I think Carley did what she did (faked being a dummy that can't put batteries in a radio) because she was trying to get Doug's attention.
If these game characters have lives of their own and not everything revolves around Lee then maybe Lee, Glen and the zombies foiled her plan.
She found the radio and ditched the batteries. Then got as close to Doug as possible and started trying to fix the radio with the hope that Doug would notice. Unfortunately, Doug is in the corner and won't stop looking outside.
Enter Lee who finds the batteries and fixes the radio despite her efforts to keep it broken.
Then Glen calls and her and Lee go on a rescue mission.
Then Carley just goes for the direct approach and tries to tell Doug she has feelings for him but the zombies put an end to the conversation.
If Lee had not been so helpful and smart and fixed the radio, I think Doug would have eventually notice Carley having trouble with an electronic device. He would have helped, they talk,yadda yadda, a romance moves forward.
Oh my gosh, you did it! You delivered a very nice explanation that even fits the topic.
So ... you think maybe Carley will take revenge on everybody? Or will she accept that the others spoiled her plan?
I've done things as desperate and a zombie apocalypse would only encourage me to up the ante! "Oh no, help this zombie is overpowering me! Oh good you saved me just in time Carley. How ever could I repay you?"
Well, no offense to you, then, but I'll probably let you die when the zombies come in favor of someone with some sense.
Why is it so hard to believe someone might make a mistake or not know about the specific batteries that radio would need? What, just because she is a radio reporter? Do you guys KNOW any radio reporters? I do. Many of them, especially in big cities, do not touch equipment beyond the mic they speak into. Equipment is all handled by the tech guys. The reporter writes, reads, and speaks into a microphone. That's all. It doesn't matter that there are other things in her home that have batteries. Those other things are not that radio. They are different and can be confusing. She is confused and a mess because of the situation they are all in. Some people can be so unforgiving. Sheesh. Carley is nothing more than a radio personality. Next thing I know, you guys will be telling me that someone who acts on television should know about television cameras.
Edit: I am not saying all radio reporters are too stupid to know how to replace the batteries in a radio. What I am saying is that it is not impossible that Carley would have a difficult time with it.
By the way, Kiel555, I really liked your explanation! Love the imagination on that one!
Why is it so hard to believe someone might make a mistake or not know about the specific batteries that radio would need? What, just because she is a radio reporter? Do you guys KNOW any radio reporters? I do. Many of them, especially in big cities, do not touch equipment beyond the mic they speak into. Equipment is all handled by the tech guys. The reporter writes, reads, and speaks into a microphone. That's all. It doesn't matter that there are other things in her home that have batteries. Those other things are not that radio. They are different and can be confusing. She is confused and a mess because of the situation they are all in. Some people can be so unforgiving. Sheesh. Carley is nothing more than a radio personality. Next thing I know, you guys will be telling me that someone who acts on television should know about television cameras.
Edit: I am not saying all radio reporters are too stupid to know how to replace the batteries in a radio. What I am saying is that it is not impossible that Carley would have a difficult time with it.
By the way, Kiel555, I really liked your explanation! Love the imagination on that one!
In her defense, being a radio reporter means she writes news stories and talks into a microphone. She has tech guys that deal with all the techy stuff. She doesn't have to know how to work a battery operated radio.
I agree, but I also think that is very realistic for her to not know how to operate one. She is a radio reporter out of Atlanta. Big city, big radio station. They really do have tech guys that work on all of the equipment, while reporters touch nothing but the mic. She probably has never owned something so old as that radio looked to be. It probably belonged to Lee's father and was quite old. A cellphone and a tv remote look nothing like it.
You're joking, right? All that "techy stuff"? Like knowing a radio needs batteries is "techy'? Come on... that was probably the most stupid thing I've ever seen in a video game. If it were Clem that didn't know about the batteries, I could give a little leeway... but an adult? No way. Even in this day and age .. someone as "old" as she would know that.
You're joking, right? All that "techy stuff"? Like knowing a radio needs batteries is "techy'? Come on... that was probably the most stupid thing I've ever seen in a video game. If it were Clem that didn't know about the batteries, I could give a little leeway... but an adult? No way. Even in this day and age .. someone as "old" as she would know that.
That is your opinion. I just happen to disagree with it. I am guessing you have never met an adult who didn't know something that was considered "common knowledge" or "easy" for you. Regardless of what some adults would have you believe about them, none are omniscient. Then when you add extreme circumstances into the mix, effective "common knowledge" drops significantly. But as I stated, that is your opinion and you have every right to it.
By the way, the word "techy" (technology) does not mean advanced. It is simply a generic term that covers anything requiring particular knowledge. Perhaps a perusal of a dictionary regarding the word technology would help you?
Why is it so hard to believe someone might make a mistake or not know about the specific batteries that radio would need? What, just because she is a radio reporter? Do you guys KNOW any radio reporters? I do. Many of them, especially in big cities, do not touch equipment beyond the mic they speak into. Equipment is all handled by the tech guys. The reporter writes, reads, and speaks into a microphone. That's all. It doesn't matter that there are other things in her home that have batteries. Those other things are not that radio. They are different and can be confusing. She is confused and a mess because of the situation they are all in. Some people can be so unforgiving. Sheesh. Carley is nothing more than a radio personality. Next thing I know, you guys will be telling me that someone who acts on television should know about television cameras.
Edit: I am not saying all radio reporters are too stupid to know how to replace the batteries in a radio. What I am saying is that it is not impossible that Carley would have a difficult time with it.
By the way, Kiel555, I really liked your explanation! Love the imagination on that one!
I don't think that there is one person I know, in any profession, that would not know to check the batteries if a radio was not working, nor anyone that would not know how to put them in there.
I could see putting them in there incorrectly, finding it still doesn't work, and saying "oh, duh, I put them in wrong."
I mean, I don't see what "tech guys" have to do with it. It's a small, household, portable radio. It's not like she's trying to fire up a satellite link or something.
TTG thought it'd be interesting to give a challenge to the gamers so you test the nob the powerbutton then turn it around and check batteries then when it's still not working you go back change the batteries again and turn it on and because you turned the volume up it loudly comes on making everybody yell at you
I actually worked in radio for a couple years as a DJ. I knew how to run pretty much everything. But it was a small radio station out in the country. Only a couple people working during the day and one at night.
Well, no offense to you, then, but I'll probably let you die when the zombies come in favor of someone with some sense.
Gotta have good relations with people to survive a zombie apocalypse right? And manipulation is an effective mode for establishing relations, even if not a moral one. Besides, the availability of a radio is harmless. No help will ever come and everyone is going to die. It's all a matter of how you shape the new world. The old one is gone the moment the first zombie rises.
I don't think that there is one person I know, in any profession, that would not know to check the batteries if a radio was not working, nor anyone that would not know how to put them in there.
I could see putting them in there incorrectly, finding it still doesn't work, and saying "oh, duh, I put them in wrong."
I mean, I don't see what "tech guys" have to do with it. It's a small, household, portable radio. It's not like she's trying to fire up a satellite link or something.
So, if I understand you correctly, because you have never met anyone who couldn't handle the problem, then it is impossible that there is anyone in the world who couldn't as well. Interesting.
It has probably already been said. But I would imagine operating a pistol to be harder than a radio.
Depends on the pistol i'd imagine.
Honestly the best defense I can come up with besides "if carley could get the radio working on her own then it'd take away from the game experience and make it more like final destination dvd where you can choose to go left or right but other then those little choices its still just a movie."
Is I once went out to put money on my charge card to pay bills and forgot the atm card to take out the money and the charge card to put the money on. And that was the whole point of me going out.
So, if I understand you correctly, because you have never met anyone who couldn't handle the problem, then it is impossible that there is anyone in the world who couldn't as well. Interesting.
Why are you getting so worked up about this?
- Are there people like Carley? Yes, there all sorts of people.
- Is it strange that she is that stupid in this situation? I would say so. But if you want, you could explain it with stress and "brain farts" etc.
- It it still an annoying puzzle? Yes, because it's simplicity might be a bit insulting to the player.
I don't think it's worth to fight a VENDETTA over it though
- Are there people like Carley? Yes, there all sorts of people.
- Is it strange that she is that stupid in this situation? I would say so. But if you want, you could explain it with stress and "brain farts" etc.
- It it still an annoying puzzle? Yes, because it's simplicity might be a bit insulting to the player.
I don't think it's worth to fight a VENDETTA over it though
- Are there people like Carley? Yes, there all sorts of people.
- Is it strange that she is that stupid in this situation? I would say so. But if you want, you could explain it with stress and "brain farts" etc.
- It it still an annoying puzzle? Yes, because it's simplicity might be a bit insulting to the player.
I don't think it's worth to fight a VENDETTA over it though
Worked up? lol. Not at all. I just have my opinions and as my sig mentions, I am very verbal about them. Besides, I thought it was understood everyone must think as I do.
Worked up? lol. Not at all. I just have my opinions and as my sig mentions, I am very verbal about them. Besides, I thought it was understood everyone must think as I do.
If we didn't have arguments and debates then not many people will post if nobody posts then why do i spend 12 hours a day randomly visiting the forums.
I'm beginning to feel like a weirdo hanging out here all the time waiting to post and then saying something creepy
Sorry if I am stating the obvious but could the whole battery thing be because they wanted to show that Doug was good with technology but not with guns or fighting, whilst Carley was good with guns and fighting but not with technology?
Sorry if I am stating the obvious but could the whole battery thing be because they wanted to show that Doug was good with technology but not with guns or fighting, whilst Carley was good with guns and fighting but not with technology?
Yep. this was pointed out before (sadly not by me) and is probably quite an important reason for the battery conspiracy. But I think there would have been better ways to show that.
Worked up? lol. Not at all. I just have my opinions and as my sig mentions, I am very verbal about them. Besides, I thought it was understood everyone must think as I do.
I guess then we will need a good way to resolve future disputes. I suggest 2 retro pistols and a duel at noon. Or we could just say the person with more forum posts is right.
Anyway, I think the game is a bit too easy. It's really more about the story and the little shockers. I would like the future episodes to be more challenging. I don't just refer to the puzzles (batteries), but also to the reaction tests. Why not having to hit different buttons or something else? Why does the crossair need to be so large? (Did they make the challenges for people like Carley? :P)
Being young is only part of the problem. Young and not experienced with such devices is what's wrong. There could be many reasons for it. She may not have had living grandparents as she grew up, or parents for that matter. People that would have educated her about older devices. She could have been one of those pampered rich kids that do not have to do much thinking for themselves as they grow. I know many people in their 20's that haven't a clue about things I grew up around. (I'm in my 40's btw) I also know some young women who hardly know how to put gas in their car, much less how to insert a battery into a device. I'm not being sexist, it is the truth, sadly enough.
You make it sound like battery powered devices vanished ages ago. That radio used bog standard batteries, so she definitely would have come across them during childhood.
What is even more funny is how when you hand her the remote instead, she says it needs the "big stumpy" ones, even though she earlier was even more clueless.
It is really far fetched that she has no clue about batteries. But anyways.. I personally found her stupidity more amusing than annoying.
You make it sound like battery powered devices vanished ages ago. That radio used bog standard batteries, so she definitely would have come across them during childhood.
What is even more funny is how when you hand her the remote instead, she says it needs the "big stumpy" ones, even though she earlier was even more clueless.
It is really far fetched that she has no clue about batteries. But anyways.. I personally found her stupidity more amusing than annoying.
Please be aware, my posts regarding all this were only my imaginative opinions as to what may possibly explain why Carley was so ignorant. The real reason I think this puzzle was here is simply something for the player to figure out, and nothing more.
Please be aware, my posts regarding all this were only my imaginative opinions as to what may possibly explain why Carley was so ignorant. The real reason I think this puzzle was here is simply something for the player to figure out, and nothing more.
My little addition onto that is that it would actually be the first real puzzle for the player in it. Probably to ease the player in to how puzzles would be like in this game..pretty much rolling the carpet for more challenging puzzles in later episodes.
And my $.02 for why Carly had so much trouble is probably because it was for a radio from before her generation. Lee's family owned the store, right? By that standard, it could be a radio Carly never had experience with.
My little addition onto that is that it would actually be the first real puzzle for the player in it. Probably to ease the player in to how puzzles would be like in this game..pretty much rolling the carpet for more challenging puzzles in later episodes.
And my $.02 for why Carly had so much trouble is probably because it was for a radio from before her generation. Lee's family owned the store, right? By that standard, it could be a radio Carly never had experience with.
Glad to see someone else come up with one of the same reasons I did. lol. Many think that reason is an impossibility, but I'm with you
There should be advantages and disadvantages to both Doug and Carley in episode 2 (and consecutive episodes too if they're alive), or else there will be a clearly beneficial choice. And if there is a clearly beneficial choice, then the whole choice aspect is utterly destroyed. I'm sure TellTale understands that, so Carley being stupid with batteries is not an indication that she'll be useless.
There should be advantages and disadvantages to both Doug and Carley in episode 2 (and consecutive episodes too if they're alive), or else there will be a clearly beneficial choice. And if there is a clearly beneficial choice, then the whole choice aspect is utterly destroyed. I'm sure TellTale understands that, so Carley being stupid with batteries is not an indication that she'll be useless.
Glad to see someone else come up with one of the same reasons I did. lol. Many think that reason is an impossibility, but I'm with you
Whoo boy, that is NOT an impossibility. It's no more an impossibility than a family of old owning the very first Atari system and younger members of said family not knowing a thing about it.
Same can be said for this radio subject. And glad to see someone else with the same logic.
Whoo boy, that is NOT an impossibility. It's no more an impossibility than a family of old owning the very first Atari system and younger members of said family not knowing a thing about it.
Same can be said for this radio subject. And glad to see someone else with the same logic.
And Conversely there can be younger people who knows how to use even older technology that should have been obsolete before they were born. I think carleys battery problem is easily explained
"You don't mess with a reporter. Especially one whose three days out from her last cup of coffee"
And Conversely there can be younger people who knows how to use even older technology that should have been obsolete before they were born. I think carleys battery problem is easily explained
"You don't mess with a reporter. Especially one whose three days out from her last cup of coffee"
Caffiene Addiction is a Witch
Yeah, I didn't say EVERY one of them was like that..heck, I'm actually one of those you just described. It doesn't that most of the population is actually like that.
Ah, see? She has a slight idea about them but not any detail. Last time I checked, batteries did not come in a "chunky" size. hehe
D batteries.
Or nine volt, those square ones.
I completed the puzzle, I don't remember if we took the radio, but I found two or three of those energy bars in the store, and at least one stayed with me to the end of the chapter.
Did you ever suddenly stop the game without it getting saved? I know there are save points, and if you got annoyed and cut it off, or it shut down, and then you started BEFORE you got the items, and kept going without getting them again, that might explain it.
I can't think of any other reason the energy bars didn't get saved.
And Conversely there can be younger people who knows how to use even older technology that should have been obsolete before they were born. I think carleys battery problem is easily explained
But batteries aren't obsolete. They are still used in things, and would have still been used in even more things when she was growing up. She never had a radio, a Walkman, a portable CD player, a Game Boy, a TV remote, a flashlight, an RC car, any of a million other battery powered toys, an early wireless console controller, a Wiimote, a graphing calculator, a battery powered clock, a camcorder... need I go on?
I mean, putting the batteries in incorrectly, I guess that's possible. Kinda dumb, but possible. But having a cordless electronic device that won't turn on and not immediately/ever thinking to check the batteries? C'mon!
But batteries aren't obsolete. They are still used in things, and would have still been used in even more things when she was growing up. She never had a radio, a Walkman, a portable CD player, a Game Boy, a TV remote, a flashlight, an RC car, any of a million other battery powered toys, an early wireless console controller, a Wiimote, a graphing calculator, a battery powered clock, a camcorder... need I go on?
I mean, putting the batteries in incorrectly, I guess that's possible. Kinda dumb, but possible. But having a cordless electronic device that won't turn on and not immediately/ever thinking to check the batteries? C'mon!
As per your second part, they had to give SOMEthing for the player to do in that point and time. :P Maybe that, and/or show how puzzles could very well be played with in this game.
And yes, batteries aren't obsolete. IN 2012, I STILL use Triple-A batteries for my MP3 player (yes, it's one of those classic battery-operated ones that is incapable of recharging) and things like my flashlights.
My little addition onto that is that it would actually be the first real puzzle for the player in it. Probably to ease the player in to how puzzles would be like in this game..pretty much rolling the carpet for more challenging puzzles in later episodes.
And my $.02 for why Carly had so much trouble is probably because it was for a radio from before her generation. Lee's family owned the store, right? By that standard, it could be a radio Carly never had experience with.
But still.. Even old radios use the exact same kind of batteries as newer battery powered devices.
Even toys these days often use same kind of batteries as decades old radios.
My sister for example got a 1 year boy and even his battery powered toys uses the same kind of batteries you would expect to find in such a old radio.
But batteries aren't obsolete. They are still used in things, and would have still been used in even more things when she was growing up. She never had a radio, a Walkman, a portable CD player, a Game Boy, a TV remote, a flashlight, an RC car, any of a million other battery powered toys, an early wireless console controller, a Wiimote, a graphing calculator, a battery powered clock, a camcorder... need I go on?
I mean, putting the batteries in incorrectly, I guess that's possible. Kinda dumb, but possible. But having a cordless electronic device that won't turn on and not immediately/ever thinking to check the batteries? C'mon!
And not to mention she did not even know what to look for.
Comments
Oh my gosh, you did it! You delivered a very nice explanation that even fits the topic.
So ... you think maybe Carley will take revenge on everybody? Or will she accept that the others spoiled her plan?
it's already an epidemic....
Well, no offense to you, then, but I'll probably let you die when the zombies come in favor of someone with some sense.
Edit: I am not saying all radio reporters are too stupid to know how to replace the batteries in a radio. What I am saying is that it is not impossible that Carley would have a difficult time with it.
By the way, Kiel555, I really liked your explanation! Love the imagination on that one!
Agreed!
You're joking, right? All that "techy stuff"? Like knowing a radio needs batteries is "techy'? Come on... that was probably the most stupid thing I've ever seen in a video game. If it were Clem that didn't know about the batteries, I could give a little leeway... but an adult? No way. Even in this day and age .. someone as "old" as she would know that.
By the way, the word "techy" (technology) does not mean advanced. It is simply a generic term that covers anything requiring particular knowledge. Perhaps a perusal of a dictionary regarding the word technology would help you?
I don't think that there is one person I know, in any profession, that would not know to check the batteries if a radio was not working, nor anyone that would not know how to put them in there.
I could see putting them in there incorrectly, finding it still doesn't work, and saying "oh, duh, I put them in wrong."
I mean, I don't see what "tech guys" have to do with it. It's a small, household, portable radio. It's not like she's trying to fire up a satellite link or something.
TTG thought it'd be interesting to give a challenge to the gamers so you test the nob the powerbutton then turn it around and check batteries then when it's still not working you go back change the batteries again and turn it on and because you turned the volume up it loudly comes on making everybody yell at you
Gotta have good relations with people to survive a zombie apocalypse right? And manipulation is an effective mode for establishing relations, even if not a moral one. Besides, the availability of a radio is harmless. No help will ever come and everyone is going to die. It's all a matter of how you shape the new world. The old one is gone the moment the first zombie rises.
Depends on the pistol i'd imagine.
Honestly the best defense I can come up with besides "if carley could get the radio working on her own then it'd take away from the game experience and make it more like final destination dvd where you can choose to go left or right but other then those little choices its still just a movie."
Is I once went out to put money on my charge card to pay bills and forgot the atm card to take out the money and the charge card to put the money on. And that was the whole point of me going out.
Why are you getting so worked up about this?
- Are there people like Carley? Yes, there all sorts of people.
- Is it strange that she is that stupid in this situation? I would say so. But if you want, you could explain it with stress and "brain farts" etc.
- It it still an annoying puzzle? Yes, because it's simplicity might be a bit insulting to the player.
I don't think it's worth to fight a VENDETTA over it though
Did somebody Say VENDETTA?
If we didn't have arguments and debates then not many people will post if nobody posts then why do i spend 12 hours a day randomly visiting the forums.
I'm beginning to feel like a weirdo hanging out here all the time waiting to post and then saying something creepy
Yep. this was pointed out before (sadly not by me) and is probably quite an important reason for the battery conspiracy. But I think there would have been better ways to show that.
I guess then we will need a good way to resolve future disputes. I suggest 2 retro pistols and a duel at noon. Or we could just say the person with more forum posts is right.
Anyway, I think the game is a bit too easy. It's really more about the story and the little shockers. I would like the future episodes to be more challenging. I don't just refer to the puzzles (batteries), but also to the reaction tests. Why not having to hit different buttons or something else? Why does the crossair need to be so large? (Did they make the challenges for people like Carley? :P)
What is even more funny is how when you hand her the remote instead, she says it needs the "big stumpy" ones, even though she earlier was even more clueless.
It is really far fetched that she has no clue about batteries. But anyways.. I personally found her stupidity more amusing than annoying.
My little addition onto that is that it would actually be the first real puzzle for the player in it. Probably to ease the player in to how puzzles would be like in this game..pretty much rolling the carpet for more challenging puzzles in later episodes.
And my $.02 for why Carly had so much trouble is probably because it was for a radio from before her generation. Lee's family owned the store, right? By that standard, it could be a radio Carly never had experience with.
Maybe Doug is More a Long Term Investment
Whoo boy, that is NOT an impossibility. It's no more an impossibility than a family of old owning the very first Atari system and younger members of said family not knowing a thing about it.
Same can be said for this radio subject. And glad to see someone else with the same logic.
And Conversely there can be younger people who knows how to use even older technology that should have been obsolete before they were born. I think carleys battery problem is easily explained
"You don't mess with a reporter. Especially one whose three days out from her last cup of coffee"
Caffiene Addiction is a Witch
Yeah, I didn't say EVERY one of them was like that..heck, I'm actually one of those you just described. It doesn't that most of the population is actually like that.
D batteries.
Or nine volt, those square ones.
I completed the puzzle, I don't remember if we took the radio, but I found two or three of those energy bars in the store, and at least one stayed with me to the end of the chapter.
Did you ever suddenly stop the game without it getting saved? I know there are save points, and if you got annoyed and cut it off, or it shut down, and then you started BEFORE you got the items, and kept going without getting them again, that might explain it.
I can't think of any other reason the energy bars didn't get saved.
But batteries aren't obsolete. They are still used in things, and would have still been used in even more things when she was growing up. She never had a radio, a Walkman, a portable CD player, a Game Boy, a TV remote, a flashlight, an RC car, any of a million other battery powered toys, an early wireless console controller, a Wiimote, a graphing calculator, a battery powered clock, a camcorder... need I go on?
I mean, putting the batteries in incorrectly, I guess that's possible. Kinda dumb, but possible. But having a cordless electronic device that won't turn on and not immediately/ever thinking to check the batteries? C'mon!
As per your second part, they had to give SOMEthing for the player to do in that point and time. :P Maybe that, and/or show how puzzles could very well be played with in this game.
And yes, batteries aren't obsolete. IN 2012, I STILL use Triple-A batteries for my MP3 player (yes, it's one of those classic battery-operated ones that is incapable of recharging) and things like my flashlights.
Even toys these days often use same kind of batteries as decades old radios.
My sister for example got a 1 year boy and even his battery powered toys uses the same kind of batteries you would expect to find in such a old radio.