Which games are you currently playing?

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  • edited April 2012
    Yeah, Nuts and Bolts is a good little game, but as a Banjo Kazooie game? At least it looks nice and has good music. Even if some of the music (if not all) is stuff from the first two. I don't actually know, I'm actually playing the first one myself right now. Just got to Rusty Bucket Bay. Why didn't we get a platformer like the first?

    Heck, I wouldn't have minded using vehicles to get around the areas. Keep the worlds the same size, and let us use them to get to places faster. Just, don't use them for challenges.
  • edited April 2012
    Nintomster wrote: »
    Yeah, Nuts and Bolts is a good little game, but as a Banjo Kazooie game? At least it looks nice and has good music. Even if some of the music (if not all) is stuff from the first two. I don't actually know, I'm actually playing the first one myself right now. Just got to Rusty Bucket Bay. Why didn't we get a platformer like the first?

    Heck, I wouldn't have minded using vehicles to get around the areas. Keep the worlds the same size, and let us use them to get to places faster. Just, don't use them for challenges.

    Oooh the ragequit level!(At least for me).

    Man I really wish I could get online(verizon thank you for letting me post) and Play GCI...

    Until then, Kid Icarus:Uprising. Just got to what I assume is the first dark pit boss.

    So far the game is great, has a large weapon variety, but can be a bit repetative and rather easy. I'm playing it on Intensity 7 and haven't died that much.
  • edited April 2012
    Nintomster wrote: »
    Yeah, Nuts and Bolts is a good little game, but as a Banjo Kazooie game? At least it looks nice and has good music. Even if some of the music (if not all) is stuff from the first two. I don't actually know, I'm actually playing the first one myself right now. Just got to Rusty Bucket Bay. Why didn't we get a platformer like the first?

    Heck, I wouldn't have minded using vehicles to get around the areas. Keep the worlds the same size, and let us use them to get to places faster. Just, don't use them for challenges.
    I dunno... it kind of feels like they were making a completely different game, then realized it wouldn't sell so they slapped the Banjo-Kazooie world all over it to try and get come monies after their other failures.
  • edited April 2012
    Nintomster wrote: »
    Yeah, Nuts and Bolts is a good little game, but as a Banjo Kazooie game? At least it looks nice and has good music. Even if some of the music (if not all) is stuff from the first two. I don't actually know, I'm actually playing the first one myself right now. Just got to Rusty Bucket Bay. Why didn't we get a platformer like the first?

    Heck, I wouldn't have minded using vehicles to get around the areas. Keep the worlds the same size, and let us use them to get to places faster. Just, don't use them for challenges.

    Oooh the ragequit level!(At least for me).

    Man I really wish I could get online(verizon thank you for letting me post) and Play GCI...

    Until then, Kid Icarus:Uprising. Just got to what I assume is the first dark pit boss.

    So far the game is great, has a large weapon variety, but can be a bit repetative and rather easy. I'm playing it on Intensity 7 and haven't died that much.
  • edited April 2012
    Gman5852 wrote: »
    Oooh the ragequit level!(At least for me).

    Man I really wish I could get online(verizon thank you for letting me post) and Play GCI...

    Until then, Kid Icarus:Uprising. Just got to what I assume is the first dark pit boss.

    So far the game is great, has a large weapon variety, but can be a bit repetative and rather easy. I'm playing it on Intensity 7 and haven't died that much.

    That game is hard when you are left handed... :'(
  • edited April 2012
    That game is hard when you are left handed... :'(

    Well good, you get a challange.
    EDIT:And I haven't played multiplayer yet for the lack of online reasons(and the stuff you get in sp can be used in mp), so I'll prob. do that tonight at the hotel.
  • edited April 2012
    Alternativa
  • edited April 2012
    Kid Icarus: Uprising
    Ecoquest I
    Ecoquest II
    Questprobe featuring Spider-Man
    Plan 9 From Outer Space
    The Chamber of the Sci-Mutant Priestess
  • edited April 2012
    So I want to get the 2 april fool rewards for GCI while I can, and wasted my gadget token on gliders, so I have to use the medic loadout to get the rollarblade one, however, I hate the medic loadout...

    So I'm "at" 17.5/20 km for the achievement, but TWICE I've been told I hit the 18 km mark, it isn't saving at all!
  • edited April 2012
    don't bother. The card looks bad.
  • edited April 2012
    ...went back to Nuts and Bolts. Refuse to call it a Banjo-Kaxooie game though.

    As I said, it's not a bad little free-roaming driving game. I don't think the level design's that great (it's a driving/flying/boating game, why make the levels so small and enclosed?), the challenges can be a bit bulls**tty at times and the physics are frustratingly bad at times, but it's surprisingly addictive.
  • edited April 2012
    der_ketzer wrote: »
    don't bother. The card looks bad.

    I already got it...

    and then immediatly got a gadget token so I could have simply used the rollar blades on my normal loadout and be fine :/
  • edited April 2012
    Neverwinter Nights
  • edited April 2012
    Flipping between Nuts and Bolts (still not calling it a Banjo-Kazooie game), Dead Space and Half-Life mods.
  • edited April 2012
    Flipping between Nuts and Bolts (still not calling it a Banjo-Kazooie game)

    free-roaming Banjo-Kazooie Kart?
  • edited April 2012
    Chyron8472 wrote: »
    free-roaming Banjo-Kazooie Kart?
    It's the whole 'Banjo-Kazooie' bit of the name that bugs me, since Gameplay-wise it's got nothing to do with the rest of the series. Still a good game, mind, just not a Banjo-Kazooie game, no matter how hard they try to make us think it is.
  • edited April 2012
    It's the whole 'Banjo-Kazooie' bit of the name that bugs me, since Gameplay-wise it's got nothing to do with the rest of the series. Still a good game, mind, just not a Banjo-Kazooie game, no matter how hard they try to make us think it is.

    Not to mention
    • None of the characters keep their original roles
    • None of the characters kept their personalities
    • Gruntilda barely did crap
    • Jiggies weren't just found in the wild like in the other games
    • Stop N Swop actually had a purpose :p
    • It wasn't Banjo Threeie
  • edited April 2012
    I played through curse of monkey island for what is probably about the 20th time....
    I started playing xenoblade chronicles over the weekend... I do not know if I will finish it lots of content, huge world tons of quests.. But a lot of level grinding to go with it... Probably the most value for the money of all Wii games.
  • edited April 2012
    Recettear: An Item Shop's Story.

    It's very compelling, even after I've finished the main goal of the game. There appears to be a story that actually involves the shopkeeper that I keep stumbling upon that's happening at the same time as the whole "Pay your debt back or we will seize your home" main plot that I'm trying to uncover, but it's taking quite a while to do so.
  • edited April 2012
    Thanks to a coin toss I'm replaying Day of the Tentacle (the other choice being Gabriel Knight: Sins of the Fathers which I'll play after this) and doing so made me remember that when I first played the game I had no clue what the Chron-O-John was based on as being British I didn't know about the use of the name John as slang for toilet! Only years later did I finally get that simplest and earliest of jokes in the game.
  • VainamoinenVainamoinen Moderator
    edited April 2012
    I originally wanted to abstain from "dungeon crawlers" without a strong story explicitly in the future - mostly because of time restraints in my life (and that has really helped me to skip Skyrim). But Legend of Grimrock I could not resist.

    The gameplay is so simple for an RPG, the controls rather nifty once you got used to them. I'm on level 3, but up to now, I had the solid impression that this is a deep bow towards and completely unashamed clone of "Dungeon Master" with far better graphics and controls. "Innovation" spells automap (you can add notes!) and difficulty settings and that's it. These are bare bones of gameplay and I love it so far.
  • edited April 2012
    A Tiny Bang Story. Don't normally like 'hidden object' puzzle games, but this one's won me over.
  • edited April 2012
    "Innovation" spells automap (you can add notes!)

    If you choose to activate it.
  • VainamoinenVainamoinen Moderator
    edited April 2012
    Soooo... DID YOU??
  • edited April 2012
    Wait... there's a map!?

    I've just been wondering around like a loon!

    (Like all good gamers should do! XD)
  • edited April 2012
    Knights of the Old Republic II, I've had it laying around for a couple of years and I never played through it the first time around. I saw it on my shelf of PC games, installed it on my pc and patched it to the latest version of the restoration patch.
  • edited April 2012
    FIFA 12
    Assassin's Creed 1
  • edited April 2012
    Soooo... DID YOU??

    no. I didn't.
  • VainamoinenVainamoinen Moderator
    edited April 2012
    So you're going all graph paper??? That's really bold... even back in the Dungeon Master times, I used my friends' maps sometimes...
  • edited April 2012
    I'm going no paper right now.
  • VainamoinenVainamoinen Moderator
    edited April 2012
    Well that puts the master in "Dungeon Master". Or maybe the Legend into Grimrock. :D
  • edited April 2012
    Osmos.

    I'm trying to get my Backloggery to less than 100 (ie. no longer have the Minion of Bak'laag badge) but I keep buying games!

    Gah!
  • edited April 2012
    I finally manned up and decided to play Amnesia all the way through man that game scares the hell out of me.
  • edited April 2012
    The Witcher 2,bought it yesterday on PC so I finally have a game that can finally put the sweet rig I built to the test; I also bought the game because I generally enjoy RPGs.
  • edited April 2012
    Ah... nothing. YET.
  • edited April 2012
    Trials Evolution.
  • edited April 2012
    Metroid: Zero Mission. It begins.
  • edited April 2012
    Persona

    Just bought all 3 for PSP, (though Persona 2: Eternal Punishment hasn't been ported yet. Though Japan is getting it in May apparently. I think Persona 4 might be ported to vita as well at some point), and I wanted to play them in order.

    I like the remake of the first game.
    Its only real flaw so far is the dodgy movement in 3rd person mode (where you interact with characters).
    They made it too much like the original version (which I played for a bit on a emulator), and I keep running into things.

    The names are the original Japanese ones as opposed to the "localised" version, which is nice.

    Persona 2+3 are supposed to be much better so I look forward to playing them later.
  • edited April 2012
    Finished Zero Mission. Starting Metroid Prime tonight.
  • edited April 2012
    Finished Zero Mission. Starting Metroid Prime tonight.

    That was quick.
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