart in some ways and drooling idiots in others.
Also only a tiny percent of people today have and use a portable radio anymore, let alone even know what a C battery looks like
My wife has done this